In the magical land of Charmville, charmers have special powers. Charmer-in-training Hazel and her best friends, Posie and Lavender, are still getting used to their powers. Fearless go-getter Hazel leads the group on adventures designed to break in their magical abilities.
Out of the blue, monsters usually living beneath the Earth’s surface began to attack the terrestrial world. They were called the Underground Hades Empire Infershia. The Ozu Siblings of Makito, Houka, Urara, Tsubasa, and Kai hear from their mother, Miyuki, that they are the Magicians of Justice to stand against the Infershia. The siblings are perplexed by such an unexpected event. However, without hesitation, Miyuki charges at the Infershia, and the Ozu Siblings are forced to come together to fight as one.
Sabrina enrolls in secret witchcraft training classes while attending her normal high school, but discovers she must share her clandestine instruction and her regular school with Portia, a snooty young witch from the “other side”. Thus the stage is set for magical mayhem in the craziest, weirdest, most mixed-up world of all: high school.
After Ben's coronation in Descendants, the villain kids Mal, Evie, Carlos and Jay settle in at being good while their villainous parents are still roaming the Isle of the Lost. The story goes deeper at the arrival of new villain kids, Freddie (Dr. Facilier's daughter), CJ (Captain Hook's daughter) and Zevon (Yzma's son).
While hanging out on the roof of her school, Nao Ueshima discovers a flock of flying cats. In her haste to snap a picture, Nao tumbles over the side of the building. But instead of plummeting to her doom, Nao is guided by an unseen force that allows her to land safely on her feet. Determined to unlock the secrets of the flying cats and the identity of her rescuer, Nao soon learns that not only is one of her teachers able to control the wind, but he can also teach others to control it, too!
A Chicago-based wizard works as a private investigator.
Seiya Kanie, believes that the beautiful but reserved Isuzu Sento has invited him on a date at an amusement park called Amagi Brilliant Park. Much to his chagrin, not only is the location a run-down facility, the supposed date is merely a recruitment tour where Sento and Princess Latifa Fleuranza, the owner of the theme park, ask him to become the park's new manager. Their cause for desperation? As stipulated in a land-use contract, Amagi has less than three months to meet a quota of 500,000 guests, or the park will be closed for good and the land redeveloped by a greedy real-estate company. Seiya is won over by the revelation that Amagi is no ordinary amusement park; many of its employees are mysterious magical beings who live in the human world and are nourished by the energy created by people having fun. Entrusted with the hopes and dreams of this far-off enchanted land, Seiya must now use his many skills to bring Amagi back on its feet, or watch it crumble before his eyes.
Marinette and Adrien, two Parisian teenagers, are entrusted with powerful jewels in order to transform into superheroes Ladybug and Cat Noir. But neither hero knows the other's true identity — or that they're classmates!
Princess Gwenevere and the Jewel Riders is an American fantasy themed cartoon television series produced by Bohbot Productions and Hasbro with association with Hong Ying Animation in 1995. Each episode was constructed as an animated minimusical, aimed at children aged four and older. Internationally syndicated by Bohbot Entertainment, the international version has the title character renamed to Starla.
Popular British children's animation series. Mr Benn is the ordinary, bowler-hatted office worker who lives in the ordinary suburban street of Festive Road. However, when he tries on a costume in a mysterious shop, he steps out of the changing room into a different time and place, appropriate to his apparel. His adventures include him being a spaceman, a pirate and a cowboy.
Pearlie is a tiny fairy with a big heart, and equally big plans. With the help of her two best friends - outback fairy Opal and lazy right-hand elf Jasper - she's in charge of taking care of her home, Jubilee Park, and all the residents that live there. Standing in her way is her jealous cousin Saphira, who plots to get her fired.
The rowdiest guild in Fiore Kingdom is back! Natsu, Lucy, Gray, Erza, and the whole Fairy Tail guild tackle the legendary "100 Years Quest," tougher than any S-Class quest. Their goal: find the first wizard guild ever, located in the far north of Guiltina. Facing new gods, mysterious towns, and ominous foes, they’ll have their work cut out for them. Will they succeed where no wizard has before?
Kazuhiro Kitase’s only hobby? Sleeping, of course. Since childhood, his dreams have been a portal to exhilarating adventures with an elf girl. During one of their explorations through ancient ruins, they both get scorched by a dragon, and Kazuhiro wakes up like usual. Except this time, he finds a familiar figure in bed beside him—the elf girl from his dreams.
Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar. When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Mogzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed. It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line.
Lian En is a god who has lied too much and has now attracted bad karma. One day, he meets a high school student who will change his destiny forever!
Turns out, evil takes initiative! With world domination close at hand, the Kisaragi Corporation turns its sights on interstellar conquest, and who better to take over a magical world than two randomly assigned minions—Combatant Agent Six and his android partner Alice? But Six’s path up the evil corporate ladder won’t be easy—a Demon Lord’s army is hatching its own nefarious plan!
At the mysterious orphanage where Sheena lives, death is nothing new to its residents—girls who no longer have families of their own, who are raised as weapons of war, taught to kill and take the lives of others without batting an eye. Everyone, that is, except Sheena, who wishes for nothing more than the growing conflict around her to end. On the night of her roommate's death, Sheena meets a strange girl covered in blood, who smiles despite the turmoil surrounding them. The next day, the girl appears as a new student in Sheena's class and introduces herself as Mimi. Initially thought to be a school myth, there are now whispers in the orphanage's halls that Mimi is their secret weapon—an immortal who cannot die. When Mimi is later assigned as Sheena's new roommate, Sheena's world grows even more complicated when she begins living with someone who loves and welcomes death, when all Sheena wants to do is stop it…
Cou, the bumbling rookie of the "Red Lynx" pirate squadron has just discovered the treasure of a lifetime! A Mighty member of the ancient race of Edel Raids. Ren, at first glance, seems to be a shy and defenseless girl, but she holds withing her a power that many are willing to kill for. When Cou takes it upon himself to protect Ren on her journey to a mysterious place called Edel Garden, He immediately makes new friends and dangerous enemies.
Koto unknowingly seals away the Sun Goddess Amaterasu, and now she is in a different world and can't return. Meeting priestesses who combat the evil in this strange place she learns that Black Towers throughout the land keep Amatersu sealed away and are guarded by evil monsters. Koto must now find a way to help defeat these monsters and return the world to the way it was.
This young girl hates all those goodie-two-shoes heroines. So when she’s reincarnated as Alicia, the villain in her favorite fantasy dating sim, it’s like a dream come true! There’s just one problem: the more she tries to be evil, the more the prince seems to fall for her. Alicia will have to work much harder if she ever wants to become the world’s greatest villainess.