Ace Bunny, Tech E. Coyote, Danger Duck, and friends are transformed into superheroes when a meteor hits the planet 700 years in the future. Now they spend their time making jokes while blasting monsters and asteroids with “neutron cannons” and whatever other weapons they have at hand.
It's the 30th century and time travel is illegal. To help monitor and police time crimes, the Time Protection Department is founded. But when Don Dolnero and his nefarious gang manage to trick four new TPD cadets into allowing them travel to the 20th century, the four cadets are forced to pursue them for the sake of history. There, in a time foreign to them, the cadets enlist Tatsuya Asami, a young martial artist, to aid their mission. Together, these five youngsters become the Timerangers. And though they try to live as ordinary 20th-century citizens, the Timerangers dedicate their lives to stopping Dolnero and others that may follow in his footsteps, attempting to forever alter the proper timeline!
The inhabitants of the planet Thundera evacuate just before it is destroyed. They were pursued by a band of mutants. All but one of their escape ships was destroyed. Only a small group of Thunderians (Thundercats) remained. With only half engine power, the group, which was led by Jaga, had to set a course for the nearest planet. Jaga commanded their ship while the other seven were in their stasis tubes. Jaga died on their journey to Third Earth and their ship crashed there. Soon they made friends with various groups in the area and they designed a fortress. Mumm-Ra the centuries-old embodiment of evil, along with the mutants that destroyed the rest of the Thunderians are a constant threat. But Lion-O, the new leader of the Thundercats, with his weapon the "Sword of Omens" will help the Thundercats to have a standing chance.
Dokja was an average office worker whose sole interest was reading his favorite web novel 'Three Ways to Survive the Apocalypse.' But when the novel suddenly becomes reality, he is the only person who knows how the world will end. Armed with this realization, Dokja uses his understanding to change the course of the story, and the world, as he knows it.
It is 2052. The space ship Star Runner is two years into a 90-year journey to a planet in the Silver Sun solar system. With a crew of 13 - seven teenage space cadets, four adults and two kids - the ship's mission is to safely deliver a cargo of cyronically suspended New Settlers to populate the New World, paving the way for future generations of mankind.
Touma Kamijou is a student living in Academy City, a highly advanced place in terms of technology. Despite being gauged as a level zero esper (no powers), he possesses on his right hand the Imagine Breaker, an ability that negates any power whatsoever. Touma finds a young girl named Index who is trying to run away from Necessarius, a powerful magic organization that she is member of. Blessed with the skill of memorizing any sort of information, she holds 103,000 forbidden magical books within her head. As science and magic cross paths, Touma must face several dangers amid espers and magicians who appear in the exciting scientific town.
In the early 21st century, mankind has colonized the oceans. The United Earth Oceans Organization enlists Captain Nathan Bridger and the submarine seaQuest DSV to keep the peace and explore the last frontier on Earth.
With the Ancients' city of Atlantis discovered in the Pegasus Galaxy by Stargate Command, Dr. Elizabeth Weir and Major Sheppard lead a scientific expedition to the ancient abandoned city. Once there, the team not only find themselves unable to contact Earth, but their explorations unexpectedly reawaken the Ancients' deadly enemies, The Wraith, who hunger for this new prey. Now with the help of newfound local allies like Teyla Emmagan, the Atlantis Team sets about to uncover their new home's secrets even as their war of survival against the Wraith begins.
In the near future where a mysterious illness kills all adults, a group of children find refuge in a former boarding house. But what happens as they become adults?
Creamerie is set in a post-apocalyptic future where a viral plague has wiped out 99% of men, and Earth has become a planet run by and for women. There’ll be plenty to laugh at when three Kiwi-Asian women running a dairy farm encounter – shock, horror – a man!
In the near future, the resurgence of ninjitsu in Japan sets the stage for the adventures of Rentaro Kagura, Kamen Rider Shinobi!
Meet George Jetson and his quirky family: wife Jane, son Elroy and daughter Judy. Living in the automated, push-button world of the future hasn't made life any easier for the harried husband and father, who gets into one comical misadventure after another!
Super soldier Max Guevera tries to live a normal life in post-apocalyptic Seattle while eluding capture by government agents from the covert biotech facility she escaped from as a child and searching for her genetically-enhanced brothers and sisters who have dispersed after escape.
Beast Wars II refers to the 1998 Japanese Transformers television animated series, and the movie and toyline that resulted from it. The series was preceded by Beast Wars, and was followed by Beast Wars Neo. The series has a much lighter tone and is aimed more towards children, whereas the more accessible Beast Wars was intended for a wider age range. The series also uses conventional animation rather than CGI like Beast Wars: Transformers. With the exceptions of the faction leaders, all of the characters within the series are either re-molds or re-colors of earlier Beast Wars figures or Generation 2/Machine Wars figures. In addition to the 43 episodes, there is also a 50-minute movie, Beast Wars II: Lio Convoy's Close Call!, which takes place sometime between episodes 32 and 38.
20th-century astronaut Buck Rogers awakens in the 25th century after a freak accident puts him in suspended animation for 500 years. Upon returning to Earth and discovering the planet is recovering from a nuclear war, Buck uses his combat skills and ingenuity to protect Earth and fight evil throughout the galaxy alongside starfighter pilot Colonel Wilma Deering and robot companion Twiki.
The Visitor from the Future is a cross-media series that combines comedy and science fiction. Since its launch in April 2009, it was viewed 5 million times on the French web and was aired on the TV channel NOLIFE.
After the murder of Luna, the robot society that rules the planet starts to rust and decay. Death and despair spread through the land like wildfire. The only one unaffected by the affliction that becomes known as "The Ruin" is Luna's assassin, Casshern. Unable to remember if he really triggered this capital sin against the entire mechanized civilization, Casshern embarks on a journey to unravel the mystery that connects him, Luna, and the plague.
As new villains overrun Gotham City of the future, the aging Bruce Wayne hangs up the cape of the once invincible Batman. But when troubled teenager Terry McGinnis stumbles upon the Dark Knight's secret, a new alliance is forged. And a triumphant new Batman is born.
Six friends are transported into the Dungeons & Dragons realm and must try to find a way home with the help of their guide 'Dungeon Master'.
One fateful day, all of humanity was petrified by a blinding flash of light. After several millennia, high schooler Taiju awakens and finds himself lost in a world of statues. However, he’s not alone! His science-loving friend Senku’s been up and running for a few months and he's got a grand plan in mind—to kickstart civilization with the power of science!