Cain, a 19-year-old misunderstood by his father and resentful of their fractured relationship, chooses to ignore him once again. His night is filled with unfortunate events as a strange figure haunts him.
A young man named Phillip finds himself in a purgatory reality that's littered with clues of his past life. From the discovery of his own corpse to the mysterious connection with a woman scheduled for an abortion, Phillip slowly reveals this doomed fate by his own hands.
A woman’s face disappearing behind, and emerging from, a pair of hands. Flashing lights. An empty building full of dark hallways. Designs drawn in the air with light and long-exposure cinematography.
Camille, an assistant at an art gallery, hosts Masato Kimura, a Japanese video game designer who has come to France to promote his latest creation. Indifferent to his world, Camille finds the man inscrutable until Masato asks to use her face in his next game.
Elsie is a fiercely independent, equally opinionated pensioner with a drink problem and reliant on daily help including Jermaine, a black, sexually ambiguous carer. Initially, their relationships is combative but he wins her over with his non-conventional ways. When Jermaine disappears without a word, Elsie is determined to find out what happened to him.
The four high school girls, each of whom has their own personality and appearance, happen to witness the four twins' suicide while preparing for the choir competition.
Arthur Rocha is an astronaut called to command the Singilia mission in order to find life on the planet Cau Teti B, but things do not go as planned and he faces a series of bizarre events that begin to affect his psyche.
This is a story about a woman. The people around her remember her differently and tell different stories about her. If you think too hard, you won´t be seeing the woman in the end.
A boy has a significant issue that he desperately wants to escape from. But is there an actual way to escape this issue?
Sebastián, a shy young man, buys a bus ticket without knowing that once he is on board, he'll enter a different reality from everything he knows.
A quiet stroll through the imaginary world of Iblard, originally depicted in the paintings by Naohisa Inoue, influenced by Impressionism and Surrealism.
During a rainstorm at a remote manor house, Richard Crayell plays host to several guests. At nine o'clock sharp, he excuses himself from the card table to take his medicine, promising to return soon. When he doesn't, Claire goes in search of him, and finds his door locked from the inside.
The freely adapted short story, written by the famous author HP Lovecraft, will reveal dreadfully poetic images to the viewer and give insight into a man's struggle for survival and his fight against the loss of memory. His spectacular escape from human creatures that live in the woods,who have lost all humanity and turned into animals, leads him directly to a mysterious house whose owner will very soon confront him with his mad rage. The subtle dialogues between the two of them, will end in a carnage. At full tilt, the kinkiness of H.P Lovecraft's short story transforms into the transparent struggle of survival of a man who has lost everything in this post-apocalyptic world, a world that slowly wipes him out.
A man returns home late to a twisted anniversary game left by his wife. As he follows the trail, the romance rots away, revealing something brutal, sick, and waiting for him at the end.
Mouse-X is a mystery/sci-fi story about Anderson, a man who wakes in a building with no idea where he is or how he got there, before slowly discovering that in each of the rooms around him are a thousand clones of himself, all of whom woke into the same mysterious scenario. To escape he needs to outwit his 'selves' whilst overcoming the realization that he is not the only Anderson.
William stands at the window telling Abigail his story of walking down 'the witches' path. The unseen spectral Abigail taunts William suggesting that he walked down the path hoping to see her. William does not contradict her, but instead recalls that just as he thought he had made it past, 'and then the girls appeared'. As the story continues in flashback, William discovers two drunk girls - Sarah and the very wasted Katrina - who ask for his assistance. Seeing the helplessness of their situation, William decides to help walk the girls home. William is slowly drawn in by Katrina first by her mindlessly echoing of 'Love me' and then by her demanding a kiss. William gives her a kiss at first reluctantly and then more passionately at her urging. Abigail torments the conflicted William telling him that the girls are really minions of the witches. As the trio approach Katrina's apartment, Sarah can only watch in fear as William becomes more physically possessive of Katrina.
Ramon meets his future
He is under the control of a secret organization. He's part of a big conspiracy.
A woman returning home falls asleep and has vivid dreams that may or may not be happening in reality. Through repetitive images and complete mismatching of the objective view of time and space, her dark inner desires play out on-screen.
This is the story of a young man being held in prison, recounting his life as a college dropout who had met and fallen in love with a beautiful girl named Nona while aimlessly hitchhiking in search of his father's tomb. He is then seduced by Nona into murdering several innocent bystanders. Somewhere near Stephen King's fictional town of Castle Rock, Nona lures the narrator to a graveyard, and, when asking the repeated question 'Do you love?' leads him to madness. It is not immediately clear whether or not the narrator has encountered a supernatural force, or if Nona is a figment of insanity until the last unexpected twist.