A group of strangers find themselves trapped in a maze-like prison. It soon becomes clear that each of them possesses the peculiar skills necessary to escape, if they don't wind up dead first.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
14th-century Franciscan monk William of Baskerville and his young novice arrive at a conference to find that several monks have been murdered under mysterious circumstances. To solve the crimes, William must rise up against the Church's authority and fight the shadowy conspiracy of monastery monks using only his intelligence; which is considerable.
One day a mysterious box arrived and a curse began to spread all over. The source of the box is 'Jukai Village'. The village is hidden in Jukai Forest, a suicide spot that once you enter it, you can never come out.
After being wrongly imprisoned for murdering her husband, a woman returns to the house where the incident occurred to solve the mystery of his death.
A paranormal author and his dying wife buy a mysterious house with the hopes of healing, but the house may have other plans.
Two sisters return home after a stay in a mental institution, only to face disturbing events and a strained relationship with their stepmother. As eerie occurrences unfold, dark family secrets begin to surface, blurring the line between reality and nightmare.
A wealthy Italian household is turned upside down when a handsome stranger arrives, seduces every family member and then disappears. Each has an epiphany of sorts, but none can figure out who the seductive visitor was or why he came.
When a couple of college kids decide to go on a hunting trip for their Christmas break, they get more than they bargained for when their past comes back to haunt them.
Carlos is a writer who is staying in an old hotel, looking for inspiration for his next story. However, he falls prey to a creative block that pits him against himself, and leads him to struggle to discern between the real and the imaginary.
Complete strangers stranded at a remote desert motel during a raging storm soon find themselves the target of a deranged murderer. As their numbers thin out, the travelers begin to turn on each other, as each tries to figure out who the killer is.
Will he find the mysterious woman who might be the only one to prove his innocence?
A man found a strange bottle in an empty public restroom toilet.
The "breeder" is a psychopath with an unusual hobby: he keeps dogs and small children in kennels. On the short leash, he also has the fallen "catcher" - a guy with gambling debt who has to turn his conscience off when he goes hunting for his boss. But there's something wrong with that last catch. What the catcher doesn't know: the kidnapped boy is a vampire. And he's not the only one men get in trouble with - because there's also "Popsy". And he doesn't like that his boy was kidnapped.
After finding a new body near a dumpster, a pressing murder case involving drag-queens and trans people takes an ugly turn when the lead detective, Robert Carlos, gets romantically involved with a suspect.
A mysterious sound, a mother stricken with madness, and two daughters caught in a fight for survival.
While investigating the horrifying death of her boyfriend, Mai Takano learns about a videotape haunted by the spirit of a disturbing girl named Sadako, which kills anyone who watches it exactly one week later. When her boyfriend’s son, Yoichi, starts to develop the same psychic abilities as Sadako, Takano must find a way to keep the boy and herself from becoming the next victims.
A young pathologist seeks answers to the mysterious death of a friend and soon comes into contact with the same cursed videotape that caused the death of the friend's wife and son, which is haunted by the curse of Sadako, a relentless spirit.
When an under appreciated single mother intercepts a strange transmission on her pocket radio she suspects that it may be linked to her teenage sons mysterious homemade gaming headset.
Walking in her home, Evelia experiences the past, the present and the future at the same time. In the symbolic life she leads, governed by the god Janus, everything around her seems to speak to her, until random visions are born poetic. Through the trance state that awakens the inner gaze, Evelia's anima connects with the anima mundi. Simonetta's eyes is about the memory that a person will leave behind; Evelia tells the viewer, with the language of the gaze: "one day, we will only be memory".