Time flies when you're having fun, and it seems like only yesterday that Shinobu Omiya was nervously waiting for her friend Alice Cartelet to arrive from England to study at Shinobu's school in Japan. Now, in their third and final year, Alice, Shinobu, Aya, and Yoko have truly become the best of friends and even Karen, Honoka, and Kana are part of the gang as well. But since it's their last year, that means their time will be split between preparing for the big senior trip to Nara and Kyoto, and trying to make plans for whatever is to come next in their lives… and in Shinobu's case, that may mean something so amazing that she'd never even dared to dream it! Hop on the tour bus for one last wonderful adventure!
After the death of her mother Katsumi wants nothing more to do with this horrible place known as Tokyo. Forced into staying an infuriated Katsumi returns to AMP HQ where chief Rally Cheyenne pleads with her to stay and join the team. However, her pleading falls on deaf ears as Katsumi exclaims that she wants nothing more to do with them, leaving to find another way home. Meanwhile the Demons taking over Tokyo begin their final move against humanity and the AMP. They realize that the key to opening their demon world lies within Katsumi. Her unwanted abilities mean everything to them and without her their plan would fail. The stage is set once again on the destroyed Tokyo Bay Bridge. Will Katsumi choose her destiny and defend her new found friend or will she fall to the weakness and despair within her?
Born and raised in Kyoto, 17 years old Takatoyo spends all his summer holidays in his hometown. However, this time will be different. Takatoyo will experience his first love and first challenges, creating memories that will take him out of his ordinary life.
High School student Gen and his girlfriend Oshimi are kidnapped by the space pirate Lipmila. 20,000 years ago, other aliens hid an ancient and priceless map on Earth. Gen knows how to find it - or so they tell him.
Second of the two-part theatrical Wake Up, Girls! sequel, directly following The Shadow of Youth.
After winning the fierce Inter High race, Sakamichi and the other Souhoku team members receive an invitation to compete in the Kumamoto Hi Province Mountain Range Race towards the end of summer. The top-tier teams from around the country compete in this race, including Souhoku's rivals Hakone Academy (which yearns to take down Souhoku), Kyoto Fushimi, and Hiroshima Kureminami - as well as Kumamoto Daiichi High School's team led by Shin Yoshimoto.
When a ghost-infecting virus known as Fire-Starter begins spreading through the system resulting in the assassination of the Japanese Prime Minister, Major Motoko Kusanagi and her elite team of special operatives are called in to track down its source.
The Jyusenki-tai/Cyber Beat Force are on their way to the Zorbados Empire's homeworld so that they can finish the war that they had fought on Earth. Awaiting them are Death Gaia, the last surviving general, and Muge Zorbados, the emperor himself. Before they arrive, though, the group looks back at all of the people who sacrificed their lives so that they could make it to this point.
In a small village in Toledo during the 00's, Elena, a widowed housewife, tries to get closer to her son César, a teenager who is about to finish high school and move to "the big city". However, he still doesn't know who he is or what he wants to become. Meanwhile, her older sister, Bárbara, returns by surprise to spend a weekend in the village...
Adolescencia
It's 1955. Lenny is a 14-year old boy who is totally fascinated by sex. He is too scared to "do it," so he dedicates his summer to seeing two other people do it. Easier said than done. Caught in the act of spying, his mother and stepfather ship him off to spend the summer with his aunt and uncle in "the country" -- Queens. His plan looks like a bust and his summer seems destined for boredom, until he meets a whole new group of friends -- young teens who have a "sex club."
One year after Crane's visit to earth, Hibari dreams about him not being able to sleep well. So, she decides that the Cyberteam has to travel towards the Metatrone and find out if things are ok. Metatrone surveillance system has gone wild, and it's up to Hibari and her friends to fix things out and help Prince Crane.
The Pictorians have arrived from deep in space. They also have dangly glow-balls on their heads, which is kinda cool, but still. The freaky aliens are using use their crazy rainbow-beam-thingy to paint everything on Earth the same color: white! See, now the title of the movie makes more sense, right? Anyway, if the Pictorians are to be stopped, the Allied guys and the Axis boys - plus some new characters, too - must set aside their differences, unite against their common foe, and hopefully get together for a sweaty workout to make sure they're super-ready to save the world!
A young man raised by scientists on Mars returns to Earth to find his father.
A prequel to Promare, set one day before the events of the film.
A veteran high school teacher befriends a younger art teacher, who is having an affair with one of her 15-year-old students. However, her intentions with this new "friend" also go well beyond platonic friendship.
After the defeat of their old arch nemesis, The Shredder, the Turtles have grown apart as a family. Struggling to keep them together, their rat sensei, Splinter, becomes worried when strange things begin to brew in New York City.
Goblin Slayer and his party head up to the snowy mountains in the north after receiving that request from the Sword Maiden to find any information on the Noble Fencer that disappeared after leaving to slay some goblins. A small village gets attacked, they encounter a mysterious chapel, and something about how these goblins are acting bothers the Goblin slayer. In order to save the captured Noble Fencer, the Goblin Slayer and his party head to an ancient fortress covered in snow to face off with a powerful foe and a horde of goblins!
A second prequel set one day before the events of the Promare film.
Lum & her girlfriends are invited to Neptune by Oyuki. There she shows them her new business venture at a ranch of flying sherbets, birds capable of producing sherbet cones from their beaks. Ran convinces Oyuki to let her borrow one, her goal is to make some quick cash selling sherbets on Earth. Unfortunately, the combination of being overworked and a hot summer day has made the sherbet extremely cranky, even from its refrigerated cage. It breaks from its cage and escapes, but not before attacking Ran and Lum, and trashing Benten's brand-new bike by shooting sherbet cones at it. Now it's up to Ran to retrieve the sherbet before Benten blasts it out of the sky, and more importantly, before Oyuki finds out.