A group of World War II American soldiers encounter a supernatural enemy as they occupy a French castle previously under Nazi control.
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
A naïve young boy unknowingly becomes the pawn of a serial killer.
Two technicians battle a vengeful spirit that has infected their stolen military software.
Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
Four participants playtest a virtual reality game that is still under development. The game uses AI simulated NPCs and system dynamics to generate a world with features not created by the developers, and perhaps beyond human understanding.
When five hardcore Internet gamers are invited to a special party thrown by the website Hellworld, they endure a night of unspeakable terror.
Video game developer Clayton Software enlists the talents of a misfit group of programmers to develop the scariest computer combat game: EVILUTION. With four weeks to bring the game to market and a million-dollar bonus on the line, they utilize a telemetry suit to render a 3-D version of the onscreen player. But when a power surge gives the hard drive a mind of its own, the suit comes to life to play the game for real and the programming team find themselves in the middle of a chilling virtual nightmare beyond their wildest imagination.
Three women and one man - with an assortment of weaponry - wage war against giant mutant sandwhales in a barren digital landscape, all to achieve points within the virtual reality video game called Avalon.
A teenage boy gets a robotic opponent after winning a laser tag contest; however the robot is not what it seems!
A collection of short stories. In one a woman who leaves her house late at night to drive to the store while a killer is loose encounters some problems. In the second an arcade whiz kid's obsession with a game leads to deadly consequences. In the third a small town priest loses his faith and decides to leave town, but in the desert is stalked by a mysterious black pick-up truck. In the final story, a family's problem with a rat is larger than they think.
Alex Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO. However, it soon becomes clear that the teenagers who lose are being imprisoned inside the virtual reality world by the central villain "Arcade" and takes over their minds.
Friends become increasingly addicted to a video game that has an evil agenda.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
Seven years after the last attack by the "soulless ghosts" who haunted the human race twice before, the world is left void of all deadly electronics that almost destroyed it... or so we thought. Living a primitive existence on the outskirts of the city, human survivors are surviving without any trace of technology. That is until 16 year old Justine enters the city and, letting her curiosity get the best of her, opens a working laptop and unknowingly unleashes the most terrifying attack the survivors have ever faced. In a world already torn and without hope, can humanity make it through the toughest struggle of all time?
Thomas de Frémont, a precocious child obsessed with action films, sets himself up for a terrifying Christmas Eve after he unwittingly makes contact with a deranged psychopath who claims he's Santa Claus.
An ancient intergalactic warrior arrives on Earth to put a stop to a demonic child's plot to reproduce Satan's next generation of evil.
In pursuit of an unclaimed $125,000 prize, a broke college dropout decides to play an obscure, 1980s survival computer game. But the game curses her, and she’s faced with dangerous choices and reality-warping challenges. After a series of unexpectedly terrifying moments, she realizes she’s no longer playing for the money but for her life.
Sam, a young boy in vacation on a cozy cruise with his mother, is tormented by the cursed spirit of a dead woman armed with a giant pair of scissors. Nightmare visions bring him to discover the real nature of this terrifying presence, a sacrifice ritual and a true death menace on aboard the cruise.
One of the most insane full motion video games from the 90's edited into one NINETY MINUTE MOVIE! Written and designed by horror writer Lorelei Shannon, Phantasmagoria 2: A PUZZLE OF FLESH is a narratively unrelated follow-up to the best-selling title by graphical adventure pioneer Roberta WIlliams (King's Quest). Notorious for its "obscene content" that saw the game heavily censored or outright banned in several countries, Puzzle of Flesh had the player help the introverted Curtis Craig navigate a psychological breakdown while working at a predictably sinister pharmaceutical company. Dark secrets, sexual exploration and inter-dimensional twists abound! Experience much of the game's craziest moments and outrageous gore condensed into a coherent*, freaky and funny narrative. *Well, as coherent as the actual plot of the game.