The Hallows Estate is on alert as strange graffiti tags with messages declaring the streets will be taken over on Halloween night begin to appear on walls around the place, along with sightings of strange figures lurking in the shadows. One of the gangs responsible for the serious anti social behavior that give the estate a bad name, decide to take these threats head on and ignore the curfew on Halloween night. But who ever, or what ever, this new threat is, they seem to have the very night on their side as they make good on their promise of claiming the streets by frightening and violent means.
As the only surviving member of her family, deaf guitarist Kaya is sent deep into the forest to hide and learn the mysterious melody passed down through generations. In order to survive the mercenaries assigned to kill her, she must learn to play the tune to awaken a mythological power from another realm.
The Most Dangerous Game formula gets a monstrous twist as the mythical Hydra turns the tables on a group of wealthy human-hunters. Kidnapped along with three ex-convicts, former Marine Tim Nolan is transported to a deserted island where the super rich pay a fortune to hunt human prey. But this island isn't exactly deserted; it's actually home to Hydra the Beast!
While at a slumber party, twelve-year-old Olivia is blamed for the horrific and mysterious death of her friend after singing a song, created by a reclusive mastermind, Milo, which summons a demonic figure known as “The Crooked Man.” Returning to her hometown six years later, a string of unusual deaths lead Olivia to believe that she’s still being haunted by whatever she saw that fateful night. Once you sing the rhyme, everyone in the house is cursed to die by his hands.
After awakening in her basement, the protagonist finds herself cursed by an object, rendering her unable to blink. Haunted by a sinister silhouette creature that appears from various locations, she realizes her only chance of defeating it lies in mastering the ability to confront the creature without averting her gaze.
A reflection on love and identity with detours towards magical realism, which winks at the oral tradition of coastal populations and introduces us to Leo, a young 21-year-old sailor who revisits his relationship with Jimena after his great-aunt reminds him of his favorite myth from when he was a child: the story of the nereids.
Belladonna is a monster film based around the "Lamia" in ancient Greek Mythology. With tones of Giallo films of the past, Belladonna tells a story of a once child-eating snake, who has found a way to stay hidden in the modern world.
When Keira Woods' daughter mysteriously vanishes in the cellar of their new house in the country, she soon discovers there is an ancient and powerful entity controlling their home that she will have to face or risk losing her family's souls forever.
When their bus is crippled on the side of a deserted road, a team of high school athletes discover an opponent they cannot defeat – and may not survive.
A cursed house notorious for its savage supernatural killings re-awakens with the grim intentions of catapulting brand new lives into their early deaths. The sole survivor of its previous chain of killings is pulled back in for more horror.
A sealed ancient Mayan cave would be blown open unleashing Xtabai to wreak havoc on the world and destroy civilization. She begins by infecting the inhabitants of a nearby village with a terrible and deadly fever. The government responds by placing the village under quarantine. A team of students along with their teacher escape into the jungle to find a cure, guided only by a dream. They go deep into the bowels of the Mayan underworld, hunted by Xtabai herself. Will they ultimately succeed in defeating the evil Xtabai and saving mankind from her curse? How many will live to tell the tale?
When a seemingly normal malfunction occurs when trying to close his garage door, frustration changes to fear as Mike gets to grips with his vulnerability toward the unknown beyond his door and the possibility of a presence that wants to get in.
The monsters have made it into a small neighboring town in the middle of nowhere and the locals have to band with the survivors of the bar' slaughter to figure out how to survive.
The survivors of the first Waxwork must use a portal through time to defeat the evil that has followed them and turned their lives upside down.
Ben and Ashley come together 20 years after the murder of their parents to determine the cause of their parents' death. Ashley is troubled by the idea that the thing that took her parents' lives may not be finished with her family.
A spiral of dreams and ages unravel as two celestial characters awaken and transmutate into a mythological being.
Wealthy slacker college student Mark, his new girlfriend Sarah, and their friends are invited to a special showing at a mysterious wax museum which displays 18 of the most evil men of all time. After his ex-girlfriend and another friend disappear, Mark becomes suspicious.
Lord Shiva wakes. A convocation of magicians in the guise of figures from mythology; a masquerade party at which Pan is the prize. The wine of Hecate is poured: Pan's cup is poisoned by Shiva. Kali blesses the assembly as a bacchic rite ensues.
After witnessing a grotesque murder at a party in her new town, a teenager starts having strange visions and bizarre desires.
A kid witnesses the death of her pregnant mother while filming her with a hand-cam. Years later, he finds an old cassette left on his door. While he tries to find a way to listen to it, he is drawn into a dark abyss of memories.