What was once "Mihama Academy," a sanctuary for young girls, has now been transformed into a SORD (Special Organization for Research & Development) training school dedicated to fostering talent for national defense. Rena and Maki specialize in firearms, Tohka and Gumi excel at sniping, Chris handles explosives and data processing, and Murasaki is a skilled ninja for intelligence operations. Together, they take on cases too complex for the police or Self-Defense Forces, repeatedly facing dangerous missions. This is the story of these young girls, painted in blood and gunpowder.
Yui Kusanagi is ordered by Zeus, a god and the headmaster of a school he created, to teach the meaning of love to young and handsome gods. The reason he has for doing this is to cancel the negative effects of the weakening bond between the world of the divine and the world of the humans.
Horses dashing gallantly... Knights challenging their own limits... Magnificent, heroic battles highlight the horseback lance sport of jousting. One of the many people fascinated by this proud sport, Takahiro Mizuno, acts as a begleiter (an assistant) to jousting knights as he lives his rather tedious life at Winford Academy.
Mitsugu Bamba is a high school girl who is crazy about donating her blood, to the point that she feels compelled to visit a local blood bank despite the unfriendly nurse. One day, Mitsugu encounters a beautiful girl there who looks like she has come from overseas. The girl is so pale that she appears ready to faint. Instead, she suddenly starts trashing the blood bank. The girl then loses consciousness and so Mitsugu takes her home...
On Seiran Island, secret society NLNS is united by Junnosuke Tachibana, who is determined to crush a law. They have found a benefactor, an unknown rich man, who offers them a secret base and cash. Their mission is to locate a mysterious girl and stop the law, keeping the SHO off their trail.
Kashou Minaduki is an aspiring chef who moves away from home to open his own confection shop. While he is unpacking in his new shop, he discovers that two of his family's Nekos, Chocola and Vanilla, came along with him by hiding in cardboard boxes. After the two Nekos convince Kashou to let them stay and live with him, the three of them work together to run his shop, La Soleil. During the story, Kashou receives a couple of visits from his younger sister Shigure and the other four Nekos owned by their family.
Buntarou doesn't know what he wants to do in the future. He does not have any kind of dream that he wants to pursue, so currently he just spends his days hanging around with his friends. One day, his classmate Sayuki asks him if he wants to help with development of a gal game. She says that she had become interested in his help after she read one of his works intended for the drama club. Buntarou doesn't know anything about gal games, but Sayuki claims that she has the ability to make it a success. Can they make the game, and will it be a success like she claims it will be? This is the story of youths taking a daring step into the unknown...
Arcadia is plagued with evil, life-draining demons called Thanatos and a vast lack of Purifiers to exterminate them all. While attending school, Angelique attracts the eye of a man who intends to turn the tides to the people's favor. What lies within her is the key to Arcadia's survival.
In the Four Islands Archipelago, people can use Grav-Shoes to fly around! This is the story of Asuka Kurashina, a transfer student that arrives at Kunahama Academy from outside the Four Islands. After seeing the ability of wearers to soar in the sky, she quickly develops an interest in flying with the Grav-Shoes and also joins the school's FC (Flying Circus) club to further her passion.
This story focuses primarily on the heroine Rin Tohsaka. After her father’s death, Rin enters the Holy Grail War as the sole heir to the prestigious Tohsaka Household, with her servant Archer. But, she soon finds out that Shirou Emiya, a boy from her high school has gotten himself involved in the battles and unexpectedly saves him when he is fatally injured. Before long, Rin sets out to strike down the conspiracies surrounding the Holy Grail War along with Shirou and his summoned servant Saber. And so, the story begins to explore the truth behind Shirou’s powers and the nature behind his unyielding will to become a “hero.” © TYPE-MOON, ufotable, FSNPC
Mihama Academy—on the surface, a closed learning environment established to nurture students who find themselves at odds with the world around them; in actuality, an orchard-cum-prison built to preserve fruit that has fallen too far from its tree. Yet with the arrival of the institute's first male student, the nearly preposterously opaque Kazami Yuuji, the students at Mihama begin to fall out of step with their predetermined rhythms. Will Yuuji prove to be the element the girls around him needed to take hold of their lives once more, or will the weight of their pasts prove too steep a wall to overcome?
Aoba lives on Midorijima, a small island to the southwest of the main islands of Japan. He lives with his grandmother Tae while working part time at a junk shop. The popular pastimes on the island are the ongoing turf war called "Libstease" and an online game set in the virtual world of "Rhyme." Aoba isn't involved in either, preferring to live peacefully, until one day he is forced into a Rhyme battle.
Based on a visual novel of the same name by Rejet and Otomate, for the female market. Komori Yui is a positive-thinking girl who nevertheless is troubled by seeing spirits and experiencing poltergeist phenomena. In her second year in high school, she transfers to a new school — a night school for entertainers and celebrities — due to her father's work. There are rumours that vampires exist among the student body, and Yui ends up living with the six sadistic Sakamaki vampire brothers.
A Selvagem
Yuichi hasn’t seen his cousin Nayuki in years. Now that he’s back, all knowledge of ever visiting has vanished. He tries to adjust to the vaguely familiar surroundings, but the gaps in his memory haunt him as time grows short. The pieces of the puzzle have appeared – an eerily silent beauty with blazing tresses, the mysterious girl with the winged backpack, and the sword-wielding demon slayer – but it’s up to Yuichi to discover how they fit together.
Teppei Arima, who lost both of his parents in a car accident is attending the second year of high school. After being adopted by his grandfather Isshin Arima, the mightiest man in japanese economy, he is forced into the position as his grandfather’s successor, the head of the Arima Group. To be prepared for life in high society he has to attend an elite accademy for children of the higher social classes.
Shinichiro is a student living in what would be a dream come true for most high school boys, but for him is mostly a frustration. A well liked girl in school named Hiromi has lived in his house for a year along with his family. Her father was a close friend of the family, and when he died they immediately took her in. She is popular and well liked, always smiles, is talented in sports- but Shinichiro knows there must be tears inside her. Having an artistic tendency, he makes watercolours of her and thinks about wishing to ease her tears. Yet he cannot bring up the nerve to talk to her even in his own home. She, too, is quiet and withdrawn in their house, quite unlike at school. Shinichiro is also distracted by teasing from his friend Nobuse for watching Hiromi from afar, a curse of bad luck from a strange girl named Noe, and being forced to perform Muhiga dancing. By helping Noe he hopes to ease his own problems, yet he seems to have difficulty helping himself.
Takuma Hirose, an emotionally wounded boy becomes blind after his mother died in his childhood. For medical treatment, he moves to his mother’s home village where he enters a new school.
Hamura Shou, winner of the national kendo championship, is transferred to an only boys private school. He there thinks he meets his lost younger twin brother Kai, who strongly denies this. Strange things happen at the school somehow referring to a magical world called Winfield. After re-encountering his best friend Naoto and while meeting many new friends, which each have specific abilities, he soon discovers his own inheritance and the difficult tasks ahead.
Hikada Sana returns to his home town after living away in Tokyo for five years. Although some time has passed the town has not changed much. On a detour to his apartment, he notices that a shrine maiden is watching him as he visits the shrine. The following day at school, Sana is surprised to find out that this girl is actually Yatsushiro Nanaka, a good childhood friend, whom he gave a bracelet before he left so many years ago. And even to this day, she is still wearing it...