In the year 2063, eight high school students and a kid are flown out to Planet Camp, tasked with surviving on their own for a few days. But shortly after arriving, an ominous glowing orb warps them to an unknown quadrant of space, nearly 5,012 light years away. Now, the only way back home is a slow, dangerous trek across the universe—a journey that’ll test them in ways Planet Camp never could.
Akira Oono awakens in the body of his online character: Demon Lord Hakuto Kunai. With powerful game mechanics and abilities on his side, this gamer turned badass plots his course through a new world filled with saints, demons, and charming companions!
Renton Thurston desires to leave his home behind and join the mercenary group known as Gekkostate, hoping to find some adventure. When a robot crashes through Renton's garage the meeting sparks the beginning of Renton's involvement with Gekkostate as he takes off alongside the young girl Eureka as the co-pilot of the Nirvash.
Bullies often target someone frail and weak—someone exactly like Yûgi Muto. He treasures his Millennium Puzzle, an ancient Egyptian artifact that was brought into his grandfather's game shop. Believing that solving the puzzle will grant him his wish, he completes the puzzle, unleashing a new personality within him, the soul of the "King of Games." The new personality named Yami Yûgi is the exact opposite of Yûgi. Upon any injustice toward him, Yami Yûgi takes over Yûgi's body and forces the opponent into a "Shadow Game".
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Break-dancing but fierce warrior Mugen has to deal with the cold-blooded and conceited Jin, a samurai who believes he is above all. These sworn enemies are brought together by Fuu for a special task.
"If the dark night comes to an end, I will stand in front of tens of thousands of people, slashing my sword into the abyss, staining the sky with blood!" Have you ever thought that monsters from ancient myths lurk under the bright neon cities? Have you ever thought that above the moon hanging high above the heads of the world, there are gods watching over the world? Have you ever thought that in the crowded modern cities, there are extraordinary people who walk the world in place of gods?
For a thousand years, the Vikings have made quite a name and reputation for themselves as the strongest families with a thirst for violence. Thorfinn, the son of one of the Vikings' greatest warriors, spends his boyhood in a battlefield enhancing his skills in his adventure to redeem his most-desired revenge after his father was murdered.
Just when Masato thought that a random survey conducted in school was over, he got involved in a secret Government scheme. As he was carried along with the flow, he ended up in a Game world! As if that wasn't enough, shockingly, his mother was there as well! It was a little different from a typical transported to another world setting, but after some bickering, "Mom wants go on an adventure together with Maa-kun. Can mom become Maa-kun's companion?" With that, Masato and Mamako began their adventure as a mother and son pair. They met Porta, a cute traveling merchant, and Wise, a regrettable philosopher. Along with their new party members, Masato and co. start on their journey.
Taichi Nishimura is a typical, average high schooler, and Azuma Rin is a beautiful woman with the build of a model and excellent reflexes. The two live an ordinary high school life until one day, they're suddenly enveloped in a mysterious magic circle and transported to an unknown land. That world is full of terrifying monsters, beastmen, dwarves, elves, and many other races right out of fantasy. To survive in this new world, Taichi and Rin decide to become adventurers, but when they take the aptitude test, they discover they both possess cheat-level magic.
Izumiko Suzuhara (15) was born and raised at Tamakura Shrine, and always destroys any electrical device she touches. She decides to try living in the city, and enrolls in Houjou High School in Tokyo. With her are her guardians son and Izumiko's childhood friend Miyuki Sagara. While she's there, an entity called "Himegami" appears. She learns she is something called a "kami" a vessel for a shinto spirit, while Miyuki is a "yamabushi", a warrior meant to protect the "kami."
Following the success in the Camelot Singularity, Ritsuka Fujimaru and Mash Kyrielight are assigned to the last Singularity in the Grand Order initiative. In Ancient Babylonia, 2500 BCE, they embark on a mission to secure humanity's survival. Upon arrival, they learn that three gods have threatened Uruk, the Babylonian city ruled by King Gilgamesh. Ritsuka and Mash must work together to fend off the invasion of mysterious beasts in Uruk under Gilgamesh's orders while investigating the true nature of the three gods' actions against humanity; but unknown to Ritsuka, an ancient entity is slowly rising from its slumber.
After years of imprisonment, Morpheus — the King of Dreams — embarks on a journey across worlds to find what was stolen from him and restore his power.
Japan’s post-apocalyptic wasteland replete with dust can only be saved by one thing—fungus. Bisco Akaboshi, a wanted criminal and skilled archer, searches for a legendary mushroom, known as Sabikui, said to devour any and all rust. Joining him on this epic saga to save the country is a giant crab and a young doctor. Can this unlikely trio find the fabled fungi and save the land?
The family consists of Géza, the father, a comical and inept figure, his wife Paula who actually dominates family affairs, pubertal daughter Kriszta and 12-year-old son Aladár, a child prodigy. The cat Maffia and a dog, Blöki accompany the family. Dr. Máris, their cynical neighbour, is regularly and unvoluntarily involved in disasters surrounding the family.
Ye Xingyu'’s master Yu Huanxian went and left a giant Tianyuan Shenzong. Ye Xingyun became the new leader of the Tianyuan Shenzong. At the same time, he exchanged place with the tenth prince of King Qi, and became a child of a small family, hidden in it, waiting for revenge. Ye Xingyun embarked on a very dangerous road, but with his own strategy, and Tianyuan Shenzong masters of all the help of experts, vertical and horizontal tactics, strategizing, against the huge Grand Dynasty.
In a Victorian world of steam, dreadnoughts, and occult horrors, Zhou Mingrui awakens as Klein Moretti. He walks a razor’s edge between light and darkness, entangled with warring Churches. This is the legend of unlimited potential…and unspeakable danger.
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Maddigan's Quest was a fantasy-based television series set in a post-apocalyptic future. It was based on an original concept by Margaret Mahy and was developed for television by Gavin Strawhan and Rachel Lang. The show originally screened on CBBC in the UK, and was also aired on TV3 in New Zealand, Family Room HD from Voom Networks HD and Nine Network in early 2006.
Peep is a newly hatched chicken who goes on daily adventures with his friends Chirp the robin and Quack the duck. The pals live a large urban park they call "the big wide world" and is the setting for all their lessons. Peep learns specific science concepts on his travels, while the series also incorporates real kids playing and experimenting in their own big wide worlds.