Jesse Aarons trained all summer to become the fastest runner in school. So he's very upset when newcomer Leslie Burke outruns him and everyone else. Despite this and other differences including that she's rich, he's poor, she's a city girl, and he's a country boy the two become fast friends. Together they create Terabithia, a land of monsters, trolls, ogres, and giants where they rule as king and queen.
Life drums the playfulness out of a boy as he grows up.
Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and - with the help of his eccentric inventor friend Doc Brown - return to 1985.
The hobby detectives “The Three Investigators” want to take a little break. So they take advantage of an offer from Peter's father, who has accepted a job in South Africa and wants to take the detectives there. But Jupiter, Peter and Bob wouldn't be the three investigators marks feared by the criminal world if they just lounged around in the sun on their vacation. So it's no wonder that the clever boys soon have their next case to solve...
A short animation about a boy who sees an iceberg coming. Will he be in time to warn the captain?
A solitary cat, displaced by a great flood, finds refuge on a boat with various species and must navigate the challenges of adapting to a transformed world together.
Led by Woody, Andy's toys live happily in his room until Andy's birthday brings Buzz Lightyear onto the scene. Afraid of losing his place in Andy's heart, Woody plots against Buzz. But when circumstances separate Buzz and Woody from their owner, the duo eventually learns to put aside their differences.
Marty and Doc are at it again as the time-traveling duo head to 2015 to nip some McFly family woes in the bud. But things go awry thanks to bully Biff Tannen and a pesky sports almanac. In a last-ditch attempt to set things straight, Marty finds himself bound for 1955 and face to face with his teenage parents -- again.
After learning that a boy their age has been accidentally killed near their rural homes, four boys decide to go see the body. Gordie, Vern, Chris, and Teddy encounter a mean junk man and a marsh full of leeches, but they also learn more about one another and their very different home lives. Just a lark at first, the boys' adventure evolves into a defining event in their lives.
The final installment finds Marty digging the trusty DeLorean out of a mineshaft and looking for Doc in the Wild West of 1885. But when their time machine breaks down, the travelers are stranded in a land of spurs. More problems arise when Doc falls for pretty schoolteacher Clara Clayton, and Marty tangles with Buford Tannen.
Ronia lives happily in her father's castle until she comes across a new playmate, Birk, in the nearby dark forest. The two explore the wilderness, braving dangerous Witchbirds and Rump-Gnomes. But when their families find out Birk and Ronia have been playing together, they forbid them to see each other again. Indeed, their fathers are competing robber chieftains and bitter enemies. Now the two spunky children must try to tear down the barriers that have kept their families apart for so long.
The Care Bears team up with a troubled brother and sister who just moved to a new town to help a neglected young magician's apprentice whose evil spell book causes sinister things to happen.
Aurelio is an eight year old boy whose mother is very sick. One night, he sees her crossing a door, when he follows her, Aurelio finds himself in the world of the dead. There, he finds "La muerte" (The death), who then becomes his mentor and helps him finding his mom. When he finally finds her, he must decide whether go back to his world or stay there with his mom.
While traveling with his father, young Alec becomes fascinated by a mysterious Arabian stallion that is brought on board and stabled in the ship he is sailing on. When it tragically sinks both he and the horse survive only to be stranded on a deserted island. He befriends it, so when finally rescued both return to his home where they soon meet Henry Dailey, a once successful trainer. Together they begin training the horse to race against the fastest ones in the world.
Twelve-year-old Martin is a little too small for his age. Too thin and too quiet, as his mother is unfortunately always reminding him. He and his blue baseball cap are joined at the hip, or rather, at the head. Martin and his parents have just moved to the quiet little town of Bellbach. A new home, a new school, but no new friends. Even on his first day, there’s trouble...
The film follows the Safari Ressha who run the Galaxy Line, their conductor named Lady, and the Shadow Line member pursuing them.
When the gentle woodcarver Geppetto builds a marionette to be his substitute son, a benevolent fairy brings the toy to life. The puppet, named Pinocchio, is not yet a human boy. He must earn the right to be real by proving that he is brave, truthful, and unselfish.
In a hospital on the outskirts of 1920s Los Angeles, an injured stuntman begins to tell a fellow patient, a little girl with a broken arm, a fantastic story about 5 mythical heroes. Thanks to his fractured state of mind and her vivid imagination, the line between fiction and reality starts to blur as the tale advances.
An adopted eight-year-old Peruvian boy wants to look like his typically Dutch father; however, an encounter with a band of Peruvian-Indian street musicians will inspire him to find his roots.
Cumberland, 1348. The plague is spreading in medieval England. The remote village of little Griffin is also threatened. But the 9-year-old boy has a recurring dream that holds the key to a tiny hope of survival: a lake with a coffin floating on it. A white church with an iron cross. A falling glove. A falling silhouette. A torch tumble through a dark shaft into infinity. With his brother he recognizes in it a prophecy to escape the Black Death. So they embark with a few men on a journey to a distant cathedral, where they want to set up an iron cross as an offering to God. Her path leads them through a deep and dark mine shaft into an unknown land and completely outlandish time - into the present-day New Zealand of the 1980s.