DMC explores the world of illusion, where perspective and perception converge to fool the brain into perceiving an alternative reality.
Penn & Teller's Magic and Mystery Tour is a 2003 television documentary miniseries starring Penn & Teller. The program was created by the CBC in association with Channel 4 Film. The show focuses on street magic, and the subjects of each of the three shows are China, India, and Egypt. Unusually for Penn and Teller, Teller speaks in the Egypt episode, even though part of their trademark performance is that Penn does all the speaking.
The Masked Magician returns to television to defy his fellow conjurers and disclose the tricks that have captivated audiences for centuries. Nowhere else has a magician dared to expose the secrets behind the world's most mystifying illusions.
Three magicians pool their resources to invent magic tricks from challenges proposed by well-known public figures who are fans of magic, skeptics, or even both at the same time.
Tipped as the most exciting British magician to emerge in decades, Dynamo: Magician Impossible is the story of an ordinary boy from Bradford living an extraordinary life. The series sees the 28-year-old travelling the globe as the unassuming anti-hero who just happens to astound everyone he meets, whether it's an international footballer or Hollywood actor. Throughout the series, Dynamo: Magician Impossible will take viewers on his magical journey before stunning them with incredible, headline-grabbing stunts beyond the realms of possibility.
Between dystopian visions and far-sighted social analysis, comic writer Alan Moore explains how his works are a swan song to our era. A journey through occultism, mysticism and anarchy.
Derren Brown at his most devilish. He has persuaded members of the public to sign a Faustian pact with him and participate in a macabre game of Trick or Treat.
Derren Brown: Trick of the Mind
Rendez-vous avec François Mitterrand
Ehrlich Brothers: Road to Las Vegas. Die große USA-Tour
When college student Keiichi Morisato dials the wrong number while ordering for some food at his dormitory, he accidentally gets connected to the Goddess Hotline and a beautiful goddess named Belldandy appears out of a mirror in front of him. After getting kicked out of the dorm, Keiichi and Belldandy move to an old shrine and soon afterwards, Belldandy's sisters Urd and Skuld move in.
The Guardians must save Meridian from the evil sorcerer Phobos and Cedric who are searching for Phobos' sister, the long lost princess of Meridian and true heir to the throne. They later find her and the Guardians then set about saving her from Phobos. When Meridian is freed from evil and true heir takes the throne, a new mysterious sorceress named Nerissa frees Phobos' top henchmen and reforms them as the Knights of Vengeance. Once the Guardians learn more about the sorceress and her evil plan of reuniting former Guardians, they are able to defeat the Knights only to have more powerful Knights, in addition to the former Guardians attack them.
Into every generation a slayer is born: one girl in all the world, a chosen one. She alone will wield the strength and skill to fight the vampires, demons, and the forces of darkness; to stop the spread of their evil and the swell of their number. She is the Slayer.
Young healer Draha finds a mortally wounded man in the wood. It is not clear from his appearance and clothes what tribe he belongs to. Due to Draha's healing skills, he manages to survive but he does not remember anything about his previous life. Draha names him Vlad.
When witch Alyssa found a baby on her doorstep, she didn’t expect her life to take a topsy-turvy turn. Despite her bewilderment, she names the child Viola and decides to raise her. Fast-forward 16 years, and her “daughter” Viola isn’t just taller—she’s towering! Join this bewitching duo in a hilariously chaotic journey of mistaken identities and supernatural shenanigans!
After the party of heroes defeated the Demon King, they restored peace to the land and returned to lives of solitude. Generations pass, and the elven mage Frieren comes face to face with humanity's mortality. She takes on a new apprentice and promises to fulfill old friends' dying wishes. Can an elven mind make peace with the nature of life and death? Frieren embarks on her quest to find out.
On her sixteenth birthday, Sabrina Spellman discovers she has magical powers. She lives with her 600-year-old aunts Hilda and Zelda as well as talking cat Salem in the fictional town of Westbridge, Massachusetts.
Six friends are transported into the Dungeons & Dragons realm and must try to find a way home with the help of their guide 'Dungeon Master'.
When empty-headed teen Marty DePolo dies after eating a six-month-old hamburger, he is chosen to be his best friend's guardian angel.
In a war-torn world of elemental magic, a young boy reawakens to undertake a dangerous mystic quest to fulfill his destiny as the Avatar, and bring peace to the world.