2DTV is a British satirical animated television show that was broadcast on ITV in the United Kingdom from March 2001 to December 2004. Lasting a total of five series and thirty-three episodes, 2DTV became the successor of popular 80's TV series Spitting Image, and the predecessor of 2008 ITV satirical animation Headcases.
A new caretaker moves with his family into the mysterious Overlook Hotel for the winter.
In the future, mankind's seemingly utopian society is strictly controlled by the government, and anything that threatens to disrupt the status quo is ruthlessly suppressed. When 14-year-old Jomy begins to question the way the society is run, he suddenly becomes a target for both the government and the Mu, an outcast race with extra-sensory abilities who have been fighting against the government for generations. Now, each is determined to hunt him down - one to kill him and the other to save him.
A gang decides to play at burglary without the knowledge of their schoolmates, each masquerading at different times as the master thief Tonchinkan.
Based on the speculative short stories of MirrorFiction, this sci-fi thriller anthology plunges headlong into our deepest desires -- and darkest fears.
Toma Shinjo has one mission: save his school’s tennis team. And his only hope rests on the talent of Maki Katsuragi, who’s reluctant to part from his studies. This will be the team’s last summer together unless they convince Maki to step on the court!
This 1980s revival of the classic sci-fi series features a similar style to the original anthology series. Each episode tells a tale (sometimes two or three) rooted in horror or suspense, often with a surprising twist at the end. Episodes usually feature elements of drama and comedy.
The exploits of the Mobile Infantry squad, "Razak's Roughnecks," during the SICON–Bugs War between a newly united humanity and an extraterrestrial race, known as the "Bugs," also sometimes referred to as Arachnids.
For Makoto Hanaoka, life’s about to get more complicated. Saki Aoi, a lively girl with loads of confidence, confesses her love for Makoto one day. When he fails to reciprocate, Saki declares she will be his first love! She shares her goal with a mutual friend, Ryuji Taiga, who also confesses his crush on Makoto. Stuck in a love triangle, Makoto must find a way to make it work and have fun.
An evil organization invades and destroys everything in its path. The brains of the brutal operation is the king’s right-hand man, an evil lieutenant named Mira. Everything changes when a magical girl named Byakuya Mimori tries to stop the evil group in their tracks. When Mira confronts her, he knows it’s love at first sight. What will become of Mira and Byakuya, stuck between orders and love?
The Doctor and his companion travel across time and space encountering incredible friends and foes.
Thousands of years after the fall of the Beichen Dynasty, four chosen ones from different factions grow together through repeated crises, joining forces to stop a war conspiracy orchestrated by advanced artificial intelligence.
In a society where torture is legal—and big business—Spirytus dominates the industry with skill, style, and surprisingly cheerful teamwork. Part-timers Cero, Shiu, Mikke, and Hugh tackle “client sessions,” office shenanigans, and even the occasional in-house assassin…all with a smile! Life at Spirytus proves that even in a world of pain, work can still be surprisingly fun!
Sora joins the high school basketball club, but his unmotivated teammates don't care about the game. To get anywhere, he has to change their minds.
In order to prevent the catastrophe called the Grand Fall, Rid Hershel and his companions Farah, Keel and Meredy have obtained the three Greater Spirits ("Craymels" in the game version) of Inferia. En route to Mount Farlos, Rid is kidnapped by the bounty hunter Marone Blucarno, and the party is compelled to head to Belcarnu, an archipelago far from the major cities of Inferia. A series of adventures forces them to remain on the islands, where a more immediate threat to Inferia sleeps.
In the year 2066, the Republic of Hontworl, a charter member of the United Nations, leaves the organization without explaining its motives. This causes an outrage within the U.N. and places the security of the world on edge. Soon after this incident, Myori, the capital of the Republic of Triad, is attacked by a bird-like, flying fortress known as the Turtle King. The International Science Organization, which is headed by Dr. Kouzaburou Nanbu, is tasked to deal with this mysterious enemy. At the same time, the leading scientists of the ISO are disappearing. The five members of the Science Ninja Team, the Gatchaman warriors, are called upon to get to the bottom of things.
Nikumaru, meaning meatball in Japanese, is a seventeen-year-old student at Ninja High School, a special school for the training of ninja. He is short and chubby, but he possesses a super technique known as the "kamikaze", where he stirs up a whirlwind with his feet. The series introduces his many adventures and pranks as Nikumaru meets with his rivals both in and out of school.
Tokyo, 2045 - Young Hiroshi Ozora, a Technical Development Engineer at frontier technology conglomerate ZIC, creates a super-suit which bends the laws of physics and makes him feasibly the strongest superhero of all time. Quickly his exploits earn him the name 'Captain Tokyo' as he becomes a media darling. At the same time, the Dolls, a group of deadly, but glamorous teleporting female androids under the control of a mysterious evil scientist calling himself Dr. Machinegal, embark on a wierd crime spree. Moldiver foils their first attempt to steal a classic formula 1 race car from ZIC's race queen contest. The winner of that contest just happens to be Mirai Ozora, college student, mall-rat and younger sister of Hiroshi. She's decided that its up to her to discover the secret identity of this mystery hero! And the answer could be more surprising than she ever imagined...
Rapid changes in the new century have brought forth a dangerous power capable of good or evil. Harnessing the psychic abilities of its residents, the government has turned its most gifted citizens into new age guinea pigs, drained of their essence and discarded after serving their purpose. One psychic, Keith Evans, escapes their clutches and with the aid of his new friend Burn Griffith, embarks on a futuristic odyssey which pushes their camaraderie and strength to the limit!
After inheriting an old house, a student meets a ghost who reveals their tragic past life and the eternal fate that still binds them.