In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
This documentary takes a game-by-game deep dive into the history and evolution of a genre that has grown from the simple wireframe graphics of Maze War and Spasim to become a staple of popular culture that is enjoyed by millions of gamers worldwide. Explore the creation and legacy of the most popular and significant FPS titles from the last 48 years, including favorites such as Wolfenstein 3D, Doom, Quake, GoldenEye, Half-Life, Unreal Tournament, Deus Ex, Halo… and many more.
Fans, experts and creators of “League of Legends” detail the game’s rise from free demo to global esports titan.
Can exercise sharpen the brightest minds? In this ground-breaking experiment, four world-class gamers, competing in eSports, Chess, Mahjong and Memory Games, put this to the test.
As we start a new era with Counter-Strike 2, we remember the golden years of CS:GO and it's heroes. The past 10 years have taken us from bedrooms to sold out arenas. But how did this all come to be? A journey that began all the way back in 2012 with the release of Counter-Strike: Global Offensive.
At MLG Anaheim, we interviewed several players and personalities about the past, present and future of StarCraft II
Today, there are more people in the world who play League of Legends than there are people who live in France. We wanted to look inside this rapidly expanding world of competitive gaming, so VICE host Matt Shea flew to South Korea, a country where so-called "eSports" can either make you rich and famous or land you in rehab.
This documentary offers an honest look at our fraught, complex relationship to video games from the perspectives of gamers and their concerned parents.
As the world’s first all quadriplegic esports gaming team, the Quad Gods are fierce competitors in this captivating story that challenges assumptions about disability, and spotlights the restorative power of resilience, passion and found community
Live / Play is a documentary that tells the stories of five different players from around the world, woven together by one unifying passion: League of Legends. In Sao Paulo, Brazil, Mariana transforms into Mafia Jinx during one of the country’s biggest cosplay competition, while over 10,000 kilometers away, Eyjo battles across Summoner’s Rift on a boat drifting off the coast of Stykkishólmur, Iceland. In Cairo, Egypt, Amin connects with other cultures through League just as Braeden, a pro League player known as PorpoisePops, hones his skills, practicing up to 12 hours a day, in Los Angeles, USA. Across the globe, robotics hobbyist Yong-Seung displays his latest creation, a massive remote controlled Baron Nashor, at Maker’s Faire in Seoul, South Korea.
Gamer Girl follows Allison Drouillard, a college freshman and top ranked Valorant player. While fighting off virtual enemies, she’ll recount her battles with very real ones as she balances her interest and skill in collegiate esports with everyone else’s expectations.
GAMECHANGERS: Dreams of Blizzcon enters the unexplored realm of professional esports through the eyes of two of the world’s top StarCraft II players.
Filmmaker Robin Benger covered 14 wars in 24 countries as a veteran TV producer but nothing prepared him for the discovery that war was being waged in the basement of his own home. He discovered that "first person shooter" games, and violence-centred gaming, are taking over as the entertainment of choice for a whole generation of (mostly) teenage males. Entering into that world, he began filming in cyber-cafes, games manufacturers‚ conventions, and mega gaming tournaments, even tracking down the designer of the very game causing him so much friction with his own son.
Follow T1, the legendary Korean esports team, from their heartbreaking 2022 League of Legends World Championship Finals loss to their triumphant victory the following year.
Two professional European gamers navigate the exploding world of electronic sports. Packed with youthful ambition and impeded by reality, the ProGamers struggle to thrive in the fledgling industry of eSports.
Magic: The Gathering is the most popular collectible card game in the world. At Magic's Pro Tour, players from around the globe compete to prove who is the best. They are writers, game theorists, jewelry apprentices, female pioneers, and teenage geniuses.
Maracanã was built for the first World Cup in Brazil in 1950. Initially, it had a democratic space called General. The record analyzes the recent works in the stadium and shows classic fans.
Supremacia Vermelha puts on the big screen a relationship with Grêmio, an opponent against Internacional most likes to play. Some speak of rivalry, but it is an exaggeration. What rival is that who loses in all problems? By the end of 2009, in the centenary of the confrontation, there were 142 victories on the Colorado side - 23 more than blue ones - 540 goals scored against 501 suffered. Not to mention the historic Grenais.
For one of the longest-running game franchises in history, Street Fighter creators Capcom needed something exceedingly special to accompany the release of their 25th anniversary edition of the game. AREA 5 produced, shot, edited, and finished a documentary that spans three countries, more than two decades, and tells the story of how a game not only birthed an entire genre, but changed the lives of a generation.
A feature documentary about the world of South-Korean professional gamers. Every year thousands of South-Koreans flock to the game stadiums in Seoul to watch the Pro League, a live sports event where professional gamers compete to be the best at one single video game: Starcraft. It’s a title many young South Koreans dream of. The game itself is more than a decade old, almost ancient in the fast developing world of video games, but in South Korea it has become a national past-time. Like most specator sports, this world of eSports rapidly evolved in a multi-million dollar business. In this story, we follow 3 boys in different stages of their career as a Pro-Gamer in South Korea. For some it will be a struggle to stay on top of their game, for others it might be the turning point of their lives