What happens after THE END? The fable of Isabela, a phantasmagorical journey of a girl searching for her true self.
In the immense city of Tokyo, the darkness of the afterlife lurks some of its inhabitants who are desperately trying to escape the sadness and isolation of the modern world.
Based on the wraparound story penned by Clive Barker in the author's "Books of Blood" collection, the story centers on a paranormal expert who, while investigating a gruesome slaying, finds a house that is at the intersection of "highways" transporting souls to the afterlife.
Medical researcher Frank, his fiancee Zoe and their team have achieved the impossible: they have found a way to revive the dead. After a successful, but unsanctioned, experiment on a lifeless animal, they are ready to make their work public. However, when their dean learns what they've done, he shuts them down. Zoe is killed during an attempt to recreate the experiment, leading Frank to test the process on her. Zoe is revived -- but something evil is within her.
A team consisting of a physicist, his wife, a young female psychic and the only survivor of the previous visit are sent to the notorious Hell House to prove/disprove survival after death. Previous visitors have either been killed or gone mad, and it is up to the team to survive a full week in isolation, and solve the mystery of the Hell House.
Set in a nightmarish Bardo, a place between death and rebirth, a tormented writer faces down demons of his own making. Forced to confront the darkest moment in his life, he mines fractured and repressed memories for a way out. A woman is at the center of all the writer’s afterlife encounters. She is the subject of his life’s greatest regret, and she materializes everywhere in this Otherworld. The writer cannot detach any thoughts of his life from her.
A blind concert violinist gets a cornea transplant allowing her to see again. However, she gets more than she bargained for when she realizes her new eye can see ghosts. She sets out to find the origins of the cornea and discover the fate of its former host.
A bizarre, anarchic animation, in which a young girl sees her aunt dragged to hell for missing a payment on the washing machine, only for the undead relative to return from the netherworld to collect her handbag.
Five teenagers on the run from police officers hide in a train carriage. However, its occupants are ghosts on their way to hell and they intend to take them along.
In the future, a second great flood covers most of the known world. Country borders collapse and language barrier disappear. All salvageable books are taken to a deep underground vault facility for protection. Run by priests, the facility is called The Stacks. As Olivia wanders the facility she discovers that she may not be alone and that a dark part of her past may have followed her into the narrow corridors of this inescapable purgatory.
In a waiting room in the space between the living and the beyond, an unlikely pair sits impatiently for their final reckoning.
14-year old Echo and her mother Ivy, a tarot card reader, live a quiet life in a rural area. When reclusive Kurt moves down the road to restore an abandoned farmhouse, an accident leads to Echo’s murder, and suddenly three lives collide in mysterious and wicked ways. Kurt assumes he can hide his secret under the ground. But Echo burrows into his head until he can feel her in his bones. As she haunts his every move, trying to reach her mother from beyond, Ivy must dig deep to see the signs and prove that love won’t stay buried.
A simple reunion between two old friends at a bus stop is not what it seems.
The classic tale of Dante's journey through hell, loosely adapted from the Divine Comedy and inspired by the illustrations of Gustav Doré. This historically important film stands as the first feature from Italy and the oldest fully-surviving feature in the world, and boasts beautiful sets and special effects that stand above other cinema of the era.
Three best friends enjoy an idyllic summer day out and something is wrong.
An authorized stop-motion sequel to Jörg Buttgereit's 1993 movie "Schramm", called scenes from the Afterlife of Lothar Schramm, who was the centre of the feature film.
Two doctors make a pact in which they swear that the first to die will return - if possible - to tell the other how to get a glimpse of the afterlife while still alive.
Vera, Ray, and Sam, a seemingly normal family, are haunted by more than mere ghosts. The lingering horror of their past threatens their ability to function as a loving family until they become enlightened by a mystical encounter. From that moment on, they're thrust into a horror worse than anything they've ever experienced. Personal demons manifest and tear the family apart from the inside out as they come to terms with their past.
Sue works as psychic to prey on believers in the afterlife. Her show has some flaws. Imagine her shock when she discovers that ghosts can indeed appear to the living! Time to consult a real medium!
After an unexpected family tragedy, three generations of the Deetz family return home to Winter River. Still haunted by Beetlejuice, Lydia's life is turned upside down when her rebellious teenage daughter, Astrid, discovers the mysterious model of the town in the attic and the portal to the Afterlife is accidentally opened. With trouble brewing in both realms, it's only a matter of time until someone says Beetlejuice's name three times and the mischievous demon returns to unleash his very own brand of mayhem.