In the future when technological enhancements and robotics are a way of life, Major Motoko Kusanagi and Section 9 take care of the jobs that are too difficult for the police. Section 9 employs hackers, sharpshooters, detectives and cyborgs all in an effort to thwart cyber criminals and their plans to attack the innocent.
Pulled to the far side of the galaxy, where the Federation is 75 years away at maximum warp speed, a Starfleet ship must cooperate with Maquis rebels to find a way home.
The exploits of the Mobile Infantry squad, "Razak's Roughnecks," during the SICON–Bugs War between a newly united humanity and an extraterrestrial race, known as the "Bugs," also sometimes referred to as Arachnids.
Odyssey 5 is a Canadian science fiction series that first ran in 2002 on Showtime in the United States and on Space in Canada. Odyssey 5 is the brainchild of Manny Coto, who served as a script-writer and executive producer during the series run. Through his website and in interviews, Coto has expressed his interest in returning to the series at some point, either continuing it or giving it a conclusion.
In 2048, the Lingyun system, as the first case of "smart brain popularization application", will be trialed within the urban area of Mirage City. The accident at the Lingyun system conference that day triggered an emotional entanglement between its founders Zhou Tong, Zhao Feibai, and childhood friends Ayigul, Aizmat. In order to achieve his goals, Zhou Tong closed the "brain consciousness" of Zhao Feibai, Ayigul and Aizmat in the sandbox space of the Lingyun system, but inadvertently triggered the system's "initial intelligent AI" ------Lucoco's start. Everything is related to the "imprint" game in the memories of the four people that year, an intelligence crisis with the code of "human heart fetters" unfolding between the real and virtual worlds.
Projet-M
Space. The Final Frontier. The U.S.S. Enterprise embarks on a five year mission to explore the galaxy. The Enterprise is under the command of Captain James T. Kirk with First Officer Mr. Spock, from the planet Vulcan. With a determined crew, the Enterprise encounters Klingons, Romulans, time paradoxes, tribbles and genetic supermen led by Khan Noonian Singh. Their mission is to explore strange new worlds, to seek new life and new civilizations, and to boldly go where no man has gone before.
During the mid-22nd century, a century before Captain Kirk's five-year mission, Jonathan Archer captains the United Earth ship Enterprise during the early years of Starfleet, leading up to the Earth-Romulan War and the formation of the Federation.
With the Ancients' city of Atlantis discovered in the Pegasus Galaxy by Stargate Command, Dr. Elizabeth Weir and Major Sheppard lead a scientific expedition to the ancient abandoned city. Once there, the team not only find themselves unable to contact Earth, but their explorations unexpectedly reawaken the Ancients' deadly enemies, The Wraith, who hunger for this new prey. Now with the help of newfound local allies like Teyla Emmagan, the Atlantis Team sets about to uncover their new home's secrets even as their war of survival against the Wraith begins.
In the forgotten margins of the segregated communities of a dystopian future, a woman searches for the daughter that she lost upon her arrest years ago.
When an old enemy, the Cylons, resurface and obliterate the 12 colonies, the crew of the aged Galactica protect a small civilian fleet - the last of humanity - as they journey toward the fabled 13th colony, Earth.
In 2052, a Nobel Prize-winning neuroscientist develops a drug called Hapuna — a cure-all that has the unexpected side-effect of causing death three years later. In response to this threat, a special force of agents—nicknamed "Lazarus"— is assembled to take on the malevolent Skinner.
American astronaut Emma Green must leave her husband and teenage daughter behind to command an international space crew embarking upon a treacherous mission. A series about hope, humanity and how we need one another if we are to achieve impossible things.
An astronaut returns home from a year long solo mission in space. She tries to reconnect with her husband and son in their everyday life. Her experiences in space and home lead to events that ultimately will change the course of human history.
Follow the intergalactic adventures of Capt. Jean-Luc Picard and his loyal crew aboard the all-new USS Enterprise NCC-1701D, as they explore new worlds.
While on a mission, American astronaut Captain Tony Nelson is forced to make an emergency landing that will forever change his life. On a deserted South Pacific island, Captain Nelson happens upon a bottle containing a beautiful two-thousand-year-old female genie named Jeannie. Rescuing her from the bottle nets Tony the requisite three wishes, and then some, when Jeannie pledges total devotion to her new "master".
Button Moon is a quirky, popular children's television programme broadcast in the United Kingdom in the 1980s on the ITV Network. Thames Television produced each episode, which lasted ten minutes and featured the adventures of Mr. Spoon who, in each episode, travels to Button Moon in his homemade rocket-ship. All of the characters within the show are based on kitchen utensils, as well as many of the props. Once on Button Moon, which hangs in "blanket sky", they have an adventure, and look through Mr. Spoon's telescope at someone else such as the Hare and the Tortoise, before heading back to their home on 'Junk Planet'. Episodes also include Mr. Spoon's wife, "Mrs. Spoon", their daughter, "Tina Tea-Spoon" and her friend "Eggbert". The series ended in 1988 after 91 episodes.
Explore an aspirational world where NASA and the space program remained a priority and a focal point of our hopes and dreams as told through the lives of NASA astronauts, engineers, and their families.
The crew of Moonbase Alpha must struggle to survive when a massive explosion throws the Moon from orbit into deep space.
In the year 2063, eight high school students and a kid are flown out to Planet Camp, tasked with surviving on their own for a few days. But shortly after arriving, an ominous glowing orb warps them to an unknown quadrant of space, nearly 5,012 light years away. Now, the only way back home is a slow, dangerous trek across the universe—a journey that’ll test them in ways Planet Camp never could.