With their longtime collaborator Lucifer, Everything Is Terrible! has ingested over 2,000 satanic panic, religious kook, and D-horror VHS tapes. They have recontextualized them and created a narrative feature that reminds us all who we are, why we are here, and what we should be doing with our paltry time on this dumb planet.
Alta Morte
When five hardcore Internet gamers are invited to a special party thrown by the website Hellworld, they endure a night of unspeakable terror.
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
Sam, a young boy in vacation on a cozy cruise with his mother, is tormented by the cursed spirit of a dead woman armed with a giant pair of scissors. Nightmare visions bring him to discover the real nature of this terrifying presence, a sacrifice ritual and a true death menace on aboard the cruise.
Friends become increasingly addicted to a video game that has an evil agenda.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
Seven years after the last attack by the "soulless ghosts" who haunted the human race twice before, the world is left void of all deadly electronics that almost destroyed it... or so we thought. Living a primitive existence on the outskirts of the city, human survivors are surviving without any trace of technology. That is until 16 year old Justine enters the city and, letting her curiosity get the best of her, opens a working laptop and unknowingly unleashes the most terrifying attack the survivors have ever faced. In a world already torn and without hope, can humanity make it through the toughest struggle of all time?
Following the successful and critically acclaimed release of "Grindhouse Trailer Classics", Nucleus Films has managed to unearth a much-welcomed second batch of the craziest examples of cinematic sex, gore and violence ever to spill on to the screen. So prepare yourself for another two-hour trip back to the "gory" days of cult and exploitation cinema with GRINDHOUSE TRAILER CLASSICS 2, another crazy compilation of audacious theatrical promos for some of the most bizarre examples of the sleazy cinematic sub-genre known as "grindhouse".
A naïve young boy unknowingly becomes the pawn of a serial killer.
Two technicians battle a vengeful spirit that has infected their stolen military software.
Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
In this feature-length film combining footage from classic Warner Brothers cartoon shorts with newly animated bridging sequences, Daffy Duck, after having induced laughter in an ailing millionaire and forestalled the millionaire's death for a time (as chronicled in Daffy Dilly (1948), is the beneficiary for the deceased millionaire's assets. But the millionaire's will clearly stipulates that Daffy must use the money for the common good, by providing a service, and should Daffy think of pursuing selfish aims, the millionaire's ghost will "repossess" his millions by making them disappear from Earthly existence. Under the pretense of community service, Daffy opens an exorcism agency and employs Porky Pig, Sylvester Cat, and Bugs Bunny to track and eliminate ghosts, ghouls, and other monsters, while Daffy secretly schemes to use his learned "ghost-busting" talents to rid himself of the millionaire's nagging spirit.
THE AGFA MYSTERY MIXTAPE VAULT is a 2-disc, 500-minute odyssey that collects eight feature-length VHS mixtapes from the crackpots at AGFA—including two that have only ever been available theatrically.
A compilation of episodes from the classic '80s horror anthology TV series "Tales From The Darkside" for the VHS market.
Shadow Realm is a compilation of two episodes planned for the short-lived Fox Network television series Night Visions. Each episode contained two stories and were originally hosted by musician/actor/writer Henry Rollins. The Sci-Fi Channel acquired the rights to broadcast the episodes, including the last three unaired episodes and strung two of them together as an anthology movie. Title sequences and end credits were changed and the Henry Rollins introductions were removed from the final product.
A co-op gaming session takes a supernatural turn.
In pursuit of an unclaimed $125,000 prize, a broke college dropout decides to play an obscure, 1980s survival computer game. But the game curses her, and she’s faced with dangerous choices and reality-warping challenges. After a series of unexpectedly terrifying moments, she realizes she’s no longer playing for the money but for her life.
Unleashed from the dungeon of AGFA (the American Genre Film Archive), these are the most spine-ripping, slime-slinging, soul-shredding horror trailers in our arsenal. Meticulously constructed by AGFA's mad scientists to resemble an otherworldly night at the movies under the stars, this mix features a plethora of material unseen since the films' original releases.
An online friends' reunion has run amok when Gary opens an email containing a link to a demo of a video game, which he learns is cursed and obliviously invites a supernatural force into the chat.