What was once "Mihama Academy," a sanctuary for young girls, has now been transformed into a SORD (Special Organization for Research & Development) training school dedicated to fostering talent for national defense. Rena and Maki specialize in firearms, Tohka and Gumi excel at sniping, Chris handles explosives and data processing, and Murasaki is a skilled ninja for intelligence operations. Together, they take on cases too complex for the police or Self-Defense Forces, repeatedly facing dangerous missions. This is the story of these young girls, painted in blood and gunpowder.
Mitsugu Bamba is a high school girl who is crazy about donating her blood, to the point that she feels compelled to visit a local blood bank despite the unfriendly nurse. One day, Mitsugu encounters a beautiful girl there who looks like she has come from overseas. The girl is so pale that she appears ready to faint. Instead, she suddenly starts trashing the blood bank. The girl then loses consciousness and so Mitsugu takes her home...
Hamura Shou, winner of the national kendo championship, is transferred to an only boys private school. He there thinks he meets his lost younger twin brother Kai, who strongly denies this. Strange things happen at the school somehow referring to a magical world called Winfield. After re-encountering his best friend Naoto and while meeting many new friends, which each have specific abilities, he soon discovers his own inheritance and the difficult tasks ahead.
Yui Kusanagi is ordered by Zeus, a god and the headmaster of a school he created, to teach the meaning of love to young and handsome gods. The reason he has for doing this is to cancel the negative effects of the weakening bond between the world of the divine and the world of the humans.
Horses dashing gallantly... Knights challenging their own limits... Magnificent, heroic battles highlight the horseback lance sport of jousting. One of the many people fascinated by this proud sport, Takahiro Mizuno, acts as a begleiter (an assistant) to jousting knights as he lives his rather tedious life at Winford Academy.
Teppei Arima, who lost both of his parents in a car accident is attending the second year of high school. After being adopted by his grandfather Isshin Arima, the mightiest man in japanese economy, he is forced into the position as his grandfather’s successor, the head of the Arima Group. To be prepared for life in high society he has to attend an elite accademy for children of the higher social classes.
Yuichi hasn’t seen his cousin Nayuki in years. Now that he’s back, all knowledge of ever visiting has vanished. He tries to adjust to the vaguely familiar surroundings, but the gaps in his memory haunt him as time grows short. The pieces of the puzzle have appeared – an eerily silent beauty with blazing tresses, the mysterious girl with the winged backpack, and the sword-wielding demon slayer – but it’s up to Yuichi to discover how they fit together.
Shinichiro is a student living in what would be a dream come true for most high school boys, but for him is mostly a frustration. A well liked girl in school named Hiromi has lived in his house for a year along with his family. Her father was a close friend of the family, and when he died they immediately took her in. She is popular and well liked, always smiles, is talented in sports- but Shinichiro knows there must be tears inside her. Having an artistic tendency, he makes watercolours of her and thinks about wishing to ease her tears. Yet he cannot bring up the nerve to talk to her even in his own home. She, too, is quiet and withdrawn in their house, quite unlike at school. Shinichiro is also distracted by teasing from his friend Nobuse for watching Hiromi from afar, a curse of bad luck from a strange girl named Noe, and being forced to perform Muhiga dancing. By helping Noe he hopes to ease his own problems, yet he seems to have difficulty helping himself.
A Selvagem
Green City Kazamatsuri is a city built on the ideal of a harmonious relationship between civilization and environment.. However, the peaceful Kazamatsuri will soon be faced with its annual commotion, the Harvest Festa at the turn of the year. It's an event that is much like a massive school festival, and Tennoji Kotaro decides to head out to research topics for his articles. It's an easy decision for him, because the town is filled with rumors about unidentified creature sightings and various other occult occurrences. At the same time, strange things start happening to Kotaro himself.
A rookie lawyer Ryuuichi Naruhodou stands up to save his defendants by proving their innocence from unusual cases! Is the defendant guilty or innocent...? Believing his client's innocence Naruhodou stands in court and battles his rival judges. With the word of "OBJECTION!" and limited evidence, Naruhodou makes a comeback when all odds are against him and seems like there is nothing more he can do. Don't miss out on the comical episodes between him and his mentor Chihiro Ayasato, assistant Mayoi Ayasato, rival prosecutor Reiji Mitsurugi, and numerous unique characters! The anime also depicts the childhood relationship between Naruhodou and his friends. With the skills inherited from his mentor Naruho reveals the truth!
New kid Keiichi Maebara is settling into his new home of peaceful Hinamizawa village. Making quick friends with the girls from his school, he's arrived in time for the big festival of the year. But something about this isolated town seems "off," and his feelings of dread continue to grow. With a gnawing fear that he's right, what dark secrets could this small community be hiding?
Buntarou doesn't know what he wants to do in the future. He does not have any kind of dream that he wants to pursue, so currently he just spends his days hanging around with his friends. One day, his classmate Sayuki asks him if he wants to help with development of a gal game. She says that she had become interested in his help after she read one of his works intended for the drama club. Buntarou doesn't know anything about gal games, but Sayuki claims that she has the ability to make it a success. Can they make the game, and will it be a success like she claims it will be? This is the story of youths taking a daring step into the unknown...
Kyotaro Kakei has always had an affinity towards books in hopes to find answers to his life. With a mentor's promise, he continues to search for a book with his absolute hope. However, this changes when he receives a foretelling message saying that "Today, something will happen that will change your fate. --From the Shepherd." Due to this premonition, his normal school life at Shiomoi Academy becomes entangled due to the optimistic Tsugumi Shirasaki and the Shimoi Happy Project.
In the Four Islands Archipelago, people can use Grav-Shoes to fly around! This is the story of Asuka Kurashina, a transfer student that arrives at Kunahama Academy from outside the Four Islands. After seeing the ability of wearers to soar in the sky, she quickly develops an interest in flying with the Grav-Shoes and also joins the school's FC (Flying Circus) club to further her passion.
Aoba lives on Midorijima, a small island to the southwest of the main islands of Japan. He lives with his grandmother Tae while working part time at a junk shop. The popular pastimes on the island are the ongoing turf war called "Libstease" and an online game set in the virtual world of "Rhyme." Aoba isn't involved in either, preferring to live peacefully, until one day he is forced into a Rhyme battle.
Kashou Minaduki is an aspiring chef who moves away from home to open his own confection shop. While he is unpacking in his new shop, he discovers that two of his family's Nekos, Chocola and Vanilla, came along with him by hiding in cardboard boxes. After the two Nekos convince Kashou to let them stay and live with him, the three of them work together to run his shop, La Soleil. During the story, Kashou receives a couple of visits from his younger sister Shigure and the other four Nekos owned by their family.
ワールド エンド エコノミカ
Takuma Hirose, an emotionally wounded boy becomes blind after his mother died in his childhood. For medical treatment, he moves to his mother’s home village where he enters a new school.
Based on a visual novel of the same name by Rejet and Otomate, for the female market. Komori Yui is a positive-thinking girl who nevertheless is troubled by seeing spirits and experiencing poltergeist phenomena. In her second year in high school, she transfers to a new school — a night school for entertainers and celebrities — due to her father's work. There are rumours that vampires exist among the student body, and Yui ends up living with the six sadistic Sakamaki vampire brothers.