A bus drives 5 young couples to an old castle in an unknown location. They have responded to an advert looking for people to take part in a 30-day medical trial. The company running the experiment, led by the co-ordinator, explains there will be no contact with the outside world. The group are free to leave at any time, but if they do, they will forfeit their fee: £20,000 per couple. Mysterious, unexplained events occur around the castle and strange noises are heard in the middle of the night. At first the group are skeptical – they think the company is creating the illusion of a “haunting” to test their reactions, until it is revealed there is something more sinister involved.
Mira inherits a building full of secrets and mysterious new friends. Will she survive long enough to uncover her family's dark past, or will her friends draw her deeper into her new fate?
It was supposed to be one last heist but it shouldn't be a surprise that a burglary in Transylvania County would be interrupted by an ancient vampire's awakening, resulting in a night of terror.
When Hellboy, Liz Sherman, and Abe Sapien are assigned to investigate the ghost-infested mansion of a publicity-hound billionaire, they uncover a plot to resurrect a beautiful yet monstrous vampire from Professor Bruttenholm’s past. But before they can stop her bloodbath, Hellboy will have to battle harpies, hellhounds, a giant werewolf, and even the ferocious goddess Hecate herself.
Scooby, Shaggy and Scrappy are on their way to a Miss Grimwood's Finishing School for Girls, where they've been hired as gym teachers. Once there, however, they find that not only is it actually an all-girl school of famous monsters' daughters but there's a villainess out to enslave the girls.
A woman with a mysterious illness is forced into action when a group of terrorists attempt to hijack a transatlantic overnight flight. In order to protect her son she will have to reveal a dark secret, and unleash the inner monster she has fought to hide.
When Oskar, a sensitive, bullied 12-year-old boy, meets his new neighbor, the mysterious and moody Eli, they strike up a friendship. Initially reserved with each other, Oskar and Eli slowly form a close bond, but it soon becomes apparent that she is no ordinary young girl.
Vampires terrorize a city in Norrbotten, Sweden.
Nagai Go no Kowai Zone 2: Senki is a Japanese direct-to-video horror film released in 1990 by the Bandai Media Division. It's the sequel of the film Nagai Go no Kowai Zone: Kaiki and just like the first film, it was also directed Go Nagai and Hikari Hayakawa. It contains two stories, "Vampire Hunting" and "Concrete Avenger".
In an effort to prove the existence of vampires, a film crew documents the daily routine and late-night stakeouts of a self-proclaimed vampire hunter.
On a farm owned by Eve Trent and her sister Mary, young archaeologist Angus Flint discovers a large and inexplicable skull, which he soon deduces belonged to the D'Ampton Worm, a mythical beast supposedly slain generations ago by the ancestor of the current Lord D'Ampton. The predatory Lady Sylvia Marsh soon takes an interest in both Flint and the virginal Eve, hinting that the vicious D'Ampton Worm may still live.
It has been five years since Laura and Carmilla vanquished the apocalypse and Carmilla became a bonafide mortal human. They have settled in to a cozy apartment in downtown Toronto, Laura continues to hone her journalism skills while Carmilla adjusts to a non-vampire lifestyle. Their domestic bliss is suddenly ruptured when Carmilla begins to show signs of "re-vamping" – from a fondness for bloody treats to accidental biting – while Laura has started having bizarre, ghostly dreams. The couple must now enlist their old friends from Silas University to uncover the unknown supernatural threat and save humanity – including Carmilla's.
Gordon Liu plays a stuntman named Daiyu, who is his town's sole vampire non-believer holdout. When his young daughter “adopts” a vampire kid, his viewpoint changes. Daiyu, with help from a female Japanese student, must defend his village against hopping vampires and an evil sorcerer who want their land.
Private eye Rafe Guttman is hired by repressed, born-again Katherine to find her missing bad-boy brother. The trail leads him to a whorehouse run by a thousand-year-old vampire and secretly backed by Katherine's boss, televangelist Jimmy Current.
In a far-future time ruled by the supernatural, a young girl requests the help of a vampire hunter to kill the vampire who has bitten her and thus prevent her from becoming a vampire herself.
Rayne fights against the Nazis in Europe during World War II, encountering Ekart Brand, a Nazi leader whose target is to inject Adolf Hitler with Rayne's blood in an attempt to transform him into a dhampir and attain immortality.
An anthropologist on a sea voyage to Alaska is bitten by a beautiful vampire while aboard the ship. As he slowly begins to transform into one of the undead, he embarks on a journey across the country, searching for answers.
Kurz nach Schalling unterm Berg
When his home of New Eden is destroyed by a revitalized Brotherhood and its new Vamp leader, Martin finds himself alone in the badlands of America with only the distant memory of his mentor and legendary vampire hunter, Mister, to guide him.
Chanoc must defeat an evil vampire known as Count Frankenhausen.