In early 2012, Angela Washko founded “The Council on Gender Sensitivity and Behavioral Awareness in World of Warcraft” as a performative intervention within the often misogynistic environment of World of Warcraft (WoW), one of the most popular multiplayer, role-playing games. Instead of continuing to follow the quest structure of the game (killing dragons, getting better equipment, joining more competitive guilds, etc.) and while performing as “The Council" Washko facilitates discussions with players inside the game about the ways in which the community therein addresses women and how players respond to the term “FEMINISM.” Washko is interested in the impulse of the community/player-base to create a somewhat oppressive, misogynistic space for women within a physical environment that is otherwise accessible and inviting.
It happened more or less by accident; the people who made it happen were amateurs; and for the most part they still are. From his own Silicon Valley garage, author Bob Cringley puts PC bigshots and nerds on the spot, and tells their incredible true stories. Like the industry itself, the series is informative, funny and brash.
REVOLUTION OS tells the inside story of the hackers who rebelled against the proprietary software model and Microsoft to create GNU/Linux and the Open Source movement.
Chronicles the extraordinary life of visionary scientist Demis Hassabis and his relentless quest to solve the enigma of artificial general intelligence.
This made-for-TV documentary introduces the layperson to concepts and technologies that were emerging in computer interface design in the late 1980s and early 1990s: hypertext, multimedia, virtual assistants, interactive video, 3D animation, and virtual reality.
Jump onto the information superhighway with the Standard Deviants! Learn how to log on, surf the web and find everything you need in a matter of minutes!
The secret life of a young World of Warcraft gamer is vividly reimagined when his online friends contact his family after his death.
For centuries, rice farmers on the island of Bali have taken great care not to offend Dewi Danu, the water goddess who dwells in the crater lake near the peak of Batur volcano. Through an analysis of ritual, resource management practices (planting schedules, irrigation vs. conservation, etc) and social organization, anthropologist Steve Lansing and ecologist James Kremer discover the intricacy and sustainability of this ancient water management agricultural system.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
Explores the incredibly complex backstory of Ted Kaczynski, the infamous Unabomber. This exquisitely crafted inquiry into the rationale of this mythic figure situates him within a late 20th century web of technology—a system that he grew to oppose. A marvelously subversive approach to the history of the Internet, this insightful documentary combines speculative travelogue and investigative journalism to trace contrasting countercultural responses to the cybernetic revolution.
A college student searches for justice after she discovers deepfake pornography of herself circulating online.
A thought provoking documentary feature film providing a comprehensive exploration of the evolution of signals intelligence over the past century. Whether you're intrigued by the secretive world of intelligence agencies or concerned about the implications of digital surveillance, this film will leave you with a deeper understanding of the role signals intelligence plays in society.
Digital advertising algorithms curate content precisely for users. Major tech firms claim to restrict disinformation yet still profit from harmful content, raising ethical concerns about democracy and online capitalism.
The story of the birth of the Hungarian home computer scene back in the '80s behind the Iron Curtain. Smuggled in C64s, cracked games, swappers, diskmags, hacked phone lines to American BBS servers, demoscene, copy parties.
As artificial intelligence becomes ever more sophisticated, the film industry is split between enthusiasm at what the technology can achieve and concern over the future for human workers in the industry. Will actors and actresses be replaced by machines? An overview on the coming wave of AI in cinema.
An all-new documentary celebrating 10 years of adventure, camaraderie, and /dancing on mailboxes all around Azeroth. Explore the history of WoW with its creators, and journey into corners of Blizzard and the WoW community you’ve never seen before.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
A deep dive into one of the most enduring and high-stakes mysteries in technology and finance: the origins of Bitcoin and the identity of its anonymous creator, Satoshi Nakamoto.
The race for supremacy in the age of artificial intelligence is on: between the USA, China and Europe. Between big tech companies and start-ups. Who will win the competition? Will Europe be left behind? And who will determine a technology that will shape the future of humanity?
Documentary telling the story of silicon chip inventor Robert Noyce, godfather of today's digital world. Re-living the heady days of Silicon Valley's seminal start-ups, the film tells how Noyce also founded Intel, the company responsible for more than 80 per cent of the microprocessors in personal computers.