Life is an adventure - especially for a newborn animal who has so much to learn. "Growing Up Wild" takes audiences to the wildest corners of the planet to tell the tales of five courageous animals as they tackle the very first challenges of their young lives. With a little guidance from sage family members, each must figure out how and where to find food, while learning to recognize the very real threat of danger. From their first steps of exploring their world to their final steps into independence, "Growing Up Wild" reveals the triumphs and setbacks of five young lives in which instinct, parental lessons, and trial & error ultimately define their destinies. Featuring the stunning imagery and iconic storytelling that makes Disneynature's big-screen adventures an inspiring movie-going experience, "Growing Up Wild", brings home a special look at how similar and different these young lives can be. - Written by (C) 2016 Disney Enterprises
Young Jim Hawkins, a pirate mouse named Hiccup, Dr. Livesey and Squire Trelawney hire a ship to find the legendary treasure of notorious late pirate Captain Flint. However, Flint's former crewmates plan to take over the ship.
Civilization has been destroyed by war and pollution, but the survivors have built the last city of Ecoban. As most natural resources have been exhausted, Ecoban is powered by pollution. The citizens of Ecoban need to continue creating this pollution leading them into conflict with the inhabitants of Marr while one man just wants to clear away the clouds and see the sky.
A man is trapped on an island with no food and a greedy companion.
A lizard man tries to get to a treasure island while chased by a sea monster.
The three investigators want to go on a road trip during their vacation, but just as they are about to set off, the phone rings and an unknown caller hands the trio of detectives their latest case: the archaeologists belonging to the secret society Sphinx are carrying out illegal excavations and selling the stolen art treasures. Their next target is the supposedly cursed island of Makatao.
On holiday with their mother in the Lake District in 1929 four children are allowed to sail over to the nearby island in their boat Swallow and set up camp for a few days. They soon realise this has been the territory of two other girls who sail the Amazon, and the scene is set for serious rivalry.
Ten-year-old Fiona is sent to live with her grandparents in a small fishing village in Donegal, Ireland. She soon learns the local legend that an ancestor of hers married a Selkie – a seal who can turn into a human. Years earlier, her baby brother was washed out to sea and never seen again, so when Fiona spies a naked little boy on the abandoned Isle of Roan Inish, she is compelled to investigate.
When a princess is shrunken by an evil wizard, Sinbad must undertake a quest to an island of monsters to cure her and prevent a war.
Four animal friends get a taste of the wild life when they break out of captivity at the Central Park Zoo and wash ashore on the island of Madagascar.
The hobby detectives “The Three Investigators” want to take a little break. So they take advantage of an offer from Peter's father, who has accepted a job in South Africa and wants to take the detectives there. But Jupiter, Peter and Bob wouldn't be the three investigators marks feared by the criminal world if they just lounged around in the sun on their vacation. So it's no wonder that the clever boys soon have their next case to solve...
After losing his wife seven years earlier, the eccentric Dr. John Dolittle, famed doctor and veterinarian of Queen Victoria’s England, hermits himself away behind the high walls of Dolittle Manor with only his menagerie of exotic animals for company. But when the young queen falls gravely ill, a reluctant Dolittle is forced to set sail on an epic adventure to a mythical island in search of a cure, regaining his wit and courage as he crosses old adversaries and discovers wondrous creatures.
An adventures of two best friends Murad and Selim in the desert.
Young Jim Hawkins, while running the Benbow Inn with his mother, meets Captain Billy Bones, who dies at the inn while it is beseiged by buccaneers led by Blind Pew. Jim and his mother fight off the attackers and discover Billy Bones' treasure map for which the buccaneers had come. Jim agrees to sail on the S.S. Hispaniola with Squire Trelawney and Dr. Livesey to find the treasure on a mysterious island. Upon arriving at the island, ship's cook and scallywag Long John Silver leads a mutiny of crew members who want the treasure for themselves. Jim helps the Squire and Hispaniola officers to survive the mutiny and fight back against Silver's men, who have taken over the ship.
A young wizard accidentally conjures a spell that puts her family in jeopardy.
Deborah makes a living by drawing the skin of her clients. One night, her housemate invites her boyfriend and friend to their house. Sitting in the armchair, they consume the series of the moment, Gain of Clones, until, suddenly, the signal is cut off and the screen is dyed red while subliminal images float. No one remembers what happened the last two minutes. The answer will be in the enigmatic presence of giant cats that will later invade the city.
When her nation is invaded, a young princess is taken into the Princess Protection Program. She is relocated to Louisiana, where she stays with a covert agent and his tomboyish daughter, and must learn how to behave like an ordinary teenager.
After being shipwrecked, the Robinson family is marooned on an island inhabited only by an impressive array of wildlife. In true pioneer spirit, they quickly make themselves at home but soon face a danger even greater than nature: dastardly pirates.
After the King of Far Far Away dies, Shrek and Fiona are to succede. However, Shrek wants to return to his cozy swamp and live in peace and quiet, so when he finds out there is another heir to the throne, he and Donkey set off to bring him back to rule the kingdom.
As the son of a Viking leader on the cusp of manhood, shy Hiccup Horrendous Haddock III faces a rite of passage: he must kill a dragon to prove his warrior mettle. But after downing a feared dragon, he realizes that he no longer wants to destroy it, and instead befriends the beast – which he names Toothless – much to the chagrin of his warrior father.