Alexander, the King of Macedonia, leads his legions against the giant Persian Empire. After defeating the Persians, he leads his army across the then known world, venturing farther than any westerner had ever gone, all the way to India.
In an idyllic Italian village, a young American girl on the threshold of adolescence is swept into a timeless magical adventure in Wonderwell.
On another planet in the distant past, a Gelfling embarks on a quest to find the missing shard of a magical crystal and restore order to his world, before the grotesque race of Skeksis find and use the crystal for evil.
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Rather than adapt a later or create a new Oz story, this production has Dorothy still in posession of the shoes, and she clings to an apple tree during a tornado which takes her back to Oz. The Scarecrow, Tin Woodman, and Lion (using the names created for the nearly-abstract television series, Tales of the Wizard of Oz, from which this was derived) have had their MGM gifts destroyed by the restored Wicked Witch, and the four proceed to the Wizard for help, who is ineffectual as usual.
Jesse Aarons trained all summer to become the fastest runner in school. So he's very upset when newcomer Leslie Burke outruns him and everyone else. Despite this and other differences including that she's rich, he's poor, she's a city girl, and he's a country boy the two become fast friends. Together they create Terabithia, a land of monsters, trolls, ogres, and giants where they rule as king and queen.
In his homeland of Alagaesia, a farm boy happens upon a dragon's egg -- a discovery that leads him on a predestined journey where he realized he's the one person who can defend his home against an evil king.
Two young swordsmen, Akado Suzunosuke and Tatsumaki Rainoshin, arrive at the city of Edo in their quest to test and improve their skills. Soon they become involved in a conflict against a mysterious group of demonic criminals led by the king of hell, Taira no Masakado — a strugle to which both were destined since the moment they were born.
The Empire of Izmer is a divided land: elite magicians called “mages” rule while lowly commoners are powerless. When Empress Savina vows to bring equality and prosperity to her land, the evil mage Profion plots to depose her.
The beautiful princess Giselle is banished by an evil queen from her magical, musical animated land and finds herself in the gritty reality of the streets of modern-day Manhattan. Shocked by this strange new environment that doesn't operate on a "happily ever after" basis, Giselle is now adrift in a chaotic world badly in need of enchantment. But when Giselle begins to fall in love with a charmingly flawed divorce lawyer who has come to her aid - even though she is already promised to a perfect fairy tale prince back home - she has to wonder: Can a storybook view of romance survive in the real world?
In a 19th-century European village, a young man about to be married is whisked away to the underworld and wed to a mysterious corpse bride, while his real bride waits bereft in the land of the living.
After a Tibetan boy, the mystical Golden Child, is kidnapped by the evil Sardo Numspa, humankind's fate hangs in the balance. On the other side of the world in Los Angeles, the priestess Kee Nang seeks the Chosen One, who will save the boy from death. When Nang sees social worker Chandler Jarrell on television discussing his ability to find missing children, she solicits his expertise, despite his skepticism over being "chosen."
This time around Edmund and Lucy Pevensie, along with their pesky cousin Eustace Scrubb find themselves swallowed into a painting and on to a fantastic Narnian ship headed for the very edges of the world.
Arthur is a spirited ten-year old whose parents are away looking for work, whose eccentric grandfather has been missing for several years, and who lives with his grandmother in a country house that, in two days, will be repossessed, torn down, and turned into a block of flats unless Arthur's grandfather returns to sign some papers and pay off the family debt. Arthur discovers that the key to success lies in his own descent into the land of the Minimoys, creatures no larger than a tooth, whom his grandfather helped relocate to their garden. Somewhere among them is hidden a pile of rubies, too. Can Arthur be of stout heart and save the day? Romance beckons as well, and a villain lurks.
Jack has moved to Hokkaido to get treatment for an illness, but he's lonely and unhappy. One night a man on a horse rides through his window to help him. For a reason he doesn't understand, Jack instantly knows the man's name and feels they've met somewhere before. The man, Cu Chulainn, tells Jack to open the moonlight shadow window, which leads him to Nymphidia, the world of Midsummer Night's Dream, whose inhabitants are waiting for a new Fairy King.
A troubled young man is drawn to a mythical place called Midian where a variety of friendly monsters are hiding from humanity. Meanwhile, a sadistic serial killer is looking for a patsy.
Set during World War II, a German army garrison is sent to guard a mountain pass in a village in Romania's Carpathian mountains and sets up barracks in an ancient stone fortress. Two of the soldiers unwittingly release a mysterious entity that kills or corrupts those within its influence, drawing the attention of a Gestapo commander, a Jewish scholar, and a mysterious traveller.
On a disastrous date, Olivia’s attempt to escape takes an unexpected turn, pulling her into a surreal nightmare of elastic waistbands and absurd transformations. Pants Labyrinth blends dark fantasy with surreal comedy, reimagining the epic stakes of Pan’s Labyrinth through the ridiculous lens of bad dates and oversized underwear. Blending DIY filmmaking with absurdist humour, this short film is a playful and unsettling dive into the strange, the unexpected, and the uncomfortably familiar.
Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
A young boy must restore order when a group of bullies steal the magical book that acts as a portal between Earth and the imaginary world of Fantasia.