When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
Six months after the events depicted in The Matrix, Neo has proved to be a good omen for the free humans, as more and more humans are being freed from the matrix and brought to Zion, the one and only stronghold of the Resistance. Neo himself has discovered his superpowers including super speed, ability to see the codes of the things inside the matrix and a certain degree of pre-cognition. But a nasty piece of news hits the human resistance: 250,000 machine sentinels are digging to Zion and would reach them in 72 hours. As Zion prepares for the ultimate war, Neo, Morpheus and Trinity are advised by the Oracle to find the Keymaker who would help them reach the Source. Meanwhile Neo's recurrent dreams depicting Trinity's death have got him worried and as if it was not enough, Agent Smith has somehow escaped deletion, has become more powerful than before and has fixed Neo as his next target.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
In Los Angeles, a wealthy man, known as Mr. Fuller, discovers a shocking secret about the world he lives in. Fearing for his life, he leaves a desperate message for a friend of his in the most unexpected place.
Paris 2047. Most of the population spend all their time online, connected into virtual worlds, and don't care anymore about reality. A shadow agent, Nash, working for one of the multinational companies behind these virtual worlds, is tracking down terrorists who threaten the system...
Over a month has passed since 10,000 users were trapped inside the "Sword Art Online" world. Asuna, who cleared the first floor of the floating iron castle of Aincrad, joined up with Kirito and continued her journey to reach the top floor. With the support of female Information Broker Argo, clearing the floors seemed to be progressing smoothly, but conflict erupts between two major guilds who should be working together – the top player groups ALS (the Aincrad Liberation Squad) and DKB (the Dragon Knights Brigade). And meanwhile, behind the scenes exists a mysterious figure pulling the strings…
Twelve extremely talented men and women have been chosen to be part of the Phaeton mission, a 10-year trek to explore a distant planetary system. In order to endure the stress of being confined to their high-tech vessel, the crew passes the time using advanced virtual reality modules that allow them to take on various identities. But as the ship approaches a critical phase of their journey, a deadly flaw is discovered in the virtual system, forcing them to question if someone onboard might be a killer.
Video game developer Clayton Software enlists the talents of a misfit group of programmers to develop the scariest computer combat game: EVILUTION. With four weeks to bring the game to market and a million-dollar bonus on the line, they utilize a telemetry suit to render a 3-D version of the onscreen player. But when a power surge gives the hard drive a mind of its own, the suit comes to life to play the game for real and the programming team find themselves in the middle of a chilling virtual nightmare beyond their wildest imagination.
In a futuristic city, a man and his girlfriend break into an abandoned hi-tech game park.
While trying to expose corruption and greed, television reporter Edison Carter discovers that his employer, Network 23, has created a new form of subliminal advertising (termed "blip-verts") that can be fatal to certain viewers.
One month after Kayaba Akihiko's game of death began, the death toll continues to rise, two thousand players having already lost their lives to the ultra-difficult VRMMO world of Sword Art Online. On the day of the strategy meeting to plan out the first-floor boss battle, Kirito, a solo player who vows to fight alone to get stronger, runs into a rare, high-level female player. She gracefully dispatches powerful monsters with a single rapier that flashes like a shooting star in the night...
Young Jesse is traveling through time in order to stop some evil virtual reality fight managers from a parallel universe trying to destroy Earth.
After a harrowing diagnosis, Eric is given the opportunity to test a virtual-living experience. But glitches in the system start to show that his newfound “freedom” isn’t all it seems.
In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.
Jobe is resuscitated by Jonathan Walker. He wants Jobe to create a special computer chip that would connect all the computers in the world into one network, which Walker would control and use. But what Walker doesn't realize is a group of teenage hackers are on to him and out to stop his plan.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
Somewhere in New Jersey, a group of masked rollerblading children "save the universe" by training to fight the evil Cobra Khan through a series of action-packed montages. Along the way they hypothesize some slapstick hijinks in a balloon factory, and save the day through a hypothetical Sonic Virtual Reality battle. A real treat!