In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
The Xbox Originals documentary that chronicles the fall of the Atari Corporation through the lens of one of the biggest mysteries of all time, dubbed “The Great Video Game Burial of 1983.” Rumor claims that millions of returned and unsold E.T. cartridges were buried in the desert, but what really happened there?
Gamer Girl follows Allison Drouillard, a college freshman and top ranked Valorant player. While fighting off virtual enemies, she’ll recount her battles with very real ones as she balances her interest and skill in collegiate esports with everyone else’s expectations.
Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.
Cao Fei recorded her experiences within the online social platform Second Life. The result is a wistful, surreal vision of an alternative reality sprung from the pop culture fantasies and hyper-consumerism of contemporary urban China, while also trying to transcend its real-life limitations. It can be seen as an answer to the challenge posed by River Elegy: how to envision a new Chinese destiny founded on principles of individuality, creativity, discovery, and freedom. The film also reflects the contemporary condition of the virtual supplanting our experience of the real.
"It’s the story of the people who escape to the alternative reality of being a football manager, and the effect this has had on their lives. It’s also the story of how a computer game made by football fans has become a part of the world it set out to replicate." - Miles Jacobson
Dancing Plague, a GTA V mod, flips the script. Holding H key forces male NPCs to dance uncontrollably, revealing the game's biased animations where female characters (often sex workers) have the flashiest moves. This disrupts the game's gender roles, making masculinity both playful and challenged. Interestingly, female characters ignore the male dance frenzy. This is a humorous critique of the game's gender politics. The mod's soundtrack, by Azu Tiwaline, blends electronic music with trance traditions, deepening the critique and adding an immersive ritualistic feel.
A feature documentary that explores the influence of the Commodore Amiga and how it took video game development, music and publishing to a whole new level and changed the video games industry forever.
From the makers of Console Wars comes the origin story of the GameStop stock market phenomenon, featuring exclusive access to the original players who lit the fuse on a historic amateur investor uprising. Spotlighting the human side of a sensational business drama, this documentary is a David vs Goliath tale about ordinary people waking up to the power they have in numbers.
Steve Saylor may be blind, but that doesn't stop him as he pushes to help make the video game industry more accessible, so everyone has the chance to experience the stories only games can offer.
Minecraft. The game that took the world by storm. Follow the story of how the Minecraft phenomenon has ploughed through the 21st century selling over 54 million copies worldwide on a multitude of platforms engaging an audience in the millions which is still continuing to grow. The game boasts the biggest digital world in gaming history with a fan base stretching to every corner of the globe. Youtube viewing numbers have grown and online participation has tripled over the last few years creating a new industry for enthusiastic gamers. Vast communities have been brought together through it's educational impact, YouTube celebrities, festivals and game events pushing the boundaries of technology and creativity to the limits.
Although technology continues to evolve, a group of die-hard gamers refuses to abandon the classic arcade games of yesteryear. The 80's live on for these enthusiasts, who compete against each other and history to record the world's highest scores. Portland gamer Bill Carlton is one of the most brazen, fearlessly taking on some of the toughest records on the books. HIGH SCORE follows Bill as he attempts to take down the Atari classic Missile Command and its twenty year-old record. To get the 80 million points he'll have to play the game on one quarter for over two days straight. There is no pause button. There will be no sleep. There can only be one victor in this classic story of Man versus Missile Command.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
Are videogames art? Do they influence violent behavior? What effect have they had on society? How would you describe videogames to Leonardo da Vinci? These are always great questions to start a conversation. Pixel Poetry is a documentary film about progressive creative culture as it has been championed by one of its greatest advocates - videogames. Using popular debates that have long surrounded videogames as a catalyst for this, the film will analyze the misunderstood notions and arguments in art and technological advancement to bring a new perspective to a compelling discussion about the evolution of its meaning.
This DVD covers all works from the original Street Fighter to Street Fighter III 3rd Strike: Fight for the Future. The contents that explain each work include not only the full recording of the advertisement videos, but also a complete description of the system description and basic techniques of game, the techniques that were popular at the time, and the super fan material related to the series.
As Solid Snake is about to undergo another sneaking mission, he gets a call on his Codec. Expecting Otacon, he proceeds to answer and explains that he's about to start the mission. However, the caller is actually revealed to be Hideo Kojima, who requests Snake's help as he fears his project had been leaked. He then proceeds to explain the development process alongside a narrator, also using some game footage.
In 1990, SEGA, a fledgling arcade company assembled a team of misfits to take on the greatest video game company in the world, Nintendo. It was a once-in-a-lifetime, no-holds-barred conflict that pit brother against brother, kids against grownups, Sonic against Mario, and uniquely American capitalism against centuries-old Japanese tradition. For the first time ever, the men and women who fought on the front lines for Sega and Nintendo discuss this battle that defined a generation.
Behind Mortal Kombat 3: Into The Outworld was a piece of promotional material used to promote the upcoming Mortal Kombat 3. It was later included along with Midway Arcade Treasures that shipped with Mortal Kombat 3.
Somewhere on the internet is a land where communities pretend to live out a survivalist fiction. The avatars of the directors of Knit’s Island spent 963 hours there, creating a fascinating film resulting from their encounter with these communities. The “players” reveal their fears and fantasies, in an at times unsettling blurring of the real and the virtual.