With the help of his friend “The Man in the Yellow Hat,” a curious little monkey named George sets out on adventures to learn about the world around him.
How 2 was a British educational television show which ran on CITV between 1990 and 2006. It served as a modernised "sequel" to a 60’s / 70's series with the same format called 'How'. Each episode started with the presenters sitting around the studio table asking their own question starting with “How” and then taking turns answering these. Subjects of science and history were often covered along with logic and word play puzzles.
Follow Grizz, Panda and Ice Bear – as their younger baby selves – traveling in a magical box to fantastic new worlds searching for a place to call home. Along the way, they meet new friends, learn a few lessons and discover that “home” can mean wherever they are, as long as they’re together.
Barbie, her sisters, friends and neighbour Ken share vlogs filmed in her Dreamhouse.
Comedy drama about a girl with a magical cookbook. It feels to Lulu as if her life cannot get any worse, when a visitor takes her on a magical adventure.
Centering around the lives of pre-teen Hispanic twins named Maya and Miguel Santos and their friends, the program is aimed at promoting multiculturalism and education in general. It is geared to the 5-9 age range. Part of the dialogue in each episode in the English version is in Spanish but only individual words or phrases which are explained in English.
Through engaging short episodes starring the lovable, well-mannered Crawford the Cat, primary school educators are able to reinforce social and healthy habits such as brushing teeth, hand washing, good nutrition and playing well with others. Crawford the Cat provides valuable life lessons for the PreK-2 age group, in a light and fun way.
Judy and Peter Shepherd are two kids that found a board game called "Jumanji". With each turn, the two of them are given a "game clue" and then sucked into a dangerous jungle until they solve their clue. There they meet Alan Parrish, who was trapped in the Jumanji jungle because he had never seen his clue.
Wishbone is a children's television show. The show's title character is a Jack Russell Terrier of the same name. Wishbone lives with his owner Joe Talbot in the fictional modern town of Oakdale, Texas. He daydreams about being the lead character of stories from classic literature He was known as "the little dog with a big imagination". Only the viewers and the characters in his daydreams can hear Wishbone speak. The characters from his daydreams see Wishbone as whatever famous character he is currently portraying and not as a dog.
The show revolves around the lives of 8-year-old Arthur Read, an anthropomorphic aardvark, his friends and family, and their daily interactions with each other.
Norman Normal
Kroppen
Cyberchase is an American/Canadian television series for children ages 7-13. The series takes place in Cyberspace, a virtual world, and chronicles the adventures of three children, Jackie, Inez, and Matt, as they use math and problem solving skills to save Cyberspace and its leader, Motherboard, from The Hacker, the villain. Cyberchase has received generally positive reviews and won numerous awards. Thirteen/WNET New York and Nelvana produced the first five seasons, while Thirteen, in association with Title Entertainment, Inc. and WNET.ORG, produced seasons six through eight. The show airs on Public Broadcasting Service and PBS Kids GO! in the United States. All episodes have been released free on the Cyberchase Website. Since July 2010, Cyberchase has been put on hiatus, but was announced that starting in November, Cyberchase will be revived and start airing new episodes with its 9th season.
Educational show, Paul and Barry are running a hotel.
Follow the adventures of two young brothers whose Mum is Indian by heritage and Dad is English. With both Indian and English grandparents, their life is a rich blend of customs, traditions, festivals, foods and music.
Award-winning technology and internet safety video series for families, schools and organizations to help pre-teens better understand the social side of technology.
A group of musically gifted and ethnically diverse children travel around the world in an artificially intelligent rocket named Rocket.
Mickey and pals welcome everyone back to the clubhouse for all-new adventures filled with songs, laughs, handy helping, and fun new surprises.
Bea and her friends spread kindness and build empathy through playful adventures in their community.
When super-robot ARPO is kicked out of the military, he receives his most important mission yet: taking care of a precocious baby - Cookie.