Lain—driven by the abrupt suicide of a classmate—logs on to the Wired and promptly loses herself in a twisted mass of hallucinations, memories, and interconnected-psyches.
In the future when technological enhancements and robotics are a way of life, Major Motoko Kusanagi and Section 9 take care of the jobs that are too difficult for the police. Section 9 employs hackers, sharpshooters, detectives and cyborgs all in an effort to thwart cyber criminals and their plans to attack the innocent.
YouTube comedian and actress Andrea Russett serves cocktails, dishes gossip, and shares relationship and sex advice with surprise guests and her saucy bartender, comedian Rachel Scanlon--all from her 90s basement-themed set.
A man uncovers a dangerous web of schemes and deceit when he accepts the presidency of a TV company.
Into every generation a slayer is born: one girl in all the world, a chosen one. She alone will wield the strength and skill to fight the vampires, demons, and the forces of darkness; to stop the spread of their evil and the swell of their number. She is the Slayer.
A news bulletin covering the web! Each week, Dominic Arpin and his collaborators comment on and explain the most buzzed-about content.
To win back his ex-girlfriend, a nerdy teen starts selling ecstasy online out of his bedroom -- and becomes one of Europe's biggest dealers.
After a global financial crisis, the world is engulfed in an AI-driven "sustainable war." It's up to Section 9 to counter new forms of cyber threats.
Fiona Wallice is a therapist with little patience for her patients. Tired of hearing about people's problems for fifty long minutes, she devises a new treatment, the three-minute video chat. And still, the sessions end up being largely about her. If she's your therapist, you've got problems.
Three young girls, Hikaru, Umi, and Fuu, are transported to a magical world called Cephiro during a field trip to Tokyo Tower. They are soon greeted by Master Mage Clef, who explains to them that they have been summoned to become the Legendary Magic Knights and save Cephiro. The girls are less than enthusiastic about this idea, and only want to return home. Clef further explains that they must seek out the three Rune Gods to help them fight. He bestows armor and magical powers to each of them. They learn from Clef that High Priest Zagato has kidnapped the Pillar of Cephiro, Princess Emeraude. The Pillar of Cephiro has the sole responsibility of keeping Cephiro alive and in balance with her prayers. Without Princess Emeraude, Cephiro would fall into ruin. Hikaru, Umi, and Fuu must fight off Zagato's henchman and find the Rune Gods if they ever want to get back home. They soon learn that friendship and loyalty are the only things they can rely on in the crumbling Cephiro.
In the year 20XX, a young boy named Netto Hikari receives a very special gift as he enters the 5th grade: his very own customized Net Navi, Rockman.
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One night, Kyouhei and Hibino discover a dead body and coincidentally Kyouhei’s sister appears with the doll called Kamisama she controls.
Den-noh Coil, Coil — A Circle of Children, is a Japanese science fiction anime television series depicting a near future where semi-immersive augmented reality technology has just begun to enter the mainstream. The series takes place in the fictional city of Daikoku, a hotbed of AR development with an emerging city-wide virtual infrastructure. It follows a group of children as they use AR glasses to unravel the mysteries of the half real, half Internet city, using a variety of illegal software tools, techniques, and virtual pets to manipulate the digital landscape. Den-noh Coil, in development for over a decade, is the series director debut of Japanese animator Mitsuo Iso. It premiered on NHK Educational TV on May 12, 2007. Due to the animators involved in its production and its unusually high-profile television broadcast time slot, Den-noh Coil was highly anticipated.
Topical news comedy show that aims to find comedy in tragedy. The show features interviews, sketches and an examination of systemic issues that the country faces.
A satirical anthology series about the terrifying potential futures of internet technology and culture. Not at all similar to any other shows about technological overreaching.
A chance encounter leads two 30-somethings to remember 1998, the year their teenage hormones kicked in — and the internet changed their lives forever.
Internet-addicted millennials fumble through the modern maze of love, sex, and connection as their online addictions spiral out of control and into the void of an alien disguised as a human female.
After having her life course changed by a fake image and losing her childhood sweetheart to greed and power, Brisa, a strong woman, will struggle to rebuild her journey, raise her son, rediscover true love, and discover the truth about her origin.
In the year 2100, children have become Web divers and uploaded their consciousness onto global computer networks. They play in a cyber park called the Magical Gate. One day, a mysterious computer virus appears and begins to destroy the Magical Gate. Programs called Web Knights were created to protect the children from the virus but the virus turned all the Web Knights against the children. The only Web Knight to escape this is Gladion. Gladion seeks the help of Kento Yuki, a Web Diver who is in the fourth grade.