The secret life of a young World of Warcraft gamer is vividly reimagined when his online friends contact his family after his death.
It happened more or less by accident; the people who made it happen were amateurs; and for the most part they still are. From his own Silicon Valley garage, author Bob Cringley puts PC bigshots and nerds on the spot, and tells their incredible true stories. Like the industry itself, the series is informative, funny and brash.
Based on the conversations Jösta Hagelbäck and Erik Ostlund had with Lars Kristiansson, a professor of information theory with data communication at Chalmers University in Gothenburg, Sweden. The talks took place at the difficult cancer sufferer Kristiansson's sick-bed and dealt with his insights in computer technology, his hopes and fears for the new technology, the role of religion, the history of mathematics, reasoning about algebra, analytic geometry and the fourth dimension, along with cultural outlooks over the Western society's lack of mysticism and spiritual values.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
The ancient Chinese game of Go has long been considered a grand challenge for artificial intelligence. Yet in 2016, Google's DeepMind team announced that they would be taking on Lee Sedol, the world's most elite Go champion. AlphaGo chronicles the team as it prepares to test the limits of its rapidly-evolving AI technology. The film pits man against machine, and reveals as much about the workings of the human mind as it does the future of AI.
In a world divided by the Iron Curtain, East Germany sought to carve its niche in the technological race. Enter "Robotron" - a name that seamlessly blended "robot" and "electronics." This wasn't just a brand; it was an ambitious answer to the West's technological advancements, a testament to the GDR’s drive to match, if not surpass, Western innovation. Drawing inspiration from the corporate giants of the West, the GDR‘s government merged various businesses to form this tech behemoth. With 16 major hubs in Central Germany alone, it was clear: "Robotron" was to be the DDR's technological crown jewel. But what was the Socialist Unity Party (SED), the GDR's ruling party, envisioning with this grand venture? How did "Robotron" navigate the challenges of operating within a socialist planned economy, while striving for global excellence? And as it grew to dominate East Germany's tech landscape, why did it always seem to be one step behind the leading global tech powers?
As artificial intelligence becomes ever more sophisticated, the film industry is split between enthusiasm at what the technology can achieve and concern over the future for human workers in the industry. Will actors and actresses be replaced by machines? An overview on the coming wave of AI in cinema.
REVOLUTION OS tells the inside story of the hackers who rebelled against the proprietary software model and Microsoft to create GNU/Linux and the Open Source movement.
A deep dive into one of the most enduring and high-stakes mysteries in technology and finance: the origins of Bitcoin and the identity of its anonymous creator, Satoshi Nakamoto.
Artificial Intelligence (AI) is possibly the most powerful technology of our time. It has the potential to solve humanity’s biggest challenges yet some fear AI will be our downfall. iHUMAN follows pioneers at the frontline of the race to develop the ever more sophisticated AI to find the questions we need to ask at this crucial point in history.
A thought provoking documentary feature film providing a comprehensive exploration of the evolution of signals intelligence over the past century. Whether you're intrigued by the secretive world of intelligence agencies or concerned about the implications of digital surveillance, this film will leave you with a deeper understanding of the role signals intelligence plays in society.
Startups are using AI to create avatars that allow relatives to talk with their loved ones after they have died. An exploration of a profound human desire and the consequences of turning the dream of immortality into a product.
An all-new documentary celebrating 10 years of adventure, camaraderie, and /dancing on mailboxes all around Azeroth. Explore the history of WoW with its creators, and journey into corners of Blizzard and the WoW community you’ve never seen before.
Grace Hopper dedicated her life to bringing computers to the masses, when most supposed the technology was only useful for scientists and the military. Through her genius, she taught software English, so that everyone could communicate with computers.
A documentary about Commodore 64 game music, featuring later, less well known Commodore 64 musicians.
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
A college student searches for justice after she discovers deepfake pornography of herself circulating online.
Digital advertising algorithms curate content precisely for users. Major tech firms claim to restrict disinformation yet still profit from harmful content, raising ethical concerns about democracy and online capitalism.
The story of the birth of the Hungarian home computer scene back in the '80s behind the Iron Curtain. Smuggled in C64s, cracked games, swappers, diskmags, hacked phone lines to American BBS servers, demoscene, copy parties.