U.S Marshal Mike Donovan has dark memories of the death of his first love. He keeps peace between the Americans and the natives who had temporarily adopted and taken care of him. The evil actions of a white sorcerer lead him to confront the villain in the Sacred Mountains, and, through shamanic rituals conquer his fears and uncover a suppressed memory he would much rather deny.
Jack Beauregard, an ageing gunman of the Old West, only wants to retire in peace and move to Europe. But a young gunfighter, known as "Nobody", who idolizes Beauregard, wants him to go out in a blaze of glory. So he arranges for Jack to face the 150-man gang known as The Wild Bunch and earn his place in history.
Upon receiving reports of missing persons at Fort Spencer, a remote Army outpost on the Western frontier, Capt. John Boyd investigates. After arriving at his new post, Boyd and his regiment aid a wounded frontiersman who recounts a horrifying tale of a wagon train murdered by its supposed guide -- a vicious U.S. Army colonel gone rogue. Fearing the worst, the regiment heads out into the wilderness to verify the gruesome claims.
Lawyer Butler, wanting Jeff Carson's ranch, has the Sheriff and his gang frame the bank holdup on him. Then they kill a witness that could free Carson and blame the murder on his son Sunset. But Sunset escapes, frees his father, and then sets a trap to catch the real killers.
Jim "Tex" Wall, searching for the last of the three men who raped and killed his wife, joins a gang of cattle rustlers led by Hank Hays. Both Hays' outlaws and a rival gang headed by Heesman, have been hired as ranch hands by "Bull" Herrick, a cripple who owns a large cattle ranch and wants to get his large herd to market. He theorizes that the two gangs will be kept busy watching each other and neither will rustle his cattle. Helen has little faith in her brother's contrived plan, and hates and distrusts both groups. She begins to soften toward Jim, but abruptly changes when she sees a reward poster which says he has killed two men.
While the Civil War rages on between the Union and the Confederacy, three men – a quiet loner, a ruthless hitman, and a Mexican bandit – comb the American Southwest in search of a strongbox containing $200,000 in stolen gold.
Two bounty hunters both pursue a brutal and sadistic bandit El Indio who has a massive bounty on his head.
A former champion rodeo rider is reduced to using his saddle skills to promote a breakfast cereal in a gaudy Las Vegas show. When he's asked to perform with a $12 million horse, he discovers it is being doped to remain docile. He flees into the desert astride the beast in an act of defiance. A story-hungry female reporter gives chase.
Lucky Luke becomes the Sheriff of Daisy Town and runs out all the criminals. Then the Dalton brothers arrive and try to get the Indians to break the peace treaty and attack the town.
Jack Crabb, looking back from extreme old age, tells of his life being raised by Indians and fighting with General Custer.
An army gold shipment and its escort vanish in the Ozarks, prompting accusations of theft and desertion but frontiersman Old Shatterhand and Apache chief Winnetou help solve the mystery of the missing army gold.
Renegades trying to get the army to abandon their fort get the Indians addicted to whiskey, then convince them to attack and drive out the soldiers.
Expert conman Joe Thanks teams up with half-breed Bill and naive Lucy to steal $300,000 from the Indian-hating Major Cabot. Their elaborate plan is full of disguises, double-crosses, and chases, but Joe always seems to know what he's doing.
After avenging his family's brutal murder, Wales is pursued by a pack of soldiers. He prefers to travel alone, but ragtag outcasts are drawn to him - and Wales can't bring himself to leave them unprotected.
A coffin-dragging gunslinger and a prostitute become embroiled in a bitter feud between a merciless masked clan and a band of Mexican revolutionaries.
Outlaws disguised as Indians commit crimes against settlers but Winnetou and Old Surehand are determined to unmask the bandits and keep the peace.
Maverick is a gambler who would rather con someone than fight them, and needs an additional three thousand dollars in order to enter a winner-takes-all poker game that begins in a few days, so he joins forces with a woman gambler with a marvellous southern accent, and the two try and enter the game.
The simple story has the pair coming to the rescue of peace-loving Mormons when land-hungry Major Harriman sends his bullies to harass them into giving up their fertile valley. Trinity and Bambino manage to save the Mormons and send the bad guys packing with slapstick humor instead of excessive violence, saving the day.
Three of the original five "young guns" — Billy the Kid, Jose Chavez y Chavez, and Doc Scurlock — return in Young Guns, Part 2, which is the story of Billy the Kid and his race to safety in Old Mexico while being trailed by a group of government agents led by Pat Garrett.
Sandy Doyle, gambler and political chief of a small border town, seeks to gain control of the Bar-X Ranch, owned by Rufe Rickson, to further some undercover activities of his own. He counts on Rickson's inability to stay away from gambling as the means to his ultimate success. Government investigator Oliver Shea and his assistant, Dan Haggerty, start a fight in Doyle's place when they see Rickson being cheated and are invited to the Bar-X where Oliver and Helen Rickson, Rufe's daughter, discover interest in each other and Dan finds himself pursued by Bell, the ranch cook. Sheriff Larson brings the prize money for the $5,000 race of the Rodeo Association, and that night it is stolen.