As a Civil War veteran spends years searching for a young niece captured by Indians, his motivation becomes increasingly questionable.
A Muslim ambassador exiled from his homeland joins a group of Vikings, initially offended by their behavior but growing to respect them. As they travel together, they learn of a legendary evil closing in and must unite to confront this formidable force.
Army despatch rider Hondo Lane discovers a woman and her son living in the midst of warring Apaches, and he becomes their protector.
The final installment finds Marty digging the trusty DeLorean out of a mineshaft and looking for Doc in the Wild West of 1885. But when their time machine breaks down, the travelers are stranded in a land of spurs. More problems arise when Doc falls for pretty schoolteacher Clara Clayton, and Marty tangles with Buford Tannen.
After fierce war chief Ulzana and a small war party jump the reservation bent on murder and terror, an inexperienced young lieutenant is assigned to track him down.
In 17th century France, young D'Artagnan wants to join the King's Musketeers, but instead befriends three legendary musketeers—Athos, Porthos, and Aramis—and together, they become embroiled in the political intrigue surrounding King Louis XIII and his adversaries, particularly the powerful Cardinal Richelieu.
The Apache Indians have reluctantly agreed to settle on a US Government approved reservation. Not all the Apaches are able to adapt to the life of corn farmers. One in particular, Geronimo, is restless. Pushed over the edge by broken promises and necessary actions by the government, Geronimo and thirty or so other warriors form an attack team which humiliates the government by evading capture, while reclaiming what is rightfully theirs.
Though a fictionalized Western based on George Armstrong Custer's 7th Cavalry Regiment at the Battle of the Little Big Horn, the film is almost a generic war story covering the enlistment, training, and operational deployment of a group of recruits that could take place in any time period.
A reluctant cavalry Captain must track a defiant tribe of migrating Cheyenne.
A captured mustang remains determined to return to his herd no matter what.
It is 1879 in the Dakota Territories, a band of men who set out to find and recover a family of settlers that has mysteriously vanished from their home. Expecting the offenders to be a band of fierce natives, but they soon discover that the real enemy stalks them from below.
A Chinese emissary is sent to the Gobi desert to execute a renegade soldier. When a caravan transporting a Buddhist monk and a valuable treasure is threatened by thieves, however, the two warriors might unite to protect the travelers.
On the eve of retirement, Captain Nathan Brittles takes out a last patrol to stop an impending massive Indian attack. Encumbered by women who must be evacuated, Brittles finds his mission imperiled.
A Union Cavalry outfit is sent behind confederate lines in strength to destroy a rail supply center. Along with them is sent a doctor who causes instant antipathy between him and the commander. The secret plan for the mission is overheard by a southern belle who must be taken along to assure her silence.
After the Civil War, ex-Union Colonel John Henry Thomas and ex-Confederate Colonel James Langdon are leading two disparate groups of people through strife-torn Mexico. John Henry and company are bringing horses to the unpopular Mexican government for $35 a head while Langdon is leading a contingent of displaced southerners, who are looking for a new life in Mexico after losing their property to carpetbaggers. The two men are eventually forced to mend their differences in order to fight off both bandits and revolutionaries, as they try to lead their friends and kin to safety.
A wagon train heads for Denver with a cargo of whisky for the miners. Chaos ensues as the Temperance League, the US cavalry, the miners and the local Indians all try to take control of the valuable cargo.
A group of rogues steal a scroll granting its bearer the property of the land of Aurocastro in Apulia, a province in the south of Italy. They elect a shaggy knight, Brancaleone from Norcia, as their leader, and decide to get possession of this supposedly wealthy land. Many adventures will occurr during the journey.
A group under siege at an Army fort grapple with painful memories.
Cardelanche, the son of an Indian chief, returns from the East to find himself rejected by his own people. He is made captain of the U.S. army when he saves a detachment of cavalry from a group of renegade Indians, and further removes himself from his race when he develops a relationship with Miriam, the daughter of the Fort Remmington commandant. Lieutenant Parkman (Walker) gets into a fight with Cardelanche when Parkman is demoted, while General Custer's troops are slaughtered by Cardelanche's people. Cardelanche decides that his true allegiance is to his own race, and gives up Miriam to return to them.
Lance Caldwell, a cavalry lieutenant, recounts his efforts to make peace with the Seminole Indian tribe, under an evil major.