The mysterious Count Orlok summons Thomas Hutter to his remote Transylvanian castle in the mountains. The eerie Orlok seeks to buy a house near Hutter and his wife, Ellen. After Orlok reveals his vampire nature, Hutter struggles to escape the castle, knowing that Ellen is in grave danger. Meanwhile Orlok's servant, Knock, prepares for his master to arrive at his new home.
A nervous and unsettling young boy takes a mysterious old suitcase across London... to a twisted and surreal conclusion.
This mostly lost film is often confused with director Paul Wegener third and readily available interpretation of the legend; Der Golem, wie er in die Welt kam (1920). In this version of the golem legend, the golem, a clay statue brought to life by Rabbi Loew in 16th century Prague to save the Jews from the ongoing brutal persecution by the city's rulers, is found in the rubble of an old synagogue in the 20th century. Brought to life by an antique dealer, the golem is used as a menial servant. Eventually falling in love with the dealer's wife, it goes on a murderous rampage when its love for her goes unanswered.
God and Satan war over earth; to settle things, they wager on the soul of Faust, a learned and prayerful alchemist.
Frankenstein, a young medical student, trying to create the perfect human being, instead creates a misshapen monster. Made ill by what he has done, Frankenstein is comforted by his fiancée; but on his wedding night he is visited by the monster.
Using every known means of transportation, several savants from the Geographic Society undertake a journey through the Alps to the Sun which finishes under the sea.
In 16th-century Prague, a rabbi creates the Golem - a giant creature made of clay. Using sorcery, he brings the creature to life in order to protect the Jews of Prague from persecution.
A young man travels to Mars in a rocket ship, where he leads a popular uprising against the ruling group with the support of Queen Aelita, who has fallen in love with him after watching him through a telescope.
With input from actor and writer Jan Hlobil, director and cinematographer Rene Smaal presents a film in the true surrealist tradition, in the sense that only 'found' elements were used, and that it defies interpretation based on ordinary cause-and-effect time sequence.
In this film, Méliès concocts a combination fairy- and morality tale about the foolishness of trying to look too deeply into the workings of an unstable and inscrutable universe. At a medieval school, an old astronomer begins to teach a class of young men, all armed with telescopes, about the art of scrutinising an imminent eclipse. When a mechanical clock strikes twelve, all the young men rush to the windows and fix their telescopes on the heavens.
A chemist carries out a bizarre experiment with his own head.
A band-leader has arranged seven chairs for the members of his band. When he sits down in the first chair, a cymbal player appears in the same chair, then rises and sits in the next chair. As the cymbal player sits down, a drummer appears in the second chair, and then likewise moves on to the third chair. In this way, an entire band is soon formed, and is then ready to perform.
A man wakes up in a blue room. He's stuck and he can't escape. A window is his only connection to the outer world. It filters the reality in a very mysterious way.
Wayne gets a new rookie partner, Lanny, after his previous partner got the promotion he wanted. Lanny has to remind Wayne of the Spirit of Christmas and the importance of being an elf in Santa's Prep and Landing elite unit.
As a young couple stops and rests in a small village inn, the man is abducted by Death and is sequestered behind a huge doorless, windowless wall. The woman finds a mystic entrance and is met by Death, who tells her three separate stories set in exotic locales, all involving circumstances similar to hers.
When everyone in town falls under the spell of charismatic cosmetic surgeon Doctor Coppelius, feisty Swan must act to save her sweetheart Franz, before his heart is used to spark life into Coppelia – the ‘perfect’ robot-woman the Doctor has created.
A mysterious thief has stolen the prosperous Happy Valley's most prized possession: the musical Singing Harp. Can Mickey, Donald, and Goofy find the answer in the irritable Willie the Giant's magnificent castle up in the blue sky?
Alma, a little girl, skips through the snow covered streets of a small town. Her attention is caught by a strange doll in an antique toy shop window. Fascinated, Alma decides to enter.
At the royal court, a prince is presenting the princess whom he is pledged to marry when a witch suddenly appears. Though driven off, the witch soon returns, summons some of her servants, and carries off the princess. A rescue party is quickly organized, but the unfortunate captive has been taken to a strange, forbidding realm, from where it will be impossible to rescue her without some special help.
When young Victor's pet dog Sparky (who stars in Victor's home-made monster movies) is hit by a car, Victor decides to bring him back to life the only way he knows how. But when the bolt-necked "monster" wreaks havoc and terror in the hearts of Victor's neighbors, he has to convince them (and his parents) that despite his appearance, Sparky's still the good loyal friend he's always been.