Thousands of ninjas live in secret across Japan. One underachieving ninja spends his days doing nothing — until he receives a special mission.
The anime's story centers on Akari (a quiet high schooler who has inherited a love of travel from her older sister, who took care of her in place of often absent parents) and Nagi (Akari's cheerful classmate who willingly jumps into any activity, and becomes interested in Akari due to her mysterious air), who travel throughout Japan.
Kazuhiro Kitase’s only hobby? Sleeping, of course. Since childhood, his dreams have been a portal to exhilarating adventures with an elf girl. During one of their explorations through ancient ruins, they both get scorched by a dragon, and Kazuhiro wakes up like usual. Except this time, he finds a familiar figure in bed beside him—the elf girl from his dreams.
The Kitahara Kickers are a soccer who struggle to win a game, with a run of 22 consecutive losses. But then a newcomer joins the team whose attitude brings back the passion for soccer that his teammates have forgotten.
Yotaro Hanafusa is a descendent of the “Knights of the World.” With the Knight’s Code of Chivalry hammered into him since childhood, Yotaro cannot stop himself from saving damsels in distress. He wears a mask, and is known on the street as “Knight Lancer” but he has always kept his identity a secret. While on an outing, Yotaro saves a 6-year-old girl, Makio Kidoin, the only child of a powerful business tycoon. When Yotaro discovers that Makio leads a lonely life in a huge estate, he resolves to protect her. He and his friends disguise themselves as lodgers and move into her mansion.
A great warrior is displaced to the distant future by the evil shape-shifting wizard Aku. The world has become a bleak place under the rule of Aku, segregated into fantastic tribes and ruled by Aku's evil robot warlords. Jack travels this foreign landscape in search of a time portal that can return him to his home time so he can "undo the future that is Aku!".
Chao Lung-chieh's life as a resigned high schooler is turned around when a merman crashes into his life and helps him regain hope for the future.
In 2050 Riyadh, elder Asma's richly captivating storytelling transports her cherished grandchildren to fabled times where they learn that modern-day dilemmas are no match for the trials, tribulations and words of wisdom passed from generation to generation through their fascinating folktales.
In the town of Lindworm where monsters and humans coexist, Dr. Glenn runs an exemplary medical clinic for monster girls with his lamia assistant, Sapphee. Whether receiving a marriage proposal by a centaur injured in battle, palpating the injury of a mermaid, or suturing the delicate wounds of a flesh golem, Dr. Glenn performs his job with grace and confidence. But when an unsavory character seeks to steal a harpy egg, how will the unflappable Dr. Glenn respond...?
カードキャプターさくら クリアカード編 プロローグ さくらとふたつのくま
Heian-kyō, capital and the center of elegant, aristocratic culture, is heavily guarded by a spiritual force field -- or so it seems. In reality, onmyōji (court magi who create the spiritual force field) can only defend the palace located in the northern part of the city; in downtown, monsters known as "horror" that feast upon human souls roam after sunset. There are, however, a group of heroes protecting commoners from "horrors" in darkness.
"Objects" are powerful, massive weapons that change the course of warfare and are manned by Elite Object pilots. An odd Elite girl named Milinda meets Quenser, a student who aims to become a Object mechanic, with the soldier-in-training Heivia on a snowy battlefield.
Toujou Basara is a high school student whose father has suddenly just remarried. His father then departs overseas leaving Basara with two new beautiful step-sisters. Little does he know, his new sisters, Mio and Maria are actually the new Demon Lord and a succubus!? Almost trapped into a life of servitude, Basara forms a reverse contract by accident and ends up becoming Mio's master! Hijinks ensue as Basara finds himself in one ecchi situation after another. However, Mio's life is in danger as she is pursued by demons and heroes!
Asaba Naoyuki is an ordinary high school student. As a member of his school's press club, he's just spent the summer camping outside the local military base, in hopes of seeing the UFOs that are secretly kept there, according to local legend. Returning to school, he meets a strange girl, Iriya Kana, and gradually comes to realize that she is more than merely strange - and that a dark secret lies beneath the world that he knows.
Set in a world where the concept of music ceases to exist. the story begins when a boy encounters Myuu, a mysterious girl who possesses an audio input jack in her body. The two intermingle with the history of rock music and embark on an unforgettable journey.
Tanaka Nozomu is one of the three high school students. People call her "Baka" ("Idiot"). She isn't timid and she can't read between the lines. Her friends are Kikuchi Akane and Saginomiya Shiori . Akane enjoys anime and manga. Shiori is extremely smart, but her emotions have dried up. These three girls are also classmates. Their homeroom teacher is Sawatari Masataka.
Isobe Isobe is a samurai school student who dreams of becoming a great samurai but tries his best to slack off every day. If only we could live like this. A Reiwa period comedy dedicated to all Japanese people who try too hard.
The hilarious, wacky investigator and his pal Spike attempt to solve a series of baffling cases involving missing or stolen animals.
In the year 2138, virtual reality gaming is booming. Yggdrasil, a popular online game is quietly shut down one day. However, one player named Momonga decides to not log out. Momonga is then transformed into the image of a skeleton as "the most powerful wizard." The world continues to change, with non-player characters (NPCs) beginning to feel emotion. Having no parents, friends, or place in society, this ordinary young man Momonga then strives to take over the new world the game has become.
In the city of Oedo 2808 A.D., three Cyber criminals are given two choices, to either rot in jail or to join a special force of the Cyber Police to possibly get one more chance at freedom. For each criminal apprehended, and for each successful mission done, the state will agree to reduce their sentences. Lead by Hasegawa, the new recruits: Sengoku, Gogul, and Benton will bring some hard justice to Oedo, and possibly taste freedom once again.