Frankenstein, a young medical student, trying to create the perfect human being, instead creates a misshapen monster. Made ill by what he has done, Frankenstein is comforted by his fiancée; but on his wedding night he is visited by the monster.
Using every known means of transportation, several savants from the Geographic Society undertake a journey through the Alps to the Sun which finishes under the sea.
Eight space cargo-ships disappear without a trace within three days. And the orbit station "Margot" has suddenly fallen silent. The space council is faced with a mystery and the scientist in charge, Maria Scholl, sees no other solution than ordering a total flight stop to this mysterious sector of space. Her colleague, Prof. Tal seems to be suspicious since he knows things before they are even released. A forbidden look into his personal file brings to light that Tal was part of the Eolomea project that never found approval of the commission in charge.
When astronaut Spencer Armacost returns to Earth after a mission that nearly cost him his life, he decides to take a desk job in order to see his beautiful wife, Jillian, more often. Gradually, Jillian notices that Spencer's personality seems to have changed, but her concerns fade when she discovers that she's pregnant. As Jillian grows closer to becoming a mother, her suspicions about Spencer return. Why does it seem as if he's a different person?
In the 22nd Century, antiquities command huge prices. A woman uses a time machine to travel back the the 19th Century in order to buy paintings from Vincent Van Gogh before he was famous. Will she be wealthy upon her return?
An animated short exploring group dynamics. How do we define ourselves when we are all equal? Who is steering the crowd? What if it is heading in the wrong direction? Where does the individual end and the group begin? What is done by choice, and what under duress?
A nervous job candidate is forced to show much more than a positive attitude to save the life of her competitor.
Diddybob enters the great white open, but fails to leave.
Two men in adjoining duplexes, good friends, are enchanted by the song of a bird. One buys a small harmonica and learns to play it; he keeps his neighbor awake. The neighbor buys a larger harmonica, and an arms race ensues; the instruments get larger, until it's a piano vs. a pipe organ, and then they start bringing in larger groups of friends until an entire orchestra is playing the 1812 Overture. The houses collapse from all this, atop the dueling orchestras, and on their way up to heaven, the man puts his small harmonica up for sale.
An animated film made without the use of a camera using the technique of drawing and painting directly on a film strip, illustrating a grandfather's ballad, the protagonist of which seeks an explanation for the cruel phenomena of the world around him. Rockets thrown to the ground and bombs exploding, a car falling off a cliff, a driver driving a man on the street or a policeman firing a gun at an opponent - images of this type of catastrophic behavior are intertwined with the recurring image of a man running somewhere.
A meditation on the Moon as a series of spheres melting away. The audio-visuals are synchronized via a repeated glitch process: the same values that databent the visuals are also used to change the base audio samples, creating a translation between a visual glitch and an audible one, even though in the final presentation they seem entirely different.
A family's life is transformed into an object of art.
An animator grapples with the loss of his brother as he struggles to finish a short animation.
The hand of a dead astronaut comes crawling back from the grave to strangle the living.
Conquerors land on a newly discovered planet and try to colonize and explore a new discovered planet.
A directionless young man contemplates his aspirations whilst on a dirty job.
A person receives a delivery that ends up immoral.
A half-hour experimental film that shows Fukui moving towards cyberpunk imagery in a manner similar to Tsukamoto, featuring industrial locations, a malfunctioning cyborg/android and a hulking metallic ‘caterpillar’ that stalks characters.
Former Disney child star Hayley Mills returns to the Walt Disney Studio for a look at the techniques of animated film production, with various veteran Disney animators illustrating said techniques.
Three robbers plan to break into the house of a mysterious old sailor to steal his gold. They soon find out that the old man is not as defenseless as they once thought.