Mikan Sakura is a normal 10-year-old girl. Optimistic, energetic, and overall a very sweet child, Mikan is the complete opposite of the aloof, intelligent, and somewhat cold-hearted, Hotaru Imai. Despite their glaring differences, the two girls have been best friends for a very long time. So when Hotaru suddenly transfers to Alice Academy, a prestigious school in the city, her best friend is devastated—especially when she hears of the horrible rumors regarding the academy's harsh treatment of students. Beset with worry, Mikan runs away to see her best friend! Upon her arrival, Mikan learns of "Alices," individuals gifted with various supernatural abilities, and that the school is an institution built by the government to train and protect them. Discovering that she has her own unique powers, Mikan enrolls in the academy, and, after a lot of trouble, finally reunites with Hotaru.
The world can be healed through music, and these three girls want to make it happen. Meet Kana Fujii, Reimi Itsushiro, and Hibiki Morishima—three healers-in-training at the Karasuma Phoniatric Clinic learning the art of healing patients’ illnesses and injuries by singing. Join them on this musical adventure of kindhearted, powerful miracles sung to heal the world.
ASMR or Autonomous Sensory Meridian Response is the nerve-tingling or relaxing response and sensation one gets to stimuli such as certain sounds or sights. As the title indicates, the anime will let viewers experience ASMR in 180 seconds. In the story, the heroine challenges her classmates to share in her hobby of recording ASMR works.
Shinichi Sakurai’s one wish is for a little peace and quiet. But Hana Uzaki — his boisterous, well-endowed underclassman — has other plans. All she wants is to hang out and poke fun at him. With the help of her chipper charm and peppy persistence, this might just be the start of a beautiful relationship!
After dying of overwork in the real world, I’m reincarnated as an immortal witch, and I spend 300 years enjoying a relaxing life. At some point, though, I end up at level 99! All those years spent killing slimes to make the money to pay the bills gave me a ton of experience points. Rumors of the level 99 witch spread, and soon I’m up to my ears in curious adventurers, duelist dragons, and even a monster girl calling me her mom! I’ve never been on an adventure, but I’m the strongest in the world… What’s going to happen to my relaxing life?!
Tomozaki is one of the best gamers in Japan, and in his opinion, the game of real life is one of the worst. No clear-cut rules for success, horribly balanced, and nothing makes sense. But then he meets a gamer who’s just as good as him, and she offers to teach him a few exploits…
At Letran Magic Academy, two unlikely friends share one dream: to become magicians. Kurumi is an average girl who’s a bit naive, while Yuzu is the distinguished daughter of a noble magician family. They need to get into a special magician training class, but they fail the entrance exam! All hope seems lost until mysterious homeroom teacher Minami Suzuki arrives, and their luck takes a sudden turn.
High school student Kanade Amakusa suffers from a curse called "Absolute Choice,” which requires him to select an action from a list of options that appear before him at random. Unfortunately, Amakusa’s choices are limited to the weird and perverse, causing him to become something of a social outcast at school. But when a sudden choice on the way home from school causes a beautiful girl to fall out of the sky, Amakusa might’ve found the key to break his curse for good!
Gintarou is a fox spirit that has been protecting the small Inari temple since the Edo era. Saeki Makoto's family possesses the power to see the gods' agent, but the ability is limited to one living relative at a time. When Makoto's mother passed away while she was still young, Makoto inherited the ability as the sole remaining family member. With the help of fox spirit's power, Makoto and Gintarou help the people of their community, in spite of their many differences.
The story takes place in the second half of the 19th century, as Japanese culture gains popularity in the West. A young Japanese girl, Yune, accompanies a French traveler, Oscar, on his journey back to France, and offers to help at the family's ironwork shop in Paris. Oscar's nephew and shop-owner Claude reluctantly accepts to take care of Yune, and we learn how those two, who have so little in common, get to understand each other and live together in the Paris of the 1800s.
After her grandmother passed away, high school student Ryō Machiko began living by herself. Although she recreated her grandmother's recipes perfectly, she felt that something was missing. However, when a girl named Kirin begins visiting her home, she realizes that company makes any meal taste better. Together with their friend Shiina, they enjoy many different kinds of delicious foods together.
Bullies often target someone frail and weak—someone exactly like Yûgi Muto. He treasures his Millennium Puzzle, an ancient Egyptian artifact that was brought into his grandfather's game shop. Believing that solving the puzzle will grant him his wish, he completes the puzzle, unleashing a new personality within him, the soul of the "King of Games." The new personality named Yami Yûgi is the exact opposite of Yûgi. Upon any injustice toward him, Yami Yûgi takes over Yûgi's body and forces the opponent into a "Shadow Game".
Eddie Sutton is a dedicated police officer, his wife Jenn, a devoted nurse, but their most important job is as parents to their three teenage children Cassie, Tay and Lizzie. They're your everyday American family living in the suburbs of Southern California, but the Suttons are thrown for a loop when Eddie decides to move his wife and three kids to the inner-city neighborhood where he grew up.
Ryota Sato gets the surprise of his life when he's suddenly transported into another world and nearly clobbered at the hands of the young, pretty adventurer Emily Brown. This new world revolves around defeating monsters and profiting on whatever they drop—food, money, items, etc. Unfortunately for Ryota, he has no skills to speak of...until he learns he has the ability to get rare drops! Suddenly his luck turns around...or does it?
Ten’ikai General Hospital’s Supervisory Department of Diagnostic Pathology handles cases other physicians deem too difficult to treat. It’s also where bizarre mysteries surface, from unexplained illnesses to strange murders even the police can’t solve. At the center of it all is Takao Ameku, a brilliant doctor determined to reveal the shocking truth behind these anomalies.
Cheng Ke quit his original job in pursuit of art, did not know Jiang Yu, and became his tenant, and began a new life. The strangers in these two different fields of work conflict from mutual disgust to mutual understanding, through hard work and struggle, each harvest success, towards a better future.
Kishimoto Kasumi, a 15-year-old girl, was supposed to live at her auntie's house in order to go to high school since April. However, when she moved to the house she was surprised with the fact that there were already four new male students living in the same house. To make the matter worse, that day while she was taking a bath, Takasugi Yusaku, one of those boys, came into the bath and saw her naked. This is how Kasumi's troublesome high school days started.
Gifted with special powers, fighting skills and slick hair, the rowdy KO One navigates tough friendships and high school romance.
Out Of This World is an American fantasy sitcom about a teenage girl who is half alien, which gives her unique supernatural powers. It first aired in syndication from September 17, 1987 and ended on May 25, 1991. During its first season, the series was originally part of NBC's Prime Time Begins at 7:30 campaign, in which the network's owned-and-operated stations would run first-run sitcoms in the 7:30-8 pm time slot to counterprogram competing stations' game shows, sitcom reruns and other offerings. Out of This World was rotated with the original series Marblehead Manor and She's the Sheriff, a syndicated revival of the 1983 sitcom We Got It Made, and a television adaptation of the play You Can't Take It With You. NBC ended the experiment after the 1987-88 season due to the low ratings put up by three of the series, with Out of This World being one of the two that was renewed. After its first season the series was largely moved to weekend time slots, where it remained until its cancellation following the fourth season.
Arajin Tomoshibi’s reunion with his old pal Matakara Asamine takes an unexpected turn when they stumble into a brawl with the toughest guys in town. And just when you thought things couldn’t get weirder, a colossal genie decides to drop in. Brace yourself for the ultimate showdown. It’s the clash of the cool and the magical!