Follow the teams at Respawn, Lucasfilm and EA as they strive to translate the cinematic magic of Star Wars into the awe-inspiring gameplay of Star Wars Jedi: Fallen Order.
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
Each year, hundreds of video game companies bring their latest game to E3...the biggest gaming convention in the world. Bethesda Softworks decided to unveil at this event their most ambitious game ever - Oblivion. This is the story behind the game.
A video essay that despite, multiple delays, finally released to document the story and cancellation of solo-dev Heavenly Den!'s game, Blessed Realities, as a way to bring closure to the game and the studio's story. The story is over.
A short documentary about the making of the 2003 video game Silent Hill 3.
Shot over two hot, humid days in late-June 2023 in a fly-on-the-wall, one-man-band style, Loose Ends is a lo-fi, verité hangout film about local bands in Chicago at a transitional moment in their lives, and the last Big Forever Fest in West Town. Featuring performances by Richard Album and Hard Femme.
Documentary exploring the making of the third installment of the popular post-apocalyptic roleplaying game series Fallout. The Making of Fallout 3 features behind the scenes footage, concept art and was only made available to people who had purchased the collectors edition of the game.
Several independent game creators retell their struggles, failures, and triumphs while discussing what it means to be an "indie", and what it means to be a creative.
Wirklich alles?!
The first episode of Dinosauria Volume 2, and sixth overall instalment.
The Classic Game Insights series presents in-depth interviews with game developers, providing detailed accounts of their work on a particular classic game and the creation process involved. Each film is independent and concentrates on either a single, specific game or a series of games, with the creator personally guiding you through their development journey. Amiga: Classic Game Insights Vol 1 offers 3 hours of content that explores a range of iconic Amiga games, this is an essential viewing experience for anyone with an interest in the Amiga computer, its games, or game design as a whole.
It's early morning, minus 40 degrees and coal black outside when the phone rings at the substitute teacher Paul in northwest Canada. On a bicycle he makes his way to the workplace.
"Spelkollektivet: To Build a Castle" is the story of the world's largest co-living space for game developers, and the people living there. Follow the founder James Newnorth as he navigates the many obstacles of turning an untried idea into reality. Meet the three indie devs Leene Künnap, Matej Jan and Michal Roch as they work on their respective games, "Death and Taxes", "Pixel Art Academy" and "Lords and Villeins". Find out if Spelkollektivet fosters the next indie dev star.
This retrospective DVD was released around the time of The Wind Waker. It features interviews with past and present Legend of Zelda producers, artists and programmers, and footage from all the game endings
Just before the launch of artificial moons, a retired couple finds their harbor in the fading darkness. Trying to catch up with the pace of modernity, their daily life traces this forthcoming brightness back to its earthly origins.
A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.
A visual essay on the stimuli that draw a bridge to past memories of my life; a real documentary about where I was and where I am, what I did and what I do; a reflection of the person I was and continue to be.
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games of all time. Midway Games pioneered the concept of live-action gaming, kick-starting a new arcade boom and grossing billions of dollars with hits like Mortal Kombat and NBA Jam. The documentary covers much of Mortal Kombats history, including the creation of fatalities and characters such as Liu Kang, Kitana, Johnny Cage and Scorpion.
Tim Rogers and Robert Pelloni attempt to get into E3 without passes.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.