When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
The year is 2030 and six years have passed since a criminal known only as "The Laughing Man" swept through top medical nanotechnology firms committing acts of cyber-terrorism, kidnapping, and espionage leaving no known suspects. New information is revealed, as Section 9 enters the hunt for a suspect capable of unfathomable actions in this compilation of Stand Alone Complex content.
An oil company expedition disturbs the peace of a giant ape and brings him back to New York to exploit him.
A shamed ex-freighter captain takes one last shot at redemption, only to find he is a puppet for a grander scheme.
Two scientists are chosen as guinea pigs for a time experiment: they are placed in hibernation and should be brought back to life after three years. In the meantime, however, World War III breaks out and life has been wiped off the surface of Earth. When they wake up, it turns out that not only 50 years have passed but also that they are the only living specimens of the male sex in a new, underground society composed exclusively of women.
Light Up the Night is an analog science-fiction short film set in an Orwellian, futuristic 1980s. The story tells the tensions flaring between rebellious citizens and robotic law enforcement. We are introduced to two dissidents as they take aim at the city's looming, panoptic control tower, while local band The Protomen take the stage amidst the action, inciting unrest as they narrate the struggle.
What happens when Humanity arrives at the technological singularity and achieves digital immortality? Where do we go from here?
In the 24th century, on the war-torn planet Maris the conniving Queen Adama abducts Apple, a member of an heroic trio known as the White Knights, and imprisons her in the infamous Zone. Even though no one has ever returned alive from the Zone — and despite the low ammo at their disposal — the other knights follow their companion. What they find there, however, is an enigmatic figure with a mind-bending revelation...
In the distant future, Earth is occupied by ancient gods and genetically altered humans. When a god is sentenced to death he seeks a new human host and a woman to bear his child.
In 1999, Star Wars fanatics take a cross-country trip to George Lucas' Skywalker Ranch so their dying friend can see a screening of The Phantom Menace before its release.
Lost on Mars is a science fiction movie directed by Eric Shook. The first ship designed to go to Mars is scheduled for a routine planetary space exploration. The mission is drastically changed once Earth receives a strange signal transmitted by a probe on Mars. The Sequel to Lost on mars is" Empire of Danger"
A newly designed spacecraft capable of going through time is sent to Mars to rescue a crew previously lost on Mars. The ship is sent through the past but to the wrong time, years later than the first crew. Once they land on Mars, the crew finds that it is a place where Bararians rule. The leader of the Barbarians is a female battle warrior named Giza that wants their ship to use as her own chariot through time where she hopes to steal the ancient power of the Masha. With that power, she will gain complete control of the Siperion Empire. - Empire of Danger is the sequel to the movie "Lost on Mars"
Top agent Delilah dies in a risky mission against weapon dealer Kercharian. But she's revived with high-tech medicine and artificial body parts. As invincible superwoman she returns and continues her fight against Kercherian, who's newest deal includes Plutonium from Russia.
The gritty tale of an Imperial stormtrooper who is forced to confront his past in the heat of a battle.
Universal Century 0087, Char Aznable has now become the leader of the AEUG. Scirocco, the man from Jupiter, schemes to seize control of the Titans. Haman, the Axis leader, is attempting to restore the Zabi family. Through politics and strategy, these three powers struggle for dominion over the Earth Sphere. The war builds to a deadly endgame around the space colony Gryps 2, which has been converted into a giant laser cannon. What destiny awaits Kamille at the end of the conflict? This is the final part of the Mobile Suit Zeta Gundam feature trilogy, which features enhanced animation and theme songs by GACKT.
In the dystopian future of 2052, mankind has devolved into two extremes of "have's" and "have not's". Those with the means have become so decadent that, if they wish, they have the power to hunt and kill another human being. Those without the means have become the hunted. The Brotherhood of Mars Corporation controls the battlefield where the hunts are staged. When the Brotherhood casts out one of their own, Morgan, into the dangerous wilderness, he must quickly adapt and join a struggling tribe of survivors. There he meets Naomi, a beautiful and resourceful young woman who's deadly with her bow. Just when they learn to trust each other, the Brotherhood of Mars have sent out their most bloodthirsty hunters to track them down. Let the games begin!
In the year 2200 an interstellar war is held where the weapons most frequently used are the psychic capacities. The hero, Zero, son of an earthling and an extraterrestrial, the prince and last survivor of a clan of magicians. He will fight against the army of the Manjidara empire, whose forces are such as its head ambition to control the whole universe.
The year is 2049. 200 years after the great Californian goldrush. The new generation of gold diggers are just as full of gold fever as their ancestors.
Virtual reality. Murder. Werewolves. And teen girls! In a future where nothing is as it seems, can old legends come true? In the near future, humans will communicate almost exclusively through monitors, making real interaction a rarefied and weak occurrence for those living in a near totalitarian society. In this new world of communication, children are only allowed to interact personally on school grounds. So when a serial killer starts slaughtering junior high children the communication routes go under further surveillance. And despite all the safeguards put in place to avoid physical interaction, the killer's latest victim turns out to have been in contact with three young girls: Tsuzki Mio, a certified prodigy; Matsuno Hatsuki, a quiet but opinionated classmate; and Kouno Ayumi, her best friend. And as the girls get caught up in trying to quell curiosity under such terrorist scrutiny, Hatsuki learns that there is much more than meets the eye of their monitored communications.
The movie chronicles the long, futuristic voyage of a team of Québécois space explorers looking for a planet capable of sustaining life, in the year 2034, after the destruction of the ozone layer through excessive human pollution, prompting the need for a new planet to welcome humankind. The seven crew members venture outside their own galaxy to explore other star system in search of a new planet large enough to sustain 6 billion people. The few habitable planets encountered are ultimately abandoned either because they are already occupied (emphasizing the wrongdoing of invading other civilizations and cultures), or because upon closer inspection they are found to have other problems (cow-sized mosquitoes, high radiation levels, dog overpopulation, unsuitable living environment, ...).