Vash the Stampede’s a joyful gunslinging pacifist, so why does he have a $$6 million bounty on his head? That’s what’s puzzling rookie reporter Meryl Stryfe and her jaded veteran partner when looking into the vigilante only to find someone who hates blood. But their investigation turns out to uncover something heinous—his evil twin brother, Millions Knives.
Fort Boyard Belgique
Trigun takes place in the distant future on a desert planet. Vash the Stampede is a gunfighter with a legend so ruthless he has a $$60,000,000,000 bounty on his head. Entire towns evacuate at the rumor of his arrival. But the real Vash the Stampede, the enigmatic and conflicted lead character, is more heroic, even though he usually acts like a complete idiot.
Break-dancing but fierce warrior Mugen has to deal with the cold-blooded and conceited Jin, a samurai who believes he is above all. These sworn enemies are brought together by Fuu for a special task.
Located in the center of a remote island, the Abyss is the last unexplored region, a huge and treacherous fathomless hole inhabited by strange creatures where only the bravest adventurers descend in search of ancient relics. In the upper levels of the Abyss, Riko, a girl who dreams of becoming an explorer, stumbles upon a mysterious little boy.
The history of DI Harry Clayton's lucky bracelet is explored , as his brother Rich investigates past wearers both famous and infamous.
Tigrevurmud Vorn, the young lord of a remote region far from the kingdom's center, is commanded by the king to go fight the war against a neighboring country. The leader of the enemy is Eleonora Viltaria, one of the seven Vanadis given supernatural arms from a dragon. The moment when an archer boy and the silver-haired beautiful war maiden meet, it is the beginning for the legend of a hero that will be told for generations to come.
In a world of monsters, adventurers and magic, some of the most gifted healers are subjugated to brute force. Keyaru gains the ability to rewind time and turns the tables on those who’ve exploited him in this dark fantasy tale of vengeance and fury.
In the beautiful land of Astraea where a gentle breeze blows, a young man named Yuuki awakens with no memory of his past. There he encounters a guide who has sworn to care for him—Kokkoro, a lovely swordswoman who's always feeling peckish—Pecorine, and a cat-eared sorceress with a prickly attitude—Karyl. Led by fate, these four come together to form the "Gourmet Guild." And so their adventure begins...
Rein is a Beast Tamer who fights alongside heroes to bring down the Demon King. But one day his comrades declare him useless and kick him out of the party, after which he decides to start a carefree life as an adventurer. During the test he must pass to become an adventurer, he runs into a girl named Kanade who is being attacked by a monster. Rein risks his life to make sure she can escape, but then she brings down the monster in one hit. It turns out that Kanade is from the inordinately powerful tribe of cat people, one of the strongest species! She becomes attracted to his combination of talent and gentle nature and asks: "Would you try to tame me?" Rein forms a contract with the strongest cat-eared girl and starts his new life as an adventurer. The heroes who kicked him out of the party, as well as other stronger species, take notice of his power.
Lawrence, a traveling merchant searching for profit, finds a naked girl with the ears and tail of a wolf asleep in his cart. Her name is Holo – a harvest goddess with an untamed beast lurking inside who longs to return to her beloved northern home. Armed with his street smarts and her animal instincts, a simple peddler and a forgotten deity begin a journey through the wild countryside. Along their path, the riches of happiness shall be reaped, even as the bankruptcy which dwells in the human heart is exposed.
Ginko, a Mushi master, travels from place to place researching the Mushi and helping people who are suffering because of it.
Since 15 years ago, no new lives are born... and no one can die. Then, "gravekeepers" appeared in the world, with the ability to give rest to the living dead. Therefore the people said, "God abandoned the World". Ai who is 12 years old, one of "gravekeepers". Her life changes, when an immortal gunman named Hampnie Hambart murders the residents of her small village. She learns the "truth of the world" from him, and decides to travel in order to save the world.
A story about Kino, who travels around the world with nothing but guns for protection and the talking motorcycle Hermes. Kino travels to many mystical worlds, each with its unique customs and people, and learns about the world through their stories, at times conjuring humor and inspiration or other times piercing cynicism. However, Kino's own custom is to stay no longer than three days in every town without exception, as it is enough time to learn almost everything important about the place while still leaving time to explore new lands.
Lloyd is a novice adventurer whose dream is to discover “true strength” in the capital he’s always admired, despite growing up with neighbors who always considered him weak. The story starts with him departing from his hometown, which just so happens to be located right next to…one of the most dangerous dungeons in the world?!
The young Crown Prince Carl Wilhelm is suddenly forced to flee the royal castle when his mother the Queen disappears. He meets the poor girl Hilda who helps him assume a false identity as an orphanage boy.
Civilization is dead, but Chito and Yuuri are still alive. So they hop aboard their beloved Kettenkrad motorbike and aimlessly wander the ruins of the world they once knew. Day after hopeless day, they look for their next meal and fuel for their ride. But as long as the two are together, even an existence as bleak as theirs has a ray or two of sunshine in it, whether they're sucking down their fill of soup or hunting for machine parts to tinker with. For two girls in a world full of nothing, the experiences and feelings the two share give them something to live for.
Rakuro Hizutome only cares about one thing: beating crappy VR games. He devotes his entire life to these buggy games and could clear them all in his sleep. One day, he decides to challenge himself and play a popular god-tier game called Shangri-La Frontier. But he quickly learns just how difficult it is. Will his expert skills be enough to uncover its hidden secrets?
Lawrence is a traveling merchant selling various goods from a horse-drawn cart. One day, he arrives at a village and meets a beautiful girl with the ears and tail of an animal! Her name is Holo the Wisewolf and she brings bountiful harvests. She wishes to return to her homeland, and Lawrence offers to take her. Now, the once-lonely merchant and the once-lonely wisewolf begin their journey north.
Scenery that we have never seen. Sounds that we have never heard. Scent that we have never smelled. Food that we have never tasted. And the surge of emotion that we have never experienced. This is the expedition of recollecting the pieces torn apart and sensation left alone. When we reach that place, what will we think? Howling, 40 degree angle. Raging, 50 degree angle. Shouting, 60 degree angle. A wilderness beyond the heavy sea. The furthest south, far from civilization. At the top of the Earth. We will find lights through the girls' eyes to live tomorrow.