Blind traveler Zatoichi is a master swordsman and a masseur with a fondness for gambling on dice games. When he arrives in a village torn apart by warring gangs, he sets out to protect the townspeople.
About Kenpuren Training Hall: The story is set in the Bakumatsu period. Katsura Kogoro and his passionate Choshu comrades raise the banner of "Shinto Munen-ryu" and join the dojo of Saito Yakuro, a renowned Edo swordsman leading 3,000 disciples. While some senior students have commendable qualities, certain undesirable habits disappoint Katsura. Nevertheless, he remains dedicated to mastering martial arts, practicing swordsmanship day and night while studying how to construct defenses against the Black Ships threatening the Shimonoseki Strait. Saito observes all this, and Katsura gradually stands out among the students...
Even though Gennosuke and Oboro are from rival ninja villages, they are secretly in love. At an annual conference with the Lord, it is dictated that a competition--a fight to the death--will take place between the five best shinobi from each village. Gennosuke and Oboro's love is made even more impossible when they each got picked as the leader of the five to represent their respective villages.
The third movie following the exploits of bounty hunter Shikoro Ichibei. The theft of almost a half ton of gold from the shogunate's official mine threatens to bankrupt the government of Japan. Despite a desperate search the gold has not been found, causing officials of the Tokugawa bakufu to call on their most skillful secret agent, Shikoro Ichibei.
In the early 18th-century, Lord Takuminokami Asano, feuding with Lord Kira, tries to kill his opponent in the corridors of the Shogun's palace. The Shogun sentences Asano to seppuku and deprives the palace and lands from his clan, but does not punish Kira. Asano's vassals leave the land and his samurais become ronin and want to seek revenge against the Lord's dishonour. But their leader Kuranosuke Oishi seeks to restore the Asano clan with his brother Daigaku Asano. One year later, the Shogun refuses, and Oishi and 46 rōnin are out for revenge.
In the turbulent last days of the Edo period, Kawai Tsugunosuke, a Japanese samurai serving the Makino clan of Nagaoka, dreamt of independence from the restraints of vassalship. Despite his progressive views and his desire for his estate to remain neutral during the Boshin Civil War, he was bound by loyalty and duty to the clan and was compelled to choose sides.
Well before “Shogun” as warring clans were fighting for power throughout Japan, a Portuguese vessel ran aground off Tanegashima. Lord Tokitaka helped Captain Pinto repair his ship. The grateful captain offered the lord a gift--a matchlock musket—the first firearm ever seen in Japan. But like a great stone hurled into placid waters, this simple gift will start a revolution. Tokitaka tasks Kinbei, his greatest swordsmith, to copy this musket and build guns for Japan. While Kinbei struggles to forge Japan’s first musket, a great love blooms between Captain Pinto and Kinbei’s daughter Wakasa. But for Kinbei, to let Wakasa marry Pinto and go to Portugal is unthinkable. And as Kinbei creates Japan’s first matchlock factory, Lord Oda Nobunaga will seize upon firearms as the key to sweep all other clans before him, tearing a blood-soaked path of destruction through Japan.
In this first act, we follow the story of Kenji, a young boy who follows his family's tradition by rejecting any type of cybernetic enhancement in a world where humanity is increasingly mixing with machines.
A sadistic Daimyo (feudal lord) rapes a woman and murders both her and her husband, but even when one of his own vassals commits suicide to bring attention to the crime, the matter is quickly hushed up. Not only will there be no punishment, but because the Daimyo is the Shogun's younger brother, he will soon be appointed to a high political position from which he could wreak even more havoc. Convinced that the fate of the Shogunate hangs in the balance, a plot is hatched to assassinate the Daimyo. The two most brilliant strategic minds of their generation find themselves pitted against each other; one is tasked to defend a man he despises, and has a small army at his disposal. The other is given a suicide mission, and has 12 brave men. They are the 13 Assassins.
Bored Hatamoto film #1
Bored Hatamoto film #2
Tough contract killers and secret organizations operating worldwide in a murderous battle for a relic that hides much more than just a simple instrument. The merciless hunt for the guitar of the "King of Rock'n Roll" leaves a trail of violence and death in its wake.
In an era where aliens have invaded and taken over feudal Tokyo, a young samurai finds work however he can.
Japan, 1701. A group of samurai become rônin after their lord is forced to commit seppuku for assaulting a court official, who will become the target of a merciless revenge.
Shunnosuke Katagiri is a samurai and a bookworm. He receives a mission to help a daimyo move. With the assistance of Genemon Takamura and Oran, Shunnosuke Katagiri carries out his mission.
Seibei Iguchi leads a difficult life as a low ranking samurai at the turn of the nineteenth century. A widower with a meager income, Seibei struggles to take care of his two daughters and senile mother. New prospects seem to open up when the beautiful Tomoe, a childhood friend, comes back into he and his daughters' life, but as the Japanese feudal system unravels, Seibei is still bound by the code of honor of the samurai and by his own sense of social precedence. How can he find a way to do what is best for those he loves?
Izo is an assassin in the service of a Tosa lord and Imperial supporter. After killing dozens of the Shogun's men, Izo is captured and crucified. Instead of being extinguished, his rage propels him through the space-time continuum to present-day Tokyo. Here Izo transforms himself into a new, improved killing machine.
A naively honorable samurai comes to the bitter realization that his devotion to moral samurai principles makes him an oddity among his peers, and a very vulnerable oddity in consequence. He takes the blame for the misdeeds of others, with the understanding that he will be exiled for one year and restored to the clan's good graces after the political situation dies down. As betrayal begins to heap upon betrayal, he realizes he'll have to live out his life as a ronin, if not hunted down and killed.
The ever versatile Kazuki Kitamura stars as masterless samurai Kyutaro Madarame, a feared swordsman who has fallen on hard times in old Edo. Caught between two warring gangs in an epic battle of cat lovers and dog lovers, he begrudgingly accepts the canine faction's offer to assassinate the opposite leader's beloved pet: an adorable white cat. Yet upon raising his lethal sword, he cannot bring himself to go through with the act, and the cat melts his ronin heart. But before finding peace as a newly minted cat person, the still fearsome Madarame will have to take on both gangs in a classic samurai street brawl.
Japan blossomed into its Renaissance at approximately the same time as Europe. Unlike the West, it flourished not through conquest and exploration, but by fierce and defiant isolation. And the man at the heart of this empire was Tokugawa Ieyasu, a warlord who ruled with absolute control. This period is explored through myriad voices-- the Shogun, the Samurai, the Geisha, the poet, the peasant and the Westerner who glimpsed into this secret world.