CREMASTER 2 is rendered as a gothic Western that introduces conflict into the system. On the biological level it corresponds to the phase of fetal development during which sexual division begins. In Matthew Barney's abstraction of this process, the system resists partition and tries to remain in the state of equilibrium imagined in Cremaster 1.
Jack Crabb, looking back from extreme old age, tells of his life being raised by Indians and fighting with General Custer.
A small-town sheriff in the American West enlists the help of a disabled man, a drunk, and a young gunfighter in his efforts to hold in jail the brother of the local bad guy.
In an indigenous village a murder occurs, and young man is sentenced to death for it. However his father, the real culprit, takes the responsibility.
Zara Montalve, half Spanish and half America, returns to her native California in time to see her parents murdered for their hacienda and gold by Sheriff Jim Harding and his gang. Posing as Lola Belmont, an American visiting from Detroit, teams up with Joaquin Murietta, posing as Carlos Del Rio, to form a Robin-Hood type band that takes vengeance on the gang and restores stolen gold to its rightful owners, aided by militia leader Dan Hinsdale.
A study in greed in which treasure hunters seek a shipment of gold buried in Death Valley.
Renegades trying to get the army to abandon their fort get the Indians addicted to whiskey, then convince them to attack and drive out the soldiers.
A Texan traveling across the wild West bringing the news of the world to local townspeople, agrees to help rescue a young girl who was kidnapped.
An army gold shipment and its escort vanish in the Ozarks, prompting accusations of theft and desertion but frontiersman Old Shatterhand and Apache chief Winnetou help solve the mystery of the missing army gold.
Upon receiving reports of missing persons at Fort Spencer, a remote Army outpost on the Western frontier, Capt. John Boyd investigates. After arriving at his new post, Boyd and his regiment aid a wounded frontiersman who recounts a horrifying tale of a wagon train murdered by its supposed guide -- a vicious U.S. Army colonel gone rogue. Fearing the worst, the regiment heads out into the wilderness to verify the gruesome claims.
The adventures of a newly married teenage couple in the Old West.
U.S Marshal Mike Donovan has dark memories of the death of his first love. He keeps peace between the Americans and the natives who had temporarily adopted and taken care of him. The evil actions of a white sorcerer lead him to confront the villain in the Sacred Mountains, and, through shamanic rituals conquer his fears and uncover a suppressed memory he would much rather deny.
The sole survivor of a bloody massacre vows revenge on his attackers and on the men who killed his wife.
Army despatch rider Hondo Lane discovers a woman and her son living in the midst of warring Apaches, and he becomes their protector.
The players in an ongoing poker game are being mysteriously killed off, one by one.
Farsighted Falcon, chief of the Lakota, seeks refuge in the Black Hills with his wife Blue Hair and two warriors, sole survivors of their tribe. When they are attacked by the outlaw Bashan, Falcon strikes out for the town of Tanglewood to take on Bashan's boss, mining magnate Harrington.
Stodge City is in the grip of the Rumpo Kid and his gang. Mistaken identity again takes a hand as a 'sanitary engineer' named Marshal P. Knutt is mistaken for a law marshal. Being the conscientious sort, Marshal tries to help the town get rid of Rumpo, and a showdown is inevitable. Marshal has two aids—revenge-seeking Annie Oakley and his sanitary expertise.
Outlaws disguised as Indians commit crimes against settlers but Winnetou and Old Surehand are determined to unmask the bandits and keep the peace.
Maverick is a gambler who would rather con someone than fight them, and needs an additional three thousand dollars in order to enter a winner-takes-all poker game that begins in a few days, so he joins forces with a woman gambler with a marvellous southern accent, and the two try and enter the game.
Three of the original five "young guns" — Billy the Kid, Jose Chavez y Chavez, and Doc Scurlock — return in Young Guns, Part 2, which is the story of Billy the Kid and his race to safety in Old Mexico while being trailed by a group of government agents led by Pat Garrett.