The life of a teenage boy is forever altered by a chance encounter with cutting edge military technology.
When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.
An old Chinese man rides into the town of Abalone, Arizona and changes it forever, as the citizens see themselves reflected in the mirror of Lao's mysterious circus of mythical beasts.
Egon and his two cronies managed to sneak a fortune with them to Spain. Here they live a life in a whirl of pleasures, but they are not truly happy. While Egon always has the money chained to him, Bøffen still manages to steal them. Egon ends up in jail once again, and when he comes out, he has a brilliant plan.
During the Civil War, a Union spy, Andrews, is asked to lead a band of Union soldiers into the South so that they could destroy the railway system. However, things don't go as planned when the conductor of the train that they stole is on to them and is doing everything he can to stop them. Based on a true story.
Shaun's seasonal excitement turns to dismay when a farmhouse raid to get bigger stockings for the flock inadvertently leads to Timmy going missing. Can Shaun get Timmy back before he becomes someone else’s present?
The twelve-year-old schoolboy Max escapes from the house and hides under the bridge. There he finds a spray can of nano-paints, and draw a graffiti of a dog. Unexpectedly painted graffiti comes alive and turns into dog-nanorobot with super powers. And now both of them are hunted by a dangerous criminal who will not stop at anything in order to seize this powerful technology. Guy Max falls into a whirlpool of adventure, through which he finds true friends.
A 12-year-old tech prodigy, whose science experiment goes awry, forges a telepathic connection with his best friend, Henry-his dog! The duo join forces and use their unique perspectives on life to comically overcome complications of family and school.
Four children want to invite their friends to a picnic, but they don't know how to use the telephone. Suddenly, the room goes dark and the phone becomes large enough for them to climb into. They walk through a tunnel and meet a man named Telly, who takes them into the world of Telezonia, where they are shown various kinds of telephones. They meet several costumed characters, such as Question Mark, who teaches them how to answer the phone; Q and Z, who show them how to use the phone book; and Exclamation Point, who teaches them how to place a call. By the time they leave Telezonia, they are full-fledged telephone users.
The gang is playing around the railroad station, and Joe and Chubby's father, an engineer, lectures against the kids playing in such a dangerous area. True to his word, after Joe and Chubby's father leaves, a crazy man starts a train with most of the kids on it, save for Farina who is nearly run over several times. Once Farina manages to climb aboard himself, the kids attempt to stop the runaway locomotive, but have no luck until the engine crashes into a grocery truck. As it turns out, however, the entire incident is revealed to be a dream Farina had as Joe and Chubby's father lectured the kids about rail-yard safety.
Akira is widowed and left with a pre-teen stepson. Travelling with him to her late husband's hometown, she meets her odd father-in-law and yet decides to make a go of living and working there. She attends training and joins the railway company where her father-in-law works and her late man dreamt of ending up as a child.
Kitty Bobo tries to prove his coolness to his friends Paul Dog, Monkey Carl and Maggie by showing off his new cell phone. He fails to do this.
At a rural railway station in Victorian England, Jim is a spunky Jack Russell Terrier who escapes his mean master at the circus, and is soon befriended by station porter Bob and lonely orphan Henry. His performing feats soon become a local attraction, and before long he's in the middle of a battle to save the local orphanage.
A railroad worker in China in 1941 leads a team of freedom fighters against the Japanese in order to get food for the poor.
A tech entrepreneur's Christmas shopping app is a smashing success, but he starts to realize his invention might be ruining the holiday spirit.
When the old-old-old-fashioned vampire Vlad arrives at the hotel for an impromptu family get-together, Hotel Transylvania is in for a collision of supernatural old-school and modern day cool.
An old film exhibitor struggles to keep his cinema from being demolished. Meanwhile, his relationship with his immoral son deteriorates.
More Than Robots follows four international teams of teenagers as they prepare for the 2020 FIRST Robotics Competition. Get to know competitors from Los Angeles, Mexico City and Chiba, Japan as they work towards the ultimate goal of taking their unique designs all the way to the highly competitive global championships. Along the way they must overcome challenges such as having limited resources or putting everything on hold because of the COVID pandemic. The kids persevere and learn that there is a lot more to the competition than just robots.
Despite repeated warnings about humans from their father, the Abominable Snowman, two Abominable Snowkids find themselves in a sleepy Colorado mountain town after being chased out of their hideaway by a scientist determined to capture them.
Helped by her self-made flying mechanical creatures, a young inventor and an enigmatic pint-sized superhero defeat the town bullies and find an unexpected friendship.