Bubble-shaped boy James questions anything and everything that annoys him. The result? An awesome life of odd adventure with his two best friends.
A story about girls playing board games after school! Kyoto in Spring. Aya is a high school girl who's just moved to a new town. Miki is her shy classmate, and her first friend. One day after school Aya and Miki follow the committee president Midori to a speciality board games store. The Dice Club!! Without thinking they try out a German board game together. These girls, who are searching for fun, soon fall into the exciting world of games!
Amika
Five heroes are brought together by their mutual love of questing, picnics and frolicking.
At a high school full of unique characters, Tadano helps his shy and unsociable classmate Komi reach her goal of making friends with 100 people.
As Told by Ginger focuses on middle schooler Ginger Foutley who, with her friends, tries to become more than a social geek.
In a magical universe, witches, warriors begin fighting in the name of good .vs. evil! At a magic school, five teenage girls are selected to defend the universe with their magic.
Akebono City is a peaceful community overflowing with humanity. Since there was a Power Spot that released the magical power in the community, the people were distressed by the threat of the demon army Jamanga who are gathering Minus Energy from the frightened masses for a sinister purpose. The secret organization S.H.O.T. was formed to protect the people of the community from the Jamanga, concealing their existence as ordinary members of the Akebono Police Station, which considers demons beyond their jurisdiction. Kenji Narukami, a student of the Narukami Dragon God Style for fighting demons, arrives at Akebono to fight the demons, eventually getting his wish when he is transformed to RyuKenDo and faces off against Jamanga's forces together with his friends to restore peace in the community.
The Golden Girls are back and they all still share a house in Miami — but it’s the year 3033, they’ve discovered the Fountain of Youth, and now Sophia walks around in the hulking body of a giant yellow robot, among other colorful changes.
Scooby-Doo and the Mystery, Inc. gang are launched into the 21st century, with new mysteries to solve.
Alana, a girl from the year 3000, is kidnapped by Silverthorn, a criminal from the year 2500, and brought back in time to the year 1992. While in the past, Alana befriends Jenny, who helps her adapt to life in a time unfamiliar to her, and to find a way back to her own time.
Yurie is just an ordinary middle school girl in the 1980's - until overnight she finds out that she is a Kami, or God, in the Shinto sense. When Yurie announces this fact to her best friend Mitsue, their classmate Mitsuri takes advantage of Yurie's new divinity to revitalize her family's dying shrine. Yurie is nicknamed Kamichu and now must go on with her godly duties while going to school and winning the heart of her crush, Kenji, while Mitsuri tries to replace her old shrine god Yashima with her.
Bullies often target someone frail and weak—someone exactly like Yûgi Muto. He treasures his Millennium Puzzle, an ancient Egyptian artifact that was brought into his grandfather's game shop. Believing that solving the puzzle will grant him his wish, he completes the puzzle, unleashing a new personality within him, the soul of the "King of Games." The new personality named Yami Yûgi is the exact opposite of Yûgi. Upon any injustice toward him, Yami Yûgi takes over Yûgi's body and forces the opponent into a "Shadow Game".
Fred, Daphne, Velma, Shaggy, and the talking dog, Scooby-Doo, travel on the Mystery Machine van, in search of weird mysteries to solve.
When a mysterious key transports her to the land of Oz, a regular kid named Dee goes on a musical journey to save magic — and be the hero of the story.
The Journey” is an Islamic, educational story-telling series that narrates the adventure of the brother and sister: (Basil), (Marmar) and their friends (Malik) and the parrot (Zenan). Where the children go on a magical adventure by coincidence through Basil’s kite to the mysterious island of manners against their will through the wind to discover a beautiful world inhibited by a good family catering a huge tree which is the manners tree and the wise grandpa tells them that the only way to return to their homeland is by repairing the kite that was torn by the wind during their move to the island by obtaining the leaves of the magical manners tree but in order for them to obtain each leaf they have to act according to the good manner written on it.
The misadventures of a group of friends who live on the magical, musical planet of Jammbo.
Welcome to Sagoville, where Harvey loves to play and discover ways to have silly fun! He and his closest friends explore, imagine, and express true thankfulness for all things, big and small, through creative adventures and unforgettable songs.
The whacky adventures of Ned Bigby and his best pals Moze and Cookie at James K. Polk Middle School, as "every-kid" Ned shatters the fourth wall to share tips and tricks on navigating middle school or junior high hurdles. Ned's not super cool, and he has no superpowers. He is, however, witty, well-groomed, upbeat and self-aware. Moreover, with more than a little help from his two best friends, he's equipped to conquer middle school minefields. From crushing bullies to crushes, from off- the-wall, mean and cool teachers to pop quizzes, elections and detentions, Ned knows that nothing, including the seventh grade, is as bad as it seems, and friendship matters most.
Franklin is an Canadian educational animated television series, based on the Franklin the Turtle books by Brenda Clark and Paulette Bourgeois. The television series was named after its main character, Franklin the Turtle. It was produced by PolyGram Television, Alphanim, LuxAnimation, Nelvana, Neurones Enterprises, Reader's Digest for Young Families, TF1, Funbag Animation Studios, Europool, Mini TFO, and Family Channel, and syndicated by Summit Entertainment.