A prequel to the critically acclaimed series featuring Jerri Blank, a 46 year old ex-junkie, ex-con who returns to high school in a bid to start her life over.
Naples, 1959. Pure Mathematics professor Renato Caccioppoli, Bakunin's grandson, is a tortured soul. Recently discharged from the psychiatric hospital, left by his wife, and increasingly disillusioned with academia and the Communist Party, he lives his last days with painful detachment.
An alcoholic professor diagnosed of cancer, takes his students to a legendary resort for an academic excursion. The excursion which was meant to be another scholarly exercise ends up a life-changing adventure for all the participants.
Lucio, a piano teacher who cannot tolerate his loneliness, decides to rebuild his life based on the different ties he forges with his own students.
An art instructor and an English teacher form a rivalry that ends up with a competition at their school in which students decide whether words or pictures are more important.
A group of travelers, including a monk, stay in a lonely inn in the mountains. The host confesses the monk his habit of serving poisoned soup to the guests, to rob their possessions and to bury them in the backyard.
A young orphan girl, courted by an unpleasant older suitor who has a hold over her adoptive mother, falls in love with Fairfax, a young stranger at a party. A group of bootleggers try to get away with the loot stashed previously within Fairfax's mansion; Mysterious faces peer into the windows and shadowy figures stalk the hall. One of the bootleggers is killed and the young stranger becomes the prime suspect.
A wealthy man with a penchant for living on the edge and engaging in dangerous, life-threatening activities becomes romantically involved with a female university professor who has the same proclivities.
A doctor hires an escort to seduce her husband, whom she suspects of cheating, though unforeseen events put the family in danger.
A group of students from the Cosmo Academy are about to take their final exam: surviving for over fifty days in a derelict ship. But when they arrive, they discover that instead of ten students, there are eleven. One of them doesn't belong there...
Deathstalker helps Reena the Seer out of a few jams, and she solicits his help for a bigger task. She reveals that she is actually Princess Evie, but the evil sorcerer had her abducted and cloned in order to seize control of the kingdom. Together they travel to the evil sorcerer's stronghold to restore the princess to her rightful position, encountering challenges along the way both from the sorcerer's goons and the fierce Amazon women.
In the year 2005, the prison system has been completely privatized and cyber prisons have become the new means for housing the guilty. The bodies of inmates are kept in suspended animation while their minds are kept in a virtual reality prison. Business tycoon R.D. Crowley has found a way to capitalize on these virtual prisons by allowing rich men to pay in order to engage in a form of virtual reality hunting that has real-life consequences for the inmates. Will, a guard at one of these prisons, soon finds himself coerced into one of these virtual cat and mouse games. Armed with his knowledge of history, along with his expert skills in VR combat, Will must work with the inmates in order to save their lives and escape from the prison before it's too late.
Small town in the Wild West is attacked by poisonous snakes.
A romantic rivalry among members of a secret society becomes even more tense when one of the men is assigned to carry out an assassination.
In the second screen version of The Maltese Falcon, a detective is caught between a lying seductress and a lady jewel thief.
A lovely dame with dangerous lies employs the services of a private detective, who is quickly caught up in the mystery and intrigue of a statuette known as the Maltese Falcon.