Wounded Civil War soldier John Dunbar tries to commit suicide—and becomes a hero instead. As a reward, he's assigned to his dream post, a remote junction on the Western frontier, and soon makes unlikely friends with the local Sioux tribe.
Outlaws disguised as Indians commit crimes against settlers but Winnetou and Old Surehand are determined to unmask the bandits and keep the peace.
Bret Maverick is a gambler who would rather con someone than fight them, and needs an additional $3k in order to enter a winner-takes-all poker game beginning in a few days. He joins forces with a woman with a marvelous Southern accent, and the two try and enter the game.
Left in the care of his half-breed brother, Buck, by his dying mother, Wallace Layson has no knowledge of his family history. His father, knowing that his son will inherit a ranch on his 21st birthday, tries to secure the property for himself by persuading a dance hall girl to come between the boy and his fiancée. When Buck learns of the plan he decides to foil it without his half-brother knowing.
Jack Crabb, looking back from extreme old age, tells of his life being raised by Indians and fighting with General Custer.
To scare the squatters from the cattle country he claims as his own, rancher Ed Sampson orders the Martin farm house burned. Galt Martin is killed, and his eldest son, Joe, is pistol-whipped. Timmy Martin sees the killer, Cass Becker and points him out when he and Joe are in Painted Flats. Cass forces Joe to put on a gun but Ned East, a retired gunfighter, saves the inexperienced Joe by forcing Cass to draw on him, and Ned is the winner.
Renegades trying to get the army to abandon their fort get the Indians addicted to whiskey, then convince them to attack and drive out the soldiers.
Chon Wang, a clumsy imperial guard, trails Princess Pei Pei when she's kidnapped from the Forbidden City and transported to America. Wang follows her captors to Nevada, where he teams up with an unlikely partner, outcast outlaw Roy O'Bannon, and tries to spring the princess from her imprisonment.
Firehand and his Apache friend Winnetou are determined to get justice for the murder of four young braves. They set off to track down the gang responsible for the horrendous act.
A white girl raised by Indians sets out to find out who murdered her adoptive parents.
Old Surehand and his faithful old friend Old Wabble are on the trail of a cold-blooded killer with the nickname 'The General'. The brother of Old Surehand was murdered by him. On the way Old Surehand and Old Wabble are involved in the running conflict between settlers and Comanches who are likely to go on the war path. Old Surehand can count on the support of his friend and blood brother Winnetou, the amiable chief of the Apaches. Written by Robert
On her b-day, settler's daughter Apanatschi receives her father's secret gold mine but greedy neighboring prospectors resort to murder and kidnapping in order to get the gold, forcing the girl and her brother to seek Winnetou's protection.
A young woman arrives in the western town of Headstone and helps the locals outsmart a gang of outlaws.
Zara Montalve, half Spanish and half America, returns to her native California in time to see her parents murdered for their hacienda and gold by Sheriff Jim Harding and his gang. Posing as Lola Belmont, an American visiting from Detroit, teams up with Joaquin Murietta, posing as Carlos Del Rio, to form a Robin-Hood type band that takes vengeance on the gang and restores stolen gold to its rightful owners, aided by militia leader Dan Hinsdale.
Jesse W. Haywood (Don Knotts) graduates from dental school in Philadelphia in 1870 and goes west to become a frontier dentist. Penelope "Bad Penny" Cushing (Barbara Rhoades) is offered a pardon if she will track down a ring of gun smugglers. She tricks Haywood into a sham marriage as a disguise. Haywood inadvertently becomes the legendary "Doc the Haywood" after he guns down "Arnold the Kid".
A melancholic gunfighter is drawn into a vengeful and tragic kidnapping plot by his widowed ex-lover.
A Texan sheriff and his younger brother travel across the border into Mexico to confront the man who killed their father.
A wagon train heads for Denver with a cargo of whisky for the miners. Chaos ensues as the Temperance League, the US cavalry, the miners and the local Indians all try to take control of the valuable cargo.
CREMASTER 2 is rendered as a gothic Western that introduces conflict into the system. On the biological level it corresponds to the phase of fetal development during which sexual division begins. In Matthew Barney's abstraction of this process, the system resists partition and tries to remain in the state of equilibrium imagined in Cremaster 1.
Bandits lead by Matt the Mute enter a bar and kill multiple people. Randy Bowers comes to town and is framed by Matt the Mute, who is working with the sheriff (who doesn't know Matt is really a criminal). Randy escapes with the help of the niece of the dead owner of the bar. Bowers ends up running from the sheriff, and ends up in the cave in which the bandits have their hide-out…