Aoba lives on Midorijima, a small island to the southwest of the main islands of Japan. He lives with his grandmother Tae while working part time at a junk shop. The popular pastimes on the island are the ongoing turf war called "Libstease" and an online game set in the virtual world of "Rhyme." Aoba isn't involved in either, preferring to live peacefully, until one day he is forced into a Rhyme battle.
Rapid changes in the new century have brought forth a dangerous power capable of good or evil. Harnessing the psychic abilities of its residents, the government has turned its most gifted citizens into new age guinea pigs, drained of their essence and discarded after serving their purpose. One psychic, Keith Evans, escapes their clutches and with the aid of his new friend Burn Griffith, embarks on a futuristic odyssey which pushes their camaraderie and strength to the limit!
Aichi Sendou is a timid third-year middle school student who has always lived his life looking backwards rather than forward. However, he has a card called "Blaster Blade" that was given to him when he was little, which is the sole thing that sustains him. Then Toshiki Kai, a cool-hearted high schooler, introduces Aichi to a card game called "Vanguard". When participants battle they picture they are on a planet called "Clay", and since Vanguard features a never before seen game system it has become popular around the world. Aichi immediately likes Vanguard, so he begins to play it with his friends Misaki Togura and Kamui Katsuragi, and others like his new rival Kai (who is one of the best Vanguard players). Aichi plays every day and he strives with all his soul and heart to play better, so when he battles Kai, Kai will recognize Aichi's worth.
Online gamer siblings are thrust into a new realm where they must play to take over the world.
Hundreds of cash-strapped players accept a strange invitation to compete in children's games. Inside, a tempting prize awaits — with deadly high stakes.
Students battle to determine their rankings, with one student having to keep up the ultimate lie!
Don, Por, Mo, Plan and Ryo are invited to join a mysterious project called “WOLF.” They must be watched 24 hours a day and must travel across Asia to complete a quest to hunt for strangers with 10 Million Baht as a reward. All five of them hit the “Accept” button to play the game "WOLF" with a different purpose. Some do it to overcome the wounds in their heart. While some do it for the prize money. They had no idea that hitting that "Accept" button could change their life forever.
The four episodes are set in Southtown, the imaginary city well known to all fans as the stage of numerous death matches throughout the KOF series. Many past heroes of the saga make their appearance here, and the four plots intertwine to create a large-scale drama, that is also linked to the story of KOF Maximum Impact 2.
GameTechChannel is a YouTube Channel for multiple games. They strive to make videos that everybody can enjoy. Every game they are interested in or play, gets uploaded.
The anime centers around a boy named Kouta Kouka (Kouka Kouta in Japanese name order, an apparent wordplay on Coca-Cola). Kouta strives to be the world's best Bottle King at the Bottle Battles in the virtual Drink World. He comes across his Bottleman partner Colamaru and then wages battles with various rivals.
In the year 2138, virtual reality gaming is booming. Yggdrasil, a popular online game is quietly shut down one day. However, one player named Momonga decides to not log out. Momonga is then transformed into the image of a skeleton as "the most powerful wizard." The world continues to change, with non-player characters (NPCs) beginning to feel emotion. Having no parents, friends, or place in society, this ordinary young man Momonga then strives to take over the new world the game has become.
In the year 20XX, a young boy named Netto Hikari receives a very special gift as he enters the 5th grade: his very own customized Net Navi, Rockman.
A new cast of characters take on the continued battle between good and evil. Gingka, our hero, and his group of loyal friends take on a dangerous group called the Dark Nebula. Dark Nebula’s mission is to take over the world and unleash their evil upon it; but before they can do so, they must destroy Gingka as he is the only person that’s strong enough to stand in their way. The plot thickens as friends become enemies and enemies become allies. Everything starts and ends with Gingka as he struggles to find the strength to defend his world and the honor of Beyblade.
Dofus: The Treasures of Kerubim, is an animated series set in the world of the Dofus MMORPG. Unlike its sister series, Wakfu, there is no great overarching adventure to be had, nor any powerful villain to thwart. In fact, the central premise of the series is that all of Kerubim's adventures are already over. Instead, most episodes are about the eponymous character regaling his adopted grandson with tales about his adventures when he was younger, usually based around a trophy of some sort that he gained from it.
The year is 2661 CE. Ten years ago, Bashin Dan became the trigger that stopped the Earth from resetting itself. On the anniversary of this sacrifice, Barone and Clackey hold a conference, celebrating the union of Mazoku and humanity, and also Dan's feats. However, beneath that peace, an organization named Cardinal Sign advocates for the subjugation of Mazoku and human supremacy. They resort to terrorist attacks, violence, and have somehow obtained the 12 Zodiac X-Rares which ought to have vanished together with Dan. Amidst all this chaos, the bearers of the core's light feel a weird sensation, one that they've felt before. What could be the meaning of it, and what is the meaning behind the card that appeared within their decks, named "The Clash King's Miracle"?
In a new era of Battle Spirits, cards are treasures scattered throughout space. Adventurers called Card Questers battle against each other seeking out more and more powerful cards. The extremely tenacious Card Quester Rei and his beloved little dragon Mugen take off into the vast panoramas of space, blasting through the stratosphere of wild stars in the Star Number One. Rei masters various ultimate attributes, and transforms according to attribute colors!
In the near future, a battle card game called "Battle Spirits" has gained enormous popularity. Players of the game--known as "Battlers"--start battles everywhere using their color-coded cards with different attributes, creating a "Warring States Period" for the game.
Ren Homura returns to his former residence, yet he feels very uncomfortable: he possesses no memory of having lived there. Without warning or his permission, a game called "Monster Strike" installs itself into Ren's smartphone; monsters of the game then literally fly out from his smartphone and start fighting on streets. Watching the fighting in amazement, Ren starts picking up his lost memories.
Ninth grader Yotsuya Yuusuke is practical, friendless, and not active in any clubs. Then one day, he and two female classmates are suddenly sent to another world where they must work together to battle for their lives. Yotsuya is a lone wolf and has always lived his life according to his wants, but how will that work out now that he’s supposed to be a hero?!
Due to family circumstances, Setsuna Kai is moving to a new city where he's supposed to live by himself in an apartment. As soon as Setsuna arrives, he witnesses a mysterious rain of rocks and barely escapes being crushed by an enormous boulder. Setsuna's new home wasn't as lucky, being completely destroyed by another giant boulder. Setsuna is distraught, not knowing what to do when he's approached by a scientist named Hiromi Kaname. Dr. Kaname's equipment apparently can tell that Setsuna is a "Devil Child", and so Dr. Kaname decides to take Setsuna to his laboratory.