A documentary following the five-year, herculean effort to reinvent one of the greatest stories in gaming, God of War. Facing an unknown future, Santa Monica Studio took a massive risk, fundamentally changing their beloved franchise and re-establishing their rightful place in video game history. Witness the incredible defeats, the unpredictable outcomes and the down-to-the-wire tension on full display in this true-life redemption story.
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
A look at the creation and filming of the various heroes and villains from all six Star Wars movies, leading up to the release of Star Wars: Episode III - Revenge of the Sith.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
Learn directly from the team at Naughty Dog about what it took to bring the acclaimed sequel The Last of Us Part II to life, with a new behind-the-scenes look at development.
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games of all time. Midway Games pioneered the concept of live-action gaming, kick-starting a new arcade boom and grossing billions of dollars with hits like Mortal Kombat and NBA Jam. The documentary covers much of Mortal Kombats history, including the creation of fatalities and characters such as Liu Kang, Kitana, Johnny Cage and Scorpion.
A full history of the Grand Theft Auto franchise. From the origins of DMA Design, up to the latest updates to GTAOnline and the iconic franchise’s future. Celebrate nearly 25 years of one of the most iconic open world video games of all time by breaking down the game’s development history, storyline, gameplay features, visuals, and their critical reception, all backed with each game's original soundtrack. Documentary by Nick930.
Set in the sparsely populated lobster fishing villages of southern Nova Scotia, Plains is a cinema vérité approach to documenting the curious lives of Jon and Cat, a young couple who are developing politically left-leaning virtual reality video games. Against the busy backdrop of their art practice, we sit in on their quiet rural life, which, in its proximity to nature and the vast green and oceanic spaces that surround, echoes the romanticism of a simpler time. As the decaying world of physical labour and the mechanical industry faces up to an expanding digital empire, Jon gradually retreats into the alternative realities of his own design.
A journey into the creative mind of the most iconic video game designer in the world. Featuring appearances from visionary artists Guillermo del Toro, Nicholas Winding Refn, Grimes, George Miller, Norman Reedus, Woodkid, Chvrches, this visually captivating documentary gives a rare insight into Hideo Kojima’s creative process as he launches his own independent studio.
BBC documentary. Witness John Williams composing the legendary score for The Empire Strikes Back and conducting the London Symphony Orchestra.
Each year, hundreds of video game companies bring their latest game to E3...the biggest gaming convention in the world. Bethesda Softworks decided to unveil at this event their most ambitious game ever - Oblivion. This is the story behind the game.
Developing a video game nowdays is an incredibly hard task, one that becomes almost impossible for huge AAA blockbusters: worldwide phenomena with such a massive display of resources that they simply cannot fail. And yet, especially when the stakes get crazy high and the hype goes beyond control, you can definitely fall down. NEVER FADE AWAY – The Challenge of Cyberpunk 2077 is a look at a story made of broken promises, mistakes and hard times, but also of the sincere will of redemption. A peek behind the curtain that will let you inside one of the most respected studios in the world, focusing on the production of a video game that sold over 20 million copies while emphasizing the human side that inevitably gives soul to game development.
A feature documentary that explores the influence of the Commodore Amiga and how it took video game development, music and publishing to a whole new level and changed the video games industry forever.
This December marks the fourth Looniversary of World of Mayhem, one of the most robust projects we've developed here at Aquiris! To celebrate, we produced an exclusive behind the scenes documentary which tells in depth about what it's like to develop this wacky world of an intellectual property that is so beloved to several generations of players!
The inspirational story of a race-car driving software developer whose career suddenly switches gears when his son with autism inspires him to create a video game company that trains and employs adults on the autism spectrum.
This is a series of special episodes of the Japanese TV show "GameCenter CX" that focuses on Namco (now Bandai Namco Games), the company that created many popular classic games. The episodes are packed with in-depth content, including a re-challenge of "Kai no Bouken" (The Adventure of Kai), a game that the show's host, Shinya Arino, had previously failed to clear.
Tim Rogers and Robert Pelloni attempt to get into E3 without passes.
This retrospective DVD was released around the time of The Wind Waker. It features interviews with past and present Legend of Zelda producers, artists and programmers, and footage from all the game endings
Steve Saylor may be blind, but that doesn't stop him as he pushes to help make the video game industry more accessible, so everyone has the chance to experience the stories only games can offer.