Nathan Algren is an American hired to instruct the Japanese army in the ways of modern warfare, which finds him learning to respect the samurai and the honorable principles that rule them. Pressed to destroy the samurai's way of life in the name of modernization and open trade, Algren decides to become an ultimate warrior himself and to fight for their right to exist.
Blind traveler Zatoichi is a master swordsman and a masseur with a fondness for gambling on dice games. When he arrives in a village torn apart by warring gangs, he sets out to protect the townspeople.
The legendary one-eyed one-armed swordsman Tange Sazen is back to aid a Magistrate in his efforts to steal bribe money on its way to Edo for the benefit to poor farmers.
A nameless ronin, or samurai with no master, enters a small village in feudal Japan where two rival businessmen are struggling for control of the local gambling trade. Taking the name Sanjuro Kuwabatake, the ronin convinces both silk merchant Tazaemon and sake merchant Tokuemon to hire him as a personal bodyguard, then artfully sets in motion a full-scale gang war between the two ambitious and unscrupulous men.
Pursued by formidable Chinese assassins, young Kotaro and his dog run into No Name, a mysterious stranger who gets pulled into the chase. The unlikely companions form a bond over saving the dog from a poison attack, but chaos erupts when the assassins find Kotaro, and No Name must face his past before a horrible fate is met again.
Okawa Hashizo as 'Young Lord', the unlikely sleuth sets out to untangle the riddle of what went on at the Inner Palace, where a young woman who had served the Shogun came home in fear for her life. Will the Young Lord uncover the truth of what went on at the Palace, and does it relate to a series of murders that have been occurring just before the festival?
A family is brutally murdered in their own home and the official government's sake dealer is framed as a rebel by a corrupt member of the Shogun's Council of Elders. Young Lord decides to take on the Shogun's vile chief attendant.
A murdered pawnbroker found clutching a blood-soaked wedding gown, the kidnapped daughter of a Shogun vassal, mysterious robberies, brutal killings, a vault with no key, a suspect killed while in police custody. This fragmented trail of clues could well be one of the most baffling cases that Young Lord has ever had to solve as he attempts to unravel the mystery and bring the guilty party to justice.
All is not well in an a small fishing village not far from Edo. Mysterious goings-on are happening at Echigoya’s Red Crane Mansion, and when Young Lord comes to relax he finds no peace until he can unravel the mystery rooted in the past when a beautiful samurai princess prayed for a handsome bridegroom to take her away. When a body turns up on the riverbank it is high time for Young Lord to delve into the case, while avoiding dangerous gangsters who have taken over the town. This is the 7th case that Young Lord is called upon to solve. Leaving only the mystery of who he is and where he came from! As always, Okawa Hashizo plays the role to perfection.
Japan, 1701. A group of samurai become rônin after their lord is forced to commit seppuku for assaulting a court official, who will become the target of a merciless revenge.
Toshiro Mifune swaggers and snarls to brilliant comic effect in Kurosawa's tightly paced, beautifully composed "Sanjuro." In this companion piece and sequel to "Yojimbo," jaded samurai Sanjuro helps an idealistic group of young warriors weed out their clan's evil influences, and in the process turns their image of a proper samurai on its ear.
The life, adventures and exploits of warlord Date Masamune the One-eyed Dragon: his early youth as an aggressive warrior, the battles he won until subduing almost all his enemies, the lonely comprehension of knowing that he actually can not take over the whole country because he was born too late.
Akira Kurosawa's lauded feudal epic presents the tale of a petty thief who is recruited to impersonate Shingen, an aging warlord, in order to avoid attacks by competing clans. When Shingen dies, his generals reluctantly agree to have the impostor take over as the powerful ruler. He soon begins to appreciate life as Shingen, but his commitment to the role is tested when he must lead his troops into battle against the forces of a rival warlord.
Izo is an assassin in the service of a Tosa lord and Imperial supporter. After killing dozens of the Shogun's men, Izo is captured and crucified. Instead of being extinguished, his rage propels him through the space-time continuum to present-day Tokyo. Here Izo transforms himself into a new, improved killing machine.
Seibei Iguchi leads a difficult life as a low ranking samurai at the turn of the nineteenth century. A widower with a meager income, Seibei struggles to take care of his two daughters and senile mother. New prospects seem to open up when the beautiful Tomoe, a childhood friend, comes back into he and his daughters' life, but as the Japanese feudal system unravels, Seibei is still bound by the code of honor of the samurai and by his own sense of social precedence. How can he find a way to do what is best for those he loves?
Kondo Isami, the “Devil” commander of the Shinsengumi was one of Japan’s greatest national heroes and a peerless swordsman who devoted his life to protecting the shogun and fighting on the side of the Tokugawa. This tells the story of the Shinsengumi starting at the moment of their greatest triumph through the final battles as the Tokugawa shogunate was brought down.
A group of travelers is stranded in a small country inn when the river floods during heavy rains. As the bad weather continues, tensions rise amongst the trapped travelers.
Down-on-his-luck veteran Tsugumo Hanshirō enters the courtyard of the prosperous House of Iyi. Unemployed, and with no family, he hopes to find a place to commit seppuku—and a worthy second to deliver the coup de grâce in his suicide ritual. The senior counselor for the Iyi clan questions the ronin’s resolve and integrity, suspecting Hanshirō of seeking charity rather than an honorable end. What follows is a pair of interlocking stories which lay bare the difference between honor and respect, and promises to examine the legendary foundations of the Samurai code.
In 16th century Japan, peasants Genjuro and Tobei sell their earthenware pots to a group of soldiers in a nearby village, in defiance of a local sage's warning against seeking to profit from warfare. Genjuro's pursuit of both riches and the mysterious Lady Wakasa, as well as Tobei's desire to become a samurai, run the risk of destroying both themselves and their wives, Miyagi and Ohama.
The adventures of a blind, gambling masseur and master swordsman. Zatoichi targets a yakuza-controlled village, because war with a neighbouring town's smaller gang is brewing.