When everyone in town falls under the spell of charismatic cosmetic surgeon Doctor Coppelius, feisty Swan must act to save her sweetheart Franz, before his heart is used to spark life into Coppelia – the ‘perfect’ robot-woman the Doctor has created.
A nervous and unsettling young boy takes a mysterious old suitcase across London... to a twisted and surreal conclusion.
Cinderella's Hot Night presents a lively retelling of the classic fairy tale...with a slightly more mature, erotic twist. Follow the adventures of the bewildered Cindy as she falls prey to her wicked sex-crazed benefactor all the while pining for her secret love, a noble European Prince. With the help of her smoking hot Fairy Godmother, Cindy finally realizes her dream of becoming a real-life Princess.
The corporate board has Elmer committed to an asylum because he thinks he's a rabbit. At the sanitarium, Bugs agrees to trade places with Elmer.
A fun day at the beach. While Mickey, Horace, and Clarabelle go swimming, or try to, Minnie lays out a picnic. Pluto discovers why you shouldn't chase a crab. Everyone digs in to lunch. Mickey throws Pluto a string of sausages; he dives after them, and comes up with an angry octopus instead, who crashes into the picnic. Everyone fights the octopus, and Mickey finally manages to send it out to sea by throwing an anchor like a lasso.
Mickey's hunting, along with a characteristically playful and distracted (and uncharacteristically talkative) Pluto. Pluto fetches a forked branch, and Mickey shoots, mistaking it for antlers, but Pluto is OK. Then they find a moose, and Mickey's gun fails but they escape when Pluto does an impression of Dumbo, with Mickey riding.
Like most Fleischer cartoons from the early '30s, there are lots of stream-of-conscious gags here. They are related by Bimbo's adventures as a mailman.
Mickey plays a bluesy tune on a piano on a stage. Minnie sings. Then an unseen band plays while both sing and dance. Mickey then leads the 9-piece band in an uptempo number, with Pluto on trombone, Horace on percussion, and Clarabelle on bass, among others. Mickey steps out for a clarinet solo.
Mickey takes Pluto fishing in a boat on a lake, but they aren't too successful. The fish mock them, and even steal the bait can. Finally, the game warden spots them (Mickey had ignored the "no fishing" sign) and gives chase.
A king is bored with the stupid people in his court. He goes out in search of young people.
The brochures in a travel agency come to life. After a series of quick gags (flying fish in airplanes, a wave washing swimmers out to sea and back, etc). , there's a musical interlude featuring a tuba from Cuba. Two Hungary boys are lured by the Cook Island; they grab the Twin Forks from Montana, and add Turkey to their plates, then stop by the Sandwich Islands, Hamburg, Chili, Oyster Bay, and finally a cup of Java. A thief from Bagdad visits the Kimberly Diamond Mines, but awakes a sleeping baby, who Wales. This alerts Central (America), who calls Radio City, which contacts all countries. A group of bobbies, Mounties, Scotland Yard, and others pursue, while the thief is visiting a Pawnee shop. He tries to hide in the fog of London, but it's blown away by a windmill. A dude ranch hand ropes him, then drags him through the Red, Black, and Yellow Seas, and onto the back of the Lone Stranger's horse...
This was a Krazy Kat cartoon made for Charles Mintz and distributed by Columbia. While the studio originally based the character on the comic strip created by George Herriman, by 1931 he was changed in design and personality to be more like Walt Disney's popular Mickey Mouse (whose cartoons, ironically, were also distributed by Columbia at the time).
Mickey heads over to see Minnie, but Pluto won't leave him alone. He gets there and watches through the window, standing on Pluto, while Minnie plays piano. Pluto runs off to chase a cat and leaves Mickey stuck in the window. Minnie has him in, and he dances to her playing. Pluto chases the cat into the house and causes havoc. The chase leads into the piano, where Pluto picks up the player-piano roll as an extended tail, and the destruction continues.
Masked bandit Bimbo holds up a train carrying someone tougher… Betty Boop (with dog's ears), played by a different, deeper-voiced actress.
Koko The Clown continually interrupts an animator, who turns his attention to trapping the clown.
Ever wonder who was the fastest Road Runner or Speedy Gonzales? This cartoon aimed to answer that all-important question between two of Warner Brothers' speediest characters. Of course, the race (set in an American desert) wouldn't be interesting without Wile E. Coyote or Sylvester trying to nab the bird and mouse. Both the hard-luck coyote and the puddy tat use a variety of tactics to grap their respective dinners, all which (of course) fail. In the end, Wile E. and Sylvester use a supersonic jet to pass their prey at the finish line (and "win" the race), but their vehicle quickly careens over the cliff. The poor puddy tat fall down over the cliff, just like Wile E. has so many times.
Mickey is driving a taxi. His first fare is a very large gentleman. Mickey stops traffic and gets a tongue-lashing from the officer. The cab runs into some bad road, bounces the fare down to almost nothing, then bounces the customer right out of the cab. Mickey pulls up to the curb and picks up his second passenger, Minnie. She plays her accordion while they ride. The cab gets a flat tire, and Mickey uses a pig to pump it up.
Sylvester Cat leaves a trailer in a National Forest Camping Ground to go bird hunting and discovers an egg in a nest. Sylvester decides to sit on the egg to hatch it, and when it hatches, out crawls Tweety Bird! Sylvester chases Tweety into a geyser and down a river in a boat toward a waterfall.
Mickey runs radio station ICU from his barn. His friends play various musical numbers. A cat wanders in and starts yowling (which sets Pluto, who was listing from his doghouse, off). Mickey puts it out, but it, and several kittens, keep coming back in, playing with the equipment, running through the musicians (chased by a broom-wielding Mickey, who does a great deal of damage himself), and generally making a mess of things.
Mickey, apparently shipwrecked, is on a raft; he washes up on a tropical island, where a banana tree takes care of his hunger. He then discovers a piano that washed ashore, and begins playing it. The animals come around; a gorilla, after playing a 4-hands piece with his feet, destroys the piano. Mickey runs away and accidentally wakes a lion. The lion chases Mickey to a stream, where he jumps onto a rock that turns out to be right next to a crocodile.