Welcome to the circus arena, where all the characters are made of white paper.
A neurological pandemic has consumed the population. Drug-resistance has mutated the virus into a ravaging psychological plague, rendering the 'the dying' desperate, paranoid and violent
Anita the duck buys a psychic device at a novelty store in an alternate universe and creates mayhem at a crazy party.
Sometime in the future, an old man, equipped with the benefits of evolution, survived the extinction of all other living beings. It is a very lonely world for someone unable to die.
Following a strange encounter with a swan found on the streets of London, a girl begins to lose her grip on reality. She is led to a large house where the lines between dreams and memories become indistinguishable, as she struggles with her relationships, her obsession with perfection and her identity. Loosely inspired by the mythology of Leda and The Swan, it looks at the way women cope with trauma, questions the idea of self and takes you on a journey through one woman's psyche.
A woman battles to survive alone in a post-apocalyptic London wasteland.
Marie is a Manhattan vampire thirsting for acceptance and blood, not necessarily in that order. Apparently a renaissance woman, she sings the blues, poses for a picture, and rides through Times Square in a horse drawn carriage. Ariel is a fashion photographer attracted to the beguiling vampire. Attraction escalates into obsession, and before long locate the elusive creature of the night.
Aerobics, neon, and a real Meathead!
Flash Gordon, Dale Arden and Dr. Hans Zarkov travel to the planet Mongo to fight the evil emperor Ming the Merciless.
In a 19th-century European village, a young man about to be married is whisked away to the underworld and wed to a mysterious corpse bride, while his real bride waits bereft in the land of the living.
In a post-apocalyptic Spain different tribes survive, struggling to take control of the only existing sustenance: a red wine of negligible quality. (A sequel to Made in Spain, 2016.)
Garry Trudeau's classic characters (Mike Doonesbury, Zonker, etc.) examine how their lifestyles, priorities, and concerns have changed since the end of their idealistic college days in the 1960s. Preserved by the Academy Film Archive in 2012.
A girl chases death through the 7 stages of grief to try and save her lost sibling.
Animaton short by Arnaud Demuynck and Cecilia Marum.
"Relating a tale told by a girl on a swing, Beneath the Skin explores the contrast between the impersonal horror of a news story heard on television and the involvement of the storyteller in a nightmare, which gradually becomes more familiar and commonplace as the tale unfolds. The straightforward approach of the teller is humorously or frighteningly contrasted by a bombardment of visual images which mock or intensify the macabre flavor of the work."
When the young orphan boy James spills a magic bag of crocodile tongues, he finds himself in possession of a giant peach that flies him away to strange lands.
Oscar is a small fish whose big aspirations often get him into trouble. Meanwhile, Lenny is a great white shark with a surprising secret that no sea creature would guess: He's a vegetarian. When a lie turns Oscar into an improbable hero and Lenny becomes an outcast, the two form an unlikely friendship.
A papercut stopmotion animation in which human Travelers from 2053 travel 30 years into the past to warn "foundlings" of the future that awaits them. The story follows Jonah and his Traveler, learning about the possible chaotic future that could happen if such measures are not applied.
Just when you thought it was safe to sleep, Freddy Krueger returns in this sixth installment of the Nightmare on Elm Street films, as psychologist Maggie Burroughs, tormented by recurring nightmares, meets a patient with the same horrific dreams. Their quest for answers leads to a certain house on Elm Street -- where the nightmares become reality.
Documentary that follows the lives of two pirates and their community on the Somali coastline; what are the incentives of the pirates, why did they become pirates, how did they grow up in a country with political chaos, war and extreme poverty? The narrative structure is built around two interweaving story-lines; one depicting the "present", the daily lives of the pirates and their community, and the second in the "past", revealing through epic animation, the unfolding of a recent hijacking.