Bullies often target someone frail and weak—someone exactly like Yûgi Muto. He treasures his Millennium Puzzle, an ancient Egyptian artifact that was brought into his grandfather's game shop. Believing that solving the puzzle will grant him his wish, he completes the puzzle, unleashing a new personality within him, the soul of the "King of Games." The new personality named Yami Yûgi is the exact opposite of Yûgi. Upon any injustice toward him, Yami Yûgi takes over Yûgi's body and forces the opponent into a "Shadow Game".
Fred, Daphne, Velma, Shaggy, and the talking dog, Scooby-Doo, travel on the Mystery Machine van, in search of weird mysteries to solve.
When Adam, Prince of the planet Eternia, raises his magic sword he transforms into He-Man (the most powerful man in the universe). With his allies and friends, he battles the evil Skeletor and his minions to protect the secrets of Castle Grayskull.
Two spaceships, one manned by benevolent Maximals, the other by evil Predacons, crash-land on a pre-humanoid planet while en route to Earth. Their crews assume indigenous animal forms to protect themselves from an overabundance of natural energy, transforming into robots to do battle. Thus, the Beast Wars have begun...
Set during the High Republic era and the prime of the Jedi Order, follow Jedi younglings as they study the ways of the Force, explore the galaxy, help citizens and creatures in need, and learn valuable skills needed to become Jedi along the way.
Earth kids enter a conflict between two factions of Transformers.
Kai, Finn, and Mia, sixth-grade friends, are called by Enigma, a mysterious walking top hat, to save Kaboom City, a fantastical world where everyday objects like skates, keys, or guitars have come to life thanks to Kazoom, the universe's most powerful energy, and have been transformed into "super-things," superheroes and super-villains with extraordinary abilities, each facing their own rival.
A cuddly bunch of stuffed dinosaurs seek adventure and knowledge of the amazing world around them. Our adorable friends support one another as they take on hard topics and learn about life in the soft, cozy, crafted world of the Stomping Grounds.
A story about girls playing board games after school! Kyoto in Spring. Aya is a high school girl who's just moved to a new town. Miki is her shy classmate, and her first friend. One day after school Aya and Miki follow the committee president Midori to a speciality board games store. The Dice Club!! Without thinking they try out a German board game together. These girls, who are searching for fun, soon fall into the exciting world of games!
Xiao Changqing, Sun Qiancheng, and Chen Xincheng worked hard all their lives. After retirement, they finally got together and co-founded a warm retirement community. In the community, they solved problems that elderly people faced, including their own.
Meet Maruko, a sweet schoolgirl with a hefty dose of curiosity (and occasional laziness!). She sails through life in a cozy town alongside her loving parents, grandparents, and sister. Maruko has a band of loyal friends, including her closest pal, Tama-chan, but her playful and doting grandpa is at the heart of it all. Life is never dull in this charming series.
Thirty years into the future, the world was devastated by environmental pollution and food shortages. Damian and Ryu, who traveled back in time 30 years ago, meet Jason and battle. Jason defeated Black Reef three months ago at Triforce, but will he be able to change the future world in 30 years with a Mechanimal battle?
TURNING MECARD R is 3D animation that reformed mini-car to RC car. It premiered on national free channel KBS on September, 2017. Using the 3D production techniques, the more fancy action, dynamic movement and upgraded video offers another level of joy.
Yurie is just an ordinary middle school girl in the 1980's - until overnight she finds out that she is a Kami, or God, in the Shinto sense. When Yurie announces this fact to her best friend Mitsue, their classmate Mitsuri takes advantage of Yurie's new divinity to revitalize her family's dying shrine. Yurie is nicknamed Kamichu and now must go on with her godly duties while going to school and winning the heart of her crush, Kenji, while Mitsuri tries to replace her old shrine god Yashima with her.
High school student Su Qiao finds her life disrupted when her childhood acquaintance Lin Zilu becomes both her desk mate and housemate. As he quickly integrates into her social circle, Su Qiao struggles with feelings of frustration and isolation, leading to a complicated dynamic shaped by past history and growing emotions.
15-year-old Qian Jiayue enters a prestigious high school and faces academic challenges while navigating friendships and family dynamics. As she bonds with her new friend Chen Mo, both girls grow through their shared experiences. Meanwhile, their families grapple with life changes and generational conflicts, but the warmth of family and community support remains unchanged.
Best friends An Sheng and Qi Yue’s bond is tested when both fall for the charming Su Jiaming. An Sheng steps away when she realizes Su Jiaming prefers Qi Yue, but her attempt to move on with a musician fails. As Qi Yue and Su Jiaming prepare for marriage, secrets and suspicions arise, forcing them to confront hidden feelings and complicated truths about their past.
Jessica navigates her way through a world where everything seems much bigger than she is; inspired by the grown-ups around her, she persists in conquering monumental children's tasks.
The misadventures of a knight and a healer begin in this new fantasy comedy series!
The Journey” is an Islamic, educational story-telling series that narrates the adventure of the brother and sister: (Basil), (Marmar) and their friends (Malik) and the parrot (Zenan). Where the children go on a magical adventure by coincidence through Basil’s kite to the mysterious island of manners against their will through the wind to discover a beautiful world inhibited by a good family catering a huge tree which is the manners tree and the wise grandpa tells them that the only way to return to their homeland is by repairing the kite that was torn by the wind during their move to the island by obtaining the leaves of the magical manners tree but in order for them to obtain each leaf they have to act according to the good manner written on it.