Set in a near-future, militarized world marked by closed borders, virtual labor and a global digital network that joins minds and experiences, three strangers risk their lives to connect with each other and break the barriers of technology.
Japan, 2020, a few days before the opening of the Tokyo Olympics. Although she should be studying for her final exams, Kokone, a schoolgirl who lives in a small town with her widowed father, a mysterious and talented mechanic, falls asleep often, anywhere, anytime, entering, over and over, a dream-world where a squad of fantastic motorized contraptions fights against magic, a world close to reality where she will find out the keys of her true past.
Two brilliant research scientists have invented a device capable of recording and playing back sensory experiences only to have devastating results when one of them records their own death.
Four stories including: "My Robot Baby," in which a couple must care for a robot baby before adopting a human child; "The Robot Fixer," in which a mother tries to connect with her dying son; "Machine Love," in which an office worker android learns that he, too, needs love; and "Clay," in which an old sculptor must choose between natural death and digital immortality.
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
Six months after the events depicted in The Matrix, Neo has proved to be a good omen for the free humans, as more and more humans are being freed from the matrix and brought to Zion, the one and only stronghold of the Resistance. Neo himself has discovered his superpowers including super speed, ability to see the codes of the things inside the matrix and a certain degree of pre-cognition. But a nasty piece of news hits the human resistance: 250,000 machine sentinels are digging to Zion and would reach them in 72 hours. As Zion prepares for the ultimate war, Neo, Morpheus and Trinity are advised by the Oracle to find the Keymaker who would help them reach the Source. Meanwhile Neo's recurrent dreams depicting Trinity's death have got him worried and as if it was not enough, Agent Smith has somehow escaped deletion, has become more powerful than before and has fixed Neo as his next target.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
In Los Angeles, a wealthy man, known as Mr. Fuller, discovers a shocking secret about the world he lives in. Fearing for his life, he leaves a desperate message for a friend of his in the most unexpected place.
On a road trip, Nic and two friends are drawn to an isolated area by a computer genius. When everything suddenly goes dark, Nic regains consciousness – only to find himself in a waking nightmare.
David Aames has it all: wealth, good looks and gorgeous women on his arm. But just as he begins falling for the warmhearted Sofia, his face is horribly disfigured in a car accident. That's just the beginning of his troubles as the lines between illusion and reality, between life and death, are blurred.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
In the not-so-distant future the computer game industry reaches its fullest flower. Virtual reality is indistinguishable from real life. The government launches Department C to control the game space. Censors secretly delve into games. Their mission is to take sex and violence beyond the forbidden level. A game that would let them do that must be banned. One of the Censors is a good guy who hates his bloody job. The other one is a creep. But even the Censors lose their ability to tell the game from the real world.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
Jobe is resuscitated by Jonathan Walker. He wants Jobe to create a special computer chip that would connect all the computers in the world into one network, which Walker would control and use. But what Walker doesn't realize is a group of teenage hackers are on to him and out to stop his plan.
Julio is a virtual reality programmer who is given the chance to experiment an illusion that is completely real.
Film compilation of the TV series with new scenes and characters.
In 2026, four years after the infamous Sword Art Online incident, a revolutionary new form of technology has emerged: the Augma, a device that utilizes an Augmented Reality system. Unlike the Virtual Reality of the NerveGear and the Amusphere, it is perfectly safe and allows players to use it while they are conscious, creating an instant hit on the market. The most popular application for the Augma is the game Ordinal Scale, which immerses players in a fantasy role-playing game with player rankings and rewards. Following the new craze, Kirito's friends dive into the game, and despite his reservations about the system, Kirito eventually joins them. While at first it appears to be just fun and games, they soon find out that the game is not all that it seems...