Four naive and vulnerable wing-mates develop lasting bonds as they jostle hard to survive the first semester in a hostel. Peppered with absurdities, chutzpahs, clashes and debacles inherent to hostel life, 'Hostel Daze' depicts the grill that every Indian hostel-resident goes through.
Thousands of years after Earth’s atmosphere was destroyed, adventure blooms in the strangest of places. The domed city of Romdo is supposed to be perfect, but Re-l Mayer, a young female inspector from the Civilian Intelligence Office, knows better. In this place where humans and robots coexist, she receives a strange message: something is awakening!
Set in a dystopian future when women have stopped having children, "The Lottery" reveals a world staring down the barrel of impending extinction. Remarkably, 100 embryos are successfully fertilized and a national lottery is held to decide the surrogates. As conflict, control and mystery over this global crisis unfolds, the government’s interests and power begin to dominate, igniting a highly controversial debate over our fundamental and personal freedom to raise a family.
Two astronauts and a sympathetic chimp friend are fugitives in a future Earth dominated by a civilization of humanoid apes. Based on the 1968 Planet of the Apes film and its sequels, which were inspired by the novel of the same name by Pierre Boulle.
The crew of Moonbase Alpha must struggle to survive when a massive explosion throws the Moon from orbit into deep space.
Jeremiah is an American television series starring Luke Perry and Malcolm-Jamal Warner that ran on the Showtime network from 2002 to 2004. The series takes place in a post-apocalyptic future where most of the adult population has been wiped out by a deadly virus.
Duck Dodgers battles evil in the 24th century.
The future, probably Japan. Robots have long been put into practical use, and androids have just come into use. Influenced by the Robot Ethics Committee, it's become common sense for people to treat androids like household appliances. Their appearance – indistinguishable from humans except for the ring over each android's head – has led some people to empathize unnecessarily with androids. Known as "android-holics", such people have become a social problem. Rikuo, a high school student, has been taught from childhood that androids are not to be viewed as humans, and has always used them as convenient tools. One day, Rikuo discovers some strange data in the behavior records of his family's household android, Sammy. Rikuo and his friend Masaki trace Sammy's movements, only to discover a mysterious café that features a house rule that "humans and robots are to be treated the same".
The adventures of the beautiful, enigmatic and always surprising Dr. Helen Magnus, a brilliant scientist who holds the secrets of a clandestine population called Abnormals—a group of strange and sometimes terrifying beings that hide among humans. Magnus seeks to protect this threatened phenomena as well as unlock the mysteries behind their existence.
One day, electricity just stopped working and the world was suddenly thrust back into the dark ages. Now, 15 years later, a young woman's life is dramatically changed when a local militia arrives and kills her father, who mysteriously—and unbeknownst to her—had something to do with the blackout. An unlikely group sets out off on a daring journey to find answers about the past in the hopes of reclaiming the future.
After failing his college entrance exams, 18 year-old Tsukasa Mizugaki is offered a position at the renowned SAI Corporation, known for its production and management of Giftia, androids that possess human emotions. Tsukasa’s position is in the terminal service department where the main job is to recover Giftias that are close to their expiration, a graveyard department in every sense. To make matters worse, Tsukasa is ordered to work with Isla, a female Giftia who is never given any responsibility other than serving tea to co-workers.
Ten years after the demise of Precrime, crime-solving is different and justice leans more on sophisticated and trusted technology than on the instincts of the precogs—individuals who able to see the future. In Washington, D.C., a man haunted by the future and a cop haunted by her past race to stop the worst crimes of the year 2065 before they happen.
It is 2052. The space ship Star Runner is two years into a 90-year journey to a planet in the Silver Sun solar system. With a crew of 13 - seven teenage space cadets, four adults and two kids - the ship's mission is to safely deliver a cargo of cyronically suspended New Settlers to populate the New World, paving the way for future generations of mankind.
It's the 30th century and time travel is illegal. To help monitor and police time crimes, the Time Protection Department is founded. But when Don Dolnero and his nefarious gang manage to trick four new TPD cadets into allowing them travel to the 20th century, the four cadets are forced to pursue them for the sake of history. There, in a time foreign to them, the cadets enlist Tatsuya Asami, a young martial artist, to aid their mission. Together, these five youngsters become the Timerangers. And though they try to live as ordinary 20th-century citizens, the Timerangers dedicate their lives to stopping Dolnero and others that may follow in his footsteps, attempting to forever alter the proper timeline!
The inhabitants of the planet Thundera evacuate just before it is destroyed. They were pursued by a band of mutants. All but one of their escape ships was destroyed. Only a small group of Thunderans (Thundercats) remained. With only half engine power, the group, which was led by Jaga, had to set a course for the nearest planet. Jaga commanded their ship while the other seven were in their stasis tubes. Jaga died on their journey to Third Earth and their ship crashed there. Soon they made friends with various groups in the area and they designed a fortress. Mumm-Ra the centuries-old embodiment of evil, along with the mutants that destroyed the rest of the Thunderans are a constant threat. But Lion-O, the new leader of the Thundercats, with his weapon the "Sword of Omens" will help the Thundercats to have a standing chance.
Game-world monsters are wreaking real-world havoc. Here comes tech support!
In the year 2075, mankind has reached a point where journeying between Earth, the moon and the space stations is part of daily life. However, the progression of technology in space has also resulted in the problem of the space debris, which can cause excessive and even catastrophic damage to spacecrafts and equipment.
Powered by AI surveillance, CONCORDIA is the town of the future and on the verge of expansion when twin catastrophes strike: the first ever murder and a hack of its AI tech. A team race to solve both crimes but, in doing so, uncover a shocking original sin that could bring everything crumbling down.
Total Recall 2070 is a science fiction television series first broadcast in 1999 on the Canadian television channel CHCH-TV and later the same year on the American Showtime channel. It was later syndicated in the United States with some editing to remove scenes of nudity, violence and strong language. The series was inspired by the 1990 film Total Recall, based on Philip K. Dick's short story "We Can Remember It for You Wholesale", and by Dick's novel Do Androids Dream of Electric Sheep?, with a visual style heavily influenced by the film Blade Runner, itself very loosely based on the same novel. However, other than the Rekall company and the concept of virtual vacations, the series shares no major plot points or characters with any of these works. Philip K. Dick is not credited in any way on the series main or end titles. The series was filmed in Toronto. It was a Canadian/German co-production. Only one season, consisting of 22 episodes, was produced.
A man uncovers a dangerous web of schemes and deceit when he accepts the presidency of a TV company.