Don, Por, Mo, Plan and Ryo are invited to join a mysterious project called “WOLF.” They must be watched 24 hours a day and must travel across Asia to complete a quest to hunt for strangers with 10 Million Baht as a reward. All five of them hit the “Accept” button to play the game "WOLF" with a different purpose. Some do it to overcome the wounds in their heart. While some do it for the prize money. They had no idea that hitting that "Accept" button could change their life forever.
The four episodes are set in Southtown, the imaginary city well known to all fans as the stage of numerous death matches throughout the KOF series. Many past heroes of the saga make their appearance here, and the four plots intertwine to create a large-scale drama, that is also linked to the story of KOF Maximum Impact 2.
Students battle to determine their rankings, with one student having to keep up the ultimate lie!
Bored with life and considering the real world to be just a “crappy game,” savvy sibling shut-ins Sora and Shiro have withdrawn into their own fantasy world filled with video games. However, one day they find themselves summoned to another world by a boy who calls himself “God,” their abilities are about to be put to the ultimate test! Now not only their fates — but the fate of all of humanity — will be decided by a series of games that may just be the hardest these super-geniuses have ever faced!
Hundreds of cash-strapped players accept a strange invitation to compete in children's games. Inside, a tempting prize awaits — with deadly high stakes.
In the year 20XX, a young boy named Netto Hikari receives a very special gift as he enters the 5th grade: his very own customized Net Navi, Rockman.
In a prehistoric fantasy world, BoOzy’ OS, a brawny caveman, lives wacky adventures.
Aoba lives on Midorijima, a small island to the southwest of the main islands of Japan. He lives with his grandmother Tae while working part time at a junk shop. The popular pastimes on the island are the ongoing turf war called "Libstease" and an online game set in the virtual world of "Rhyme." Aoba isn't involved in either, preferring to live peacefully, until one day he is forced into a Rhyme battle.
In the year 2138, virtual reality gaming is booming. Yggdrasil, a popular online game is quietly shut down one day. However, one player named Momonga decides to not log out. Momonga is then transformed into the image of a skeleton as "the most powerful wizard." The world continues to change, with non-player characters (NPCs) beginning to feel emotion. Having no parents, friends, or place in society, this ordinary young man Momonga then strives to take over the new world the game has become.
Rapid changes in the new century have brought forth a dangerous power capable of good or evil. Harnessing the psychic abilities of its residents, the government has turned its most gifted citizens into new age guinea pigs, drained of their essence and discarded after serving their purpose. One psychic, Keith Evans, escapes their clutches and with the aid of his new friend Burn Griffith, embarks on a futuristic odyssey which pushes their camaraderie and strength to the limit!
A new cast of characters take on the continued battle between good and evil. Gingka, our hero, and his group of loyal friends take on a dangerous group called the Dark Nebula. Dark Nebula’s mission is to take over the world and unleash their evil upon it; but before they can do so, they must destroy Gingka as he is the only person that’s strong enough to stand in their way. The plot thickens as friends become enemies and enemies become allies. Everything starts and ends with Gingka as he struggles to find the strength to defend his world and the honor of Beyblade.
The year is 2661 CE. Ten years ago, Bashin Dan became the trigger that stopped the Earth from resetting itself. On the anniversary of this sacrifice, Barone and Clackey hold a conference, celebrating the union of Mazoku and humanity, and also Dan's feats. However, beneath that peace, an organization named Cardinal Sign advocates for the subjugation of Mazoku and human supremacy. They resort to terrorist attacks, violence, and have somehow obtained the 12 Zodiac X-Rares which ought to have vanished together with Dan. Amidst all this chaos, the bearers of the core's light feel a weird sensation, one that they've felt before. What could be the meaning of it, and what is the meaning behind the card that appeared within their decks, named "The Clash King's Miracle"?
In a new era of Battle Spirits, cards are treasures scattered throughout space. Adventurers called Card Questers battle against each other seeking out more and more powerful cards. The extremely tenacious Card Quester Rei and his beloved little dragon Mugen take off into the vast panoramas of space, blasting through the stratosphere of wild stars in the Star Number One. Rei masters various ultimate attributes, and transforms according to attribute colors!
In the near future, a battle card game called "Battle Spirits" has gained enormous popularity. Players of the game--known as "Battlers"--start battles everywhere using their color-coded cards with different attributes, creating a "Warring States Period" for the game.
Ninth grader Yotsuya Yuusuke is practical, friendless, and not active in any clubs. Then one day, he and two female classmates are suddenly sent to another world where they must work together to battle for their lives. Yotsuya is a lone wolf and has always lived his life according to his wants, but how will that work out now that he’s supposed to be a hero?!
Each member takes one of the characters from the classic Chinese novel “Journey to the West” as they go to different destination every season
Due to family circumstances, Setsuna Kai is moving to a new city where he's supposed to live by himself in an apartment. As soon as Setsuna arrives, he witnesses a mysterious rain of rocks and barely escapes being crushed by an enormous boulder. Setsuna's new home wasn't as lucky, being completely destroyed by another giant boulder. Setsuna is distraught, not knowing what to do when he's approached by a scientist named Hiromi Kaname. Dr. Kaname's equipment apparently can tell that Setsuna is a "Devil Child", and so Dr. Kaname decides to take Setsuna to his laboratory.
Ren Homura returns to his former residence, yet he feels very uncomfortable: he possesses no memory of having lived there. Without warning or his permission, a game called "Monster Strike" installs itself into Ren's smartphone; monsters of the game then literally fly out from his smartphone and start fighting on streets. Watching the fighting in amazement, Ren starts picking up his lost memories.
The series follows the adventure of Bearers of Light's Core that will shape the destiny of the world.
Arisu, Karube, and Segawa, a trio of highschool delinquents, are bored with their current lives. During a firework celebration, Arisu wishes that he could live in a different world which would be more exciting for him. As such, his wish was granted, and the three were transported into a seemingly post-apocalyptic-like parallel world. After stepping into what seems to be an empty festival, they are greeted by a woman who tells them that they have already "entered their game". After clearing the game, she reveals to them that, in Borderlands, they must play games to survive.