Snoop along with Scooby-Doo, Shaggy, Velma, Daphne and Fred one last time in this 10th and Final Volume of What's New Scooby Doo Volume 10: Monstrous Tails. The gang flies to the South Pole to fish for clues in hopes of hooking an amphibious menace in Uncle Scooby and Antarctica. Heading north to the Orient, they toy around in a giant water ducky to cool off a ferocious Chinese fire-shooting dragon in Block-Long Hong Kong Terror. Back down under in Australia's Great Barrier Reef, artist Shaggy enters a sand castle contest where a yucky corral creature threatens to wash away his dreams of Clamalot in Great Reef. So it's good to finally be back in their old Kentucky home -- Fort Knox to be exact -- until a golden ghoul turns everything it touches into statues with it's gold finger in Gold Paw.
The gang's vacation to Paris takes a wrong turn when Scooby and Shaggy miss their flight and end up on a skydiving expedition in the Himalayas. To make matters worse, upon arrival they must outrun the Abominable Snowmonster.
The Mystery Gang goes to Hawaii for the Big Kahuna of Hanahuna Surfing Contest. However, the gang and the locals find the island invaded by the vengeful Wiki Tiki spirit and his demons.
Mystery, Inc. heads to Blowout Beach for a real swinging beach party when the Ghost Pirates threaten to harsh the good vibes.
Before their eventual team-up with Scooby and the gang, bright and optimistic Daphne and whip-smart and analytical Velma are both mystery-solving teens who are best friends but have only met online - until now. Daphne has just transferred to Velma's school, Ridge Valley High, an incredible tech-savvy institute with all the latest gadgets provided by the school's benefactor, tech billionaire Tobias Bloom. And while competition is fierce among the students for a coveted internship at Bloom Innovative, Daphne and Velma dig beyond all the gadgets and tech to investigate what is causing some of the brightest students in school to disappear - only to emerge again in a zombie-fied state.
A group of stoners get high during a stake-out, leading to disastrous results.
What do a spooky sea serpent, buried treasure, Paul Revere's ghost and the Harlem Globetrotters have in common? They're all the same scary boat in The Loch Ness Mess. In Scooby a La Mode, the gang visits France for the 200th birhtday of Academie Versailles - and winds up in the middle of a Parisian pastry puzzle. Then, a trip to Transylvania finds the crew babysitting for the new residents of the Frankenstein Castle - the Draculas! - in Who's Minding the Monster? Mystery and laughs abound the world ’round for Scooby-Doo and the unbeatable Mystery, Inc. crew.
When Scooby and the gang hear of a werewolf plaguing a traveling circus, they go undercover as circus performers to get to the bottom.
Mystery Inc. withdraws from solving crimes after botching a case. When Vincent Van Ghoul contacts the gang about an unfinished investigation from Daphne, Shaggy and Scooby's past, the gang springs into action to finish the job that involves catching the 13th Ghost that escaped from the Chest of Demons and is still at large.
The gang find themselves in a tinsel-town twist! While on a VIP tour of the legendary Brickton Studios, Scooby and friends get a first-hand experience of the rumored hauntings when classic movie monsters drop in for a creepy casting call.
In the Fall of 1999, four teenage sleuths and their Great Dane got lost in the woods while in search of a mystery. This is their story.
When the Scooby gang visits a dude ranch, they discover that it and the nearby town have been haunted by a ghostly cowboy, Dapper Jack, who fires real fire from his fire irons. The mystery only deepens when it’s discovered that the ghost is also the long lost relative of Shaggy Rogers!
Sean Hayes serves as roast master as it is Alec Baldwin's turn in the hot seat. Robert De Niro, Jeff Ross, and Caitlyn Jenner among others take jabs at the actor/comedian.
Minnie and her reluctant best friend Zelda search for Mr. Divine, the host of a kids’ television show whom Minnie thinks can fix her life. Minnie feels overwhelmed by her life’s issues, so she will stop at nothing to have Mr. Divine fix them for her.
When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.
Pansy is a woman so full of rage that every interaction she has devolves into lashing out, whether at her utterly cowed husband and son, or random strangers who have the temerity to address her. In contrast, her younger sister Chantelle lives with her two vivacious daughters and plies a successful trade as a hairdresser, putting clients at their ease all day long. Yet beneath Pansy’s abrasive exterior are hints of a more fragile psyche, one motivated by fear and damaged by repressed pain.
Vasyl Hupalo is a superhero who protects the interests of ordinary people. He can be in two phases: Vasyl is an ordinary person, and then he becomes a giant who single-handedly destroys legions of enemies. Both phases differ, in addition to physical size, and eyes... Some researchers call the second phase the "turbo" mode.
Through an experimental lens, we see the drama unfold as Saoirse is interrogated by her Nanny after refusing her Sunday roast sausages. Saoirse is a contemporary Irish Catholic teenager, showcasing the progressive youth and nature of Northern Ireland - ‘wrecking’ her Nanny's nerves in the process.