High School student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Defense Department's war computer and initiates a confrontation of global proportions. Together with his girlfriend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
The story takes place in Japan in both 1986 and 2006. The 1986 storyline follows a gamer named Daisuke who wants to confess his feelings for Kumiko, a girl he likes — all while trying to reclaim his copy of the Famicom (NES) game Mighty Bomb Jack that he lent out. In 2006, the hapless game company manager Arino-kacho struggles to complete Mighty Bomb Jack in front of fans. The storylines of the boy who loves Famicom and the middle-aged man who loves Famicom eventually merge into one.
A boy and his brother run away from home and hitch cross-country, with help from a girl they meet, to compete in the ultimate video-game championship.
Several ordinary high school students go through their daily routine as two others prepare for something more malevolent.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
The Law Enforcement Technology Advancement Centre (LETAC) has developed SID version 6.7: a Sadistic, Intelligent, and Dangerous virtual reality entity which is synthesized from the personalities of more than 150 serial killers, and only one man can stop him.
When Alex loses his mother he finds solace in competitive gaming.
Computer hacker Will Farmer engages a government super-computer named Ripley in an online terrorist-attack simulation game. Little does Farmer know that Ripley has been designed to appeal to potential terrorists, and certain software glitches have in turn made him become paranoid.
Seven years after the last attack by the "soulless ghosts" who haunted the human race twice before, the world is left void of all deadly electronics that almost destroyed it... or so we thought. Living a primitive existence on the outskirts of the city, human survivors are surviving without any trace of technology. That is until 16 year old Justine enters the city and, letting her curiosity get the best of her, opens a working laptop and unknowingly unleashes the most terrifying attack the survivors have ever faced. In a world already torn and without hope, can humanity make it through the toughest struggle of all time?
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
An ambitious grad student returns to her childhood home to say goodbye to the memory of her late kid sister - only to be shocked when her sister walks through the door and says hello.
Aperte Start
In 1984, a young programmer begins to question reality as he adapts a dark fantasy novel into a video game. A mind-bending tale with multiple endings.
Every 300 years the Death Eclipse kills all newly born creatures. Men, women, and children, animals and plants, even ferocious monsters - no one can survive the devastation caused by the Eclipse. No one except a child chosen by the destiny. 600 years ago, such a child survived the Death Eclipse, only to become a demon king. During the next Eclipse, a chosen child became a holy king, and he defeated the evil demon king. Now, when the next Eclipse is nearing, nobody knows who the next fortunate survivor will become - a demon or a holy man?
The story of CARGO takes place on rusty space-freighter KASSANDRA on its way to Station 42. The young medic LAURA is the only one awake on board while the rest of the crew lies frozen in hibernation sleep. In 4 months will Laura's shift be over.
Flama and Moko are fourteen years old; they have been best friends since they were kids. They have everything they need to survive yet another boring Sunday: an apartment without parents, videogames, porn magazines, soft drinks and pizza delivery.
A navigator aboard a millionaire's yacht, Jack Morris discovers that the millionaire's mistress has stolen the data for his secret Virtual Reality. To escape, they encrypt, miniaturize, and tattoo the data onto Jack's back. The pair share a VR adventure on the run from the Millionaire's thugs, meeting up with a wild series of characters.
James Bond returns as the secret agent 007 to battle the evil organization SPECTRE. Bond must defeat Largo, who has stolen two atomic warheads for nuclear blackmail. But Bond has an ally in Largo's girlfriend, the willowy Domino, who falls for Bond and seeks revenge.
Automated infantry dolls - YoRHa. The M squad that was founded as a test case for male type models. There, it was a place that was like a school for the young boys to train. The story begins when the second batch, including protagonist No.9, joins the squad. The newcomers get used to the school life while interacting with their seniors from the batch before them. However, ones harbouring doubts towards the YoRHa squad begin to appear.
The story of the play, as with all the previous versions, depicts the Pearl Harbor Descent Mission on December 8, 11941, a prequel to the NieR:Automata video game.