The aftermath of an experience with Heroin causes a man to destroy anything within his path.
A gang of young thieves flee Paris during the violent aftermath of a political election, only to hole up at an Inn run by neo-Nazis.
Three people from different walks of life find themselves trapped inside a stalled elevator. What at first seems like an inconvenience rapidly escalates into a nightmare.
A young man returns from Rome to his sister's satanic New York apartment house.
A domestic house cat named Francis investigates the grisly feline murders taking place in his new neighborhood.
After the mysterious death of scientist Dr. Devin Villiers, Det. Frank Turner and his partner are assigned to protect Villiers' colleague, who revealed that a veteran soldier was subjected to an experiment with the objective of creating the ultimate national security weapon... an undetectable soldier. The experiment failed – with disastrous side effects.
A hedonistic man finds a mysterious puzzle box that summons a group of gruesome beings known as the Cenobites. These otherworldly entities open the doors to a dominion where pain and pleasure are indivisible.
In a seedy bar in a town ravaged by war, scientist and businessman Hunt hires mercenary and former Royal Marine D.C. to assemble a crack team of ex-soldiers to protect him on a dangerous journey into no-man's land. Their mission is to scope out an old military bunker in Eastern Europe. It should be easy – 48 hours at the most. Lots of cash for little risk. Or so he says...
A small town is taken over by an alien plague, turning residents into zombies and all forms of mutant monsters.
After a group of biologists discovers a huge network of unexplored caves in Romania and, believing it to be an undisturbed eco-system that has produced a new species, they hire the best American team of underwater cave explorers in the world. While exploring deeper into the underwater caves, a rockslide blocks their exit, and they soon discover a larger carnivorous creature has added them to its food chain.
George Lutz, his wife Kathy, and their three children have just moved into a beautiful, and improbably cheap, Dutch colonial mansion nestled in the sleepy coastal town of Amityville, Long Island. However, their dream home is concealing a horrific past and soon each member of the Lutz family is plagued with increasingly strange and violent visions and impulses.
Upon receiving reports of missing persons at Fort Spencer, a remote Army outpost on the Western frontier, Capt. John Boyd investigates. After arriving at his new post, Boyd and his regiment aid a wounded frontiersman who recounts a horrifying tale of a wagon train murdered by its supposed guide – a vicious U.S. Army colonel gone rogue. Fearing the worst, the regiment heads out into the wilderness to verify the gruesome claims.
Jason Voorhees is tracked down and blown to bits by a special FBI task force, reborn with the bone-chilling ability to assume the identity of anyone he touches.
An aging, reclusive Southern belle plagued by a horrifying family secret descends into madness after the arrival of a lost relative.
Emergency medicine intern Margaux can no longer stand it. During another very hectic and patient-filled shift, she forgets a homeless woman on a stretcher who then dies. Shocked Margaux has no choice but to continue working. But suddenly, her body starts sweating blood uncontrollably.
After precipitating the death of a tenant with whom he has been feuding, Squire Fairfield brings the dead man's young daughter to live in Wyvern Manor. Alice grows up thinking the squire is her kind benefactor, and falls in love with one of his two sons.
It is 1595. Brutal wars have just ended in an uneasy peace between Protestant Sweden and Orthodox Russia. We focus on the spiritual defeats of two conquered Finnish brothers, one a hardened near-psychopathic war hero, the other a gentle scientist in an age with no use for such men. They find themselves in the swampy interior, demarcating the new border with a unit of sadistic Russians.
Thrown naked into a desolate room with thirteen strangers, Tonya discovers that she is the final contestant in a deadly game. Restrained by lethal electronic collars, the players must utilize hints and tools from a box marked "pieces" to find both an exit and the reason for their abduction. One by one the players are eliminated as their "curfew" begins and the lights go out. With each dead body comes another clue, which they use to discover that one of them is the killer. The question is ... which one?
One year after her sister Melanie mysteriously disappeared, Clover and her friends head into the remote valley where she vanished in search of answers. Exploring an abandoned visitor center, they find themselves stalked by a masked killer and horrifically murdered one by one...only to wake up and find themselves back at the beginning of the same evening.
The third installment of the infamous "is it real or fake?" mondo series sets its sights primarily on serial killers, with lengthy reenactments of police investigations of bodies being found in dumpsters, and a staged courtroom sequence.